• Heavy Gullets
    4 replies, posted
https://files.facepunch.com/forum/upload/108609/7f3b1297-bdaa-4228-9776-7071ff1611fe/logo.png My entry to the GMod Summer 2018 Gamemode Contest A procedurally generated multiplayer rogue-like based on Heavy Bullets https://www.youtube.com/watch?v=XTCtW2m4Ce0 Features • Procedurally Generated levels - (infinite replayability!!!!) • Level Editor - Add your own room designs to the game! (prk_editor_room in console) • Three Enemy Types! - Biter, Sploder, & Turret • Heavy Bullets! - Bullets must be recollected after firing • €$£ - Enemies drop money! Buy stuff! • Vending machines - Buy healing! Buy bullets! Buy extra chambers! Buy potions! BUY! • Potions! - Drink for bonuses! Watch out for poison! • Plants! - They want you to touch them Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=1468209847 Github https://github.com/johnjoemcbob/GMod-Summer-2018 Credits Gamemode - @mcormack1994 Video - @DrMelon Heavy Bullets - Terri Vellmann
this is actually epic, are there any servers up atm?
Thanks! Currently running one for myself at which should stay up for another 30 minutes or so if you want to hop on
Here's some quick footage of the editor I used to create the rooms used in the procedural level generation! https://www.youtube.com/watch?v=IMqTGc_bNKk
New Item System Update! https://files.facepunch.com/forum/upload/108609/21f854ee-527a-4d77-b849-3be10c015a34/heavy_items.webm Along with a bunch of fixes/tweaks including: More rooms for the level generation Better visibility on the enemies Better portal visualisation for multiplayer Right click to shoot money - for multiplayer sharing Gun fixes and more obvious empty warnings
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