• Vapor - Cross Platform Steam Client
    443 replies, posted
Port to Irix, NOW.
Port it to Android 2.2, please.
[QUOTE=PelPix123;27935101]Still unable to get Steam2 auth servers for me. It happens in both 0.4 and when I compile the svn version.[/QUOTE] Same thing :(, Was working the other day.
[QUOTE=slayer3032;27930513]Do you realize the consequences of tabbed chat if you have more than like 25 friends? It's pretty much impossible to communicate to people if you have more than 3 chats open let alone the 40 I often have. Don't even bother adding it, it's absolutely worthless.[/QUOTE] So... the developer shouldn't include an [i]option[/i] just because you don't like the option? An option that many people including myself love? I uh... don't see the logic behind this one, I'm sorry. [editline]8th February 2011[/editline] [QUOTE=slayer3032;27930711]Yeah, it's so stupid to not make things counter productive. Shit, someone messaged me and I have all these chats... But who messaged me because this guy is on snooze and the other guy didn't. [img_thumb]http://dl.dropbox.com/u/5601782/tabs_dumb1.png[/img_thumb] Well who do I have chat windows open with? [img_thumb]http://dl.dropbox.com/u/5601782/tabs_dumb2.png[/img_thumb] I still don't know who messaged me, it appears I'll have to start looking through every single one... Oh it's taken me 30+ seconds to find a single chat so that I can respond instead of just being able to click on a group of windows and then his window in 2-3 seconds. [img_thumb]http://dl.dropbox.com/u/5601782/tabs_dumb3.PNG[/img_thumb] I suppose if the drop down list flashes it might be okay but having them all in one window and having to switch between them seems less efficient than using more screen space and having a bunch of windows.[/QUOTE] [img]http://dl.dropbox.com/u/7333627/blink.png[/img] I thought it did that already?
Getting that error-message when attempting to login: [code]Unable to login to Steam2: Unable to get a list of Steam2 authentication servers[/code] using your Vapor 0.4 binaries. The output in the console is repeatedly this: [code]Vapor Steam2: Connecting to GDS Server 72.165.61.189:27030... Vapor Steam2: Getting auth server list from 72.165.61.189:27030... DSClient: GetServerList threw an exception. System.NullReferenceException: Object reference not set to an instance of an object at (wrapper unknown) SteamKit2.IPAddrPort:PtrToStructure (intptr,object) at (wrapper managed-to-native) System.Runtime.InteropServices.Marshal:PtrToStructure (intptr,System.Type) at SteamKit2.Serializable`1[SteamKit2.IPAddrPort].Deserialize (System.Byte[] data, Int32 offset) [0x00000] in <filename unknown>:0 Vapor Steam2: Unable to get auth server list. Trying next GDS server...[/code] just with a few different servers. I'm on Fedora and Mono's on 2.6.7. I'm also positive that my login data is correct (just tried on steamcommunity.com).
secretly he is hoarding all our passwords!!! !!!11
Port it to Lisa OS, kthx.
Is there a reason that it depends on mono? I appreciate the client, and it is fanastic, but mono jives against the idea of using gnu/linux to avoid microsoft crap.
Use wine then.
wine is the same type of cop-out.
[QUOTE=snuwoods;27942756]Is there a reason that it depends on mono? I appreciate the client, and it is fanastic, but mono jives against the idea of using gnu/linux to avoid microsoft crap.[/QUOTE] mono isn't made by microsoft wtf
[QUOTE=snuwoods;27942756]Is there a reason that it depends on mono? I appreciate the client, and it is fanastic, but mono jives against the idea of using gnu/linux to avoid microsoft crap.[/QUOTE] Because C# was the easiest language to rapidly develop a library that got the job done. We're completely open source to allow the possibility that someone will take our work and port it to another language of their choice. [editline]9th February 2011[/editline] Also I should mention that we're looking into the issue with being unable to log into Steam2. There's an odd edge case happening with auth server selection, and we're trying to figure it out.
[QUOTE=Catdaemon;27943240]mono isn't made by microsoft wtf[/QUOTE] the .net framework is intended for windows. it was later implemented for linux, etc. with mono. @voided I may take up the task of porting to C(sounds fun, right?). by then, I'm sure valve will release on linux or something.
This is so awesome that I will install Mono to use it. I don't even like Mono. [editline]8th February 2011[/editline] How do I build the source. I don't know how to work vcproj files in Linux.
[QUOTE=snuwoods;27944019]the .net framework is intended for windows. it was later implemented for linux, etc. with mono. @voided I may take up the task of porting to C(sounds fun, right?). by then, I'm sure valve will release on linux or something.[/QUOTE] I'm sure but C was intended for unix and that doesn't stop you using it on linux does it?
[QUOTE=Catdaemon;27944192]I'm sure but C was intended for unix and that doesn't stop you using it on linux does it?[/QUOTE] Did you really just... :Dawkins102:
[QUOTE=Catdaemon;27944192]I'm sure but C was intended for unix and that doesn't stop you using it on linux does it?[/QUOTE] :doh:
[QUOTE=PvtCupcakes;27944089]How do I build the source. I don't know how to work vcproj files in Linux.[/QUOTE] I use [url=http://monodevelop.com/]MonoDevelop[/url].
[QUOTE=snuwoods;27942756]Is there a reason that it depends on mono? I appreciate the client, and it is fanastic, but mono jives against the idea of using gnu/linux to avoid microsoft crap.[/QUOTE] Mono is an open-source implementation of .NET, a few Linux-centric programs use it, like Tomboy Notes. It's also managed by Novell, who have their own Linux distro too. So i'd say it's fairly Open-source friendly.
[QUOTE=high;27939096]Same thing :(, Was working the other day.[/QUOTE] If you area already logged into your account it does it to you. At least that is what happened to me.
[QUOTE=sbradford26;27946979]If you area already logged into your account it does it to you. At least that is what happened to me.[/QUOTE] Not logged in at all.
[QUOTE=caesium;27944843]Mono is an open-source implementation of .NET, a few Linux-centric programs use it, like Tomboy Notes. It's also managed by Novell, who have their own Linux distro too. So i'd say it's fairly Open-source friendly.[/QUOTE] Also Gnome Do is mono based.
So I got kind of a stupid question. I know you got it working for OSX, but I have an old iMac sitting here that I love to death and would like to get more use out of. Could you possibly make a version for System 8? [editline]8th February 2011[/editline] Is it even possible?
[QUOTE=snuwoods;27942939]wine is the same type of cop-out.[/QUOTE] Well then live without Steam. [QUOTE=MacTrekkie;27949110]So I got kind of a stupid question. I know you got it working for OSX, but I have an old iMac sitting here that I love to death and would like to get more use out of. Could you possibly make a version for System 8? [editline]8th February 2011[/editline] Is it even possible?[/QUOTE] Is Mono available for it?
Sadly no, so nevermind :saddowns: I really want a good reason to keep my iMac on all day.
Alright I think we've fixed the issue with Steam2 login not working for certain people. This version should work for everyone [url]http://tracker.limetech.org/projects/steamre/files[/url] [editline]9th February 2011[/editline] Changeset, for the curious: [url]http://tracker.limetech.org/projects/steamre/repository/revisions/152[/url]
I'm just too concerned that the OP could collect our login details and steal our accounts. :colbert:
[QUOTE=ChristopherB;27949428]I'm just too concerned that the OP could collect our login details and steal our accounts. :colbert:[/QUOTE] You have full access to the sourcecode, so if you're [B]THAT[/B] paranoid, then put on your tinfoil hat and check out the code for any logging features that isn't meant for debugging.
[QUOTE=ChristopherB;27949428]I'm just too concerned that the OP could collect our login details and steal our accounts. :colbert:[/QUOTE] You're paranoid. Compile it yourself.
How would I compile this on Linux? I tried Gcc'ing the proj file...
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