• Heavy Gullets
    4 replies, posted
https://files.facepunch.com/forum/upload/108609/7f3b1297-bdaa-4228-9776-7071ff1611fe/logo.png My entry to the GMod Summer 2018 Gamemode Contest A procedurally generated multiplayer rogue-like based on Heavy Bullets https://www.youtube.com/watch?v=XTCtW2m4Ce0 Features • Procedurally Generated levels - (infinite replayability!!!!) • Level Editor - Add your own room designs to the game! (prk_editor_room in console) • Three Enemy Types! - Biter, Sploder, & Turret • Heavy Bullets! - Bullets must be recollected after firing • €$£ - Enemies drop money! Buy stuff! • Vending machines - Buy healing! Buy bullets! Buy extra chambers! Buy potions! BUY! • Potions! - Drink for bonuses! Watch out for poison! • Plants! - They want you to touch them Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=1468209847 Github https://github.com/johnjoemcbob/GMod-Summer-2018 Credits Gamemode - @mcormack1994 Video - @DrMelon Heavy Bullets - Terri Vellmann
this is actually epic, are there any servers up atm?
Thanks! Currently running one for myself at 178.119.252.60:27015 which should stay up for another 30 minutes or so if you want to hop on
Here's some quick footage of the editor I used to create the rooms used in the procedural level generation! https://www.youtube.com/watch?v=IMqTGc_bNKk
New Item System Update! https://files.facepunch.com/forum/upload/108609/21f854ee-527a-4d77-b849-3be10c015a34/heavy_items.webm Along with a bunch of fixes/tweaks including: More rooms for the level generation Better visibility on the enemies Better portal visualisation for multiplayer Right click to shoot money - for multiplayer sharing Gun fixes and more obvious empty warnings
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