• Interstellar Wars V1: "Xenocide"
    909 replies, posted
Well I would, but I don't how you'd react to soldiers being all up in your business. Aaand the possibility that your guys would be captured and cut up so I could get some of them alien powers.
[QUOTE=johau;45446450]Well I would, but I don't how you'd react to soldiers being all up in your business.[/QUOTE] probably wouldn't end well :v:
[QUOTE=Joazzz;45446379]unsanctioned [I]psyker [B]aliens[/B][/I] heresy[/QUOTE] heresy grows from idleness, brother, we must act quickly
[QUOTE=johau;45446450]Well I would, but I don't how you'd react to soldiers being all up in your business.[/QUOTE] I guess reaction would be disproportionally growing, driven by initial provocation with added up curiosity regarding attacker's biology and anathomy. [I]- It appears our Shells are being provoked into conflict. - Bring neutralized examples to ship, we must run some tests to see what causes their brain seek out means of obliterating themselfs. - We'll take hundred or two just to be sure.[/I]
Would anybody be interested in rigging my desert alien to Valve Biped? PM me if you are.
[video=youtube;PTpFKpDsFO4]http://www.youtube.com/watch?v=PTpFKpDsFO4[/video] Im not sure weather i should ask here or whatever since i kind of want to join this thread , but would anybody be willing to port if at all possible some units from this game ? Specifically the big red faction ? And besides the designs are pretty cool in general...so yeah im just askin to see if anyone might be able to help me out here
Quality would be a bit meh though. Also: [B]Don't forget to PM your faction download links to me so that i may add them to the OP.[/B]
[QUOTE=Viper123_SWE;45446588]Quality would be a bit meh though. Also: [B]Don't forget to PM your faction download links to me so that i may add them to the OP.[/B][/QUOTE] Yeah but it be better then nothing , and since the idea is that they are massive theyd usually be in the distance or too close to fully see the mehness id wager ,but if someone could port them id be most appreciative , especially since it would be a uniqe thing for my faction .Its from a RTS but from what i remember the model quality was pretty decent PS When i said units from this game i specifically ment the hirearchy faction with the giant ass robots and tripods
[QUOTE=karimatrix;45446201]Soo, no one is willing to aproach Echoes? Come on people, they don't bite... physically speaking.[/QUOTE] Well that and I don't see you on the Galactic map either.
Right-O.... I've been digging around in the Portal 2 game files, and it seems a lot of those directories cause instant CTDs. Anybody know a way around that, or is that just how Garry's Mod is?
You have to convert the models and textures to the same version that Garry's Mod's engine can handle. I did convert every model in Portal 2 to an usable format when the game came out, but i've got no idea where any functional links to that are anymore.
[QUOTE=VaciliNikoMav;45446772]Well that and I don't see you on the Galactic map either.[/QUOTE] Shit, you right about that one. Althought i gotta ask - since base is a ship, perhabs a route clockwise around galaxy core would do?
[media]http://www.youtube.com/watch?v=ZmssY9PmF14[/media] [img]http://i.imgur.com/81YYJGj.png[/img] Approaching Network HQ.
[QUOTE=karimatrix;45447094]Shit, you right about that one. Althought i gotta ask - since base is a ship, perhabs a route clockwise around galaxy core would do?[/QUOTE] You'll have to ask Floater 2, or Fort I believe, if you want a solid answer.
[quote][media]http://www.youtube.com/watch?v=KAHB_HQq8PI[/media][/quote] [I]Galactic News Network 5[/I] [B]Breaking News![/B] [img]http://i.imgur.com/45nnKef.jpg[/img] [quote]Diamond Fire released the first shipment of vaccines designed to combat the Mulden-Humanoid flu. The flu, discovered 4 cycles ago by a renowned scientist, Peter Carver, is thought to have been related to 500 deaths in the past sector. By using the vaccine, the company that manufactured the medicine claims that 4 doses for 4 sectors should clear up all types of the flu, and any future strains should be destroyed by the RDNA inside the current va [b]channel hijack[/b] [img]http://i.imgur.com/LRCHLBh.jpg[/img] ccine. for more information on the vaccine and it's properties, check out the intranet substation on our site.[/quote] [sp]It's meant to be a hijack of the channel, it's artifacted for that reason[/sp] [sp]aka, things are heating up fast for my faction[/sp] This is also a prompt for anyone who wishes to intercept the vaccines. The model is from the AFF pack: [url]http://www.garrysmod.org/downloads/?a=view&id=65313[/url] It's called Meduin, I believe.
It's Muninn, named after one of Odins ravens.
Soo it's established. 8B is Morrow Cluster. There Main battery floats around newborn stars and returns for trade with local colonies. [IMG]http://i62.tinypic.com/2wdww8i.png[/IMG] Also ya guys should stick around chat a bit more :C
Man I gotta hex my dudes sooner or later i've held it off for long enough
[media]http://www.youtube.com/watch?v=9_mkZ3VYes8[/media] [img]http://i.imgur.com/6s3rrTu.jpg[/img] A pod missing from one of the vital vaccine ships has fallen on Oregon VI. (the area it landed in is comparable to the Eastern land of Earth, China, Japan, etc) This is the first evidence that Grielten-Nova isn't the only planet that is going to be given the vaccines of the Mulden-Humanoid flu. However, there are no Mulden-Humanoids on Oregon VI. Diamond Fire has issued a statement of regret of any inconvenience caused my the accident. When proposed with the question of the vaccines sighting on Oregon VI, the spokesman claimed that the Mulden flu is constantly evolving, and there are fears of a human contamination.
[QUOTE=wotman;45448981]Man I gotta hex my dudes sooner or later i've held it off for long enough[/QUOTE] You got a tutorial for that? I'm looking to hex my skins so I can pack them into a .gma and throw it up for download. Right now, I've just patched them into an extracted version of the mod, but that doesn't show up in the main spawnlist, so I've had to make custom spawnlists.
We need like, a military action generator or something so if we can't think of anything to pose we can just hit that or something.
[IMG]http://i.imgur.com/n7CHcp8.jpg[/IMG] A Network interplanetary port on Grielten-Nova stops any Mulden-Humanoids trying to leave the designated areas of where they are to stay until the vaccine arrives. Here, you're seeing a barely-alive Mulden-Humanoid being held down by Diamond Fire troops until the Medi-Scanner arrives. Racism and speciesm is now abundant on GN, areas where Mulden-Humanoid population thrive are the most affected. The government has called for all Mulden-Humanoids to stay inside until DF convoys come to pick them up for the vaccine day. An unedited shot of the Port: [t]http://i.imgur.com/aNJ0QhI.jpg[/t] The whole architecture is drilled deep down into the earth, it's surrounded by gears and cogs that move in unison in order to bring it up. After it arrives at 40,000 ft, it launches the ships inside after creating small wormholes directly in front. The ships are launched through to another port. This latter port is it's "twin", per sé. The "twin" port catches the ships and they are docked before being lowered. These ports can be brought from Grielten Nova. This port, in fact, is where the vaccine ship is headed to, due to it being in the centre of Mulden territory.
Here's something some people over on the Screenshots chat thread dug up. [URL="https://dl.dropboxusercontent.com/u/9988278/gm13/2013_stuff/kalis_gmblack_tutorial.jpg"]Here's a tutorial on using gm_black.[/URL] [URL="http://lab.facepunch.com/thread/1384130/post/44511001/"]Here's a tutorial on how to control the lighting on every map. [/URL] Maybe some of that can be useful to you.
[QUOTE]En route to a facility on the planet Tethys, a dropship carrying marines is shot down by pirates as soon as they hit orbit and crash-lands in one of the planets many vast swamps. Only two survivors emerge from the crash. With most of the equipment aboard the ship, including comms, damaged beyond repair, the marines are left stranded in the swamp. [/QUOTE][IMG]https://dl.dropboxusercontent.com/u/103735282/2014-07-21_00009.jpg[/IMG]
I felt a little rushed to do this so I didn't go too detailed into the lore as much as I would have wanted but that can unfold over time I guess. [IMG]https://dl.dropboxusercontent.com/u/14249973/PlanetMagdhar.jpg[/IMG] [IMG]https://dl.dropboxusercontent.com/u/14249973/introdmalovia.jpg[/IMG] [B]Faction Symbol[/B] [IMG]https://dl.dropboxusercontent.com/u/14249973/smallmaloviansymbol.jpg[/IMG] Man, typos galore. You get the idea though..
(Fun fact, the tube sticking out of the top of the jetpack is a rocket just so you know, if you really want to, you could use that as well)
Multiple Boba Fetts.
[QUOTE=RustledJimmys;45460272]Multiple Boba Fetts.[/QUOTE] They're Mandalorians, scrub.
Might want to try a different text color next time for the explanation. The black writing is very difficult ot see on the bottoms of the pictures. But welcome welcome!
Alright time to retexture LT's awesome shuttle I just want to change the decals an- oh no [url=http://i.imgur.com/fPzaPip.png]OH NO[/url] I hate editing alpha channel stuff, but I really need to make a ship for my dudes. Tomorrow for sure.
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