• Cubemaps problem
    9 replies, posted
  • Hello, i got a problem with my cubemaps. When i type "buildcubemaps" in console, i get this weird error "Can't load vtex.dll". I sended the .bsp to a friend and he could build the cubemaps. Does anyone know a reason for this to happen or is it just bad luck? I thought it could have to do with my OS since its not supported (Windows 7 RC build 7100). Thanks in advance! oh, forgot to mention, im building them in HL2.
  • Why not building them in garry's mod? Try that. (asuming your map is for garry's mod)
  • Simply sounds like VTEX has corrupted itself. Just delete it then verify the integrity of your HL2 and Source SDK cache.
  • ok, well, the map isnt for GMod cause my comp can barely handle OB engine :P No, it still does'nt work. I tried removing Vtex.dll from both SDK and HL2 and verofy after that, but it still does'nt want to work :/
  • It's probably because the dll isn't programmed for win7, most of the time it doesn't matter, but I guess for this specific one, it's different.
  • well, the buildcubemaps process works fine in EP1 and its on the same engine :/ But the compile on the other hand messes up in EP1 with decals and some props
  • It's probably a problem with vtex.dll then, the ep2 and ep1 versions differ, so it's probably that.
  • Well. The HL2 (original, not EP2) one should be the same as the ep1 cause they run on the same engine. Anyway, i have sended an E-mail to valve about it. Hopefully they know a solution for it.
  • [QUOTE=Drumdevil;16022709]I suggest trying another game. Like EP2.[/QUOTE] Ahum: [QUOTE=zeepaaan;16013298]ok, well, the map isnt for GMod cause my comp can barely handle OB engine :P No, it still does'nt work. I tried removing Vtex.dll from both SDK and HL2 and verofy after that, but it still does'nt want to work :/[/QUOTE] :downs: