• Rp_irp_town
    31 replies, posted
  • Authors: Sam and pupu Rp_irp_town is a new roleplay map set in a small yet interesting mountain town. The town is isolated from the outside world. new pics - Birds eye view [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0009.jpg[/IMG] The Town [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0008.jpg[/IMG] [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0010.jpg[/IMG] [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0011.jpg[/IMG] Oak tree [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0012.jpg[/IMG] Credits [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0006.jpg[/IMG] old pics - The pool [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0000.jpg[/IMG] Some stairs [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0001.jpg[/IMG] Window view of town [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0002.jpg[/IMG] Window view of town 2 [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0003.jpg[/IMG] The hotel [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0004.jpg[/IMG] Random storage place [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0005.jpg[/IMG] This map can be played on the IRP roleplay server. Come give it a try at IRP. (89.238.160.121:27016) - Sam
  • Avatar of Unib5
  • It's fair. It looks a little blocky and needs more detail. But generally it's ok.
  • ^ Ignore him, rival server. Never made anything, just criticizes others. Its a beta.. and is released on the server, and will be uploaded once the beta release has finished.
  • Avatar of SylverSun
  • Didn't we have a conversation somewhere else about making releases and at the hint of any negative criticism, run around like a blue arsed fly telling everyone that it's only a beta? The outside of the houses look a little too blocky, and lack detail. Gutters, cracks, dumpsters, rubbish. None there. It looks a little bit bland. It also seems a little bit dark, I'm sure that it may impress you a little bit having a sunrise/set lighting setting, but it makes the place look dull and depressing. The interiors are a little better, however. Just a few little things missing, like the fact that there's no rails on that picture with the stairs. The second picture below that one (window pic 2) is looking good, I like the fact that you've made a window sill there, and that handrail looks sexy. One more thing: Turn your graphics to max before taking screen shots for a release on FP. It may give you a horrible framerate, but the lack of AA and the low texture res makes it look just that side of tacky.
  • Thanks for your constructive criticism SylverSun, I'll keep that in mind. And also I've never released anything before so... :P That Rail is Pupu's work <3 Newb has been spamming my server, that's why I was getting annoyed with him. :)
  • [QUOTE=Sami016;17022501]Thanks for your constructive criticism SylverSun, I'll keep that in mind. And also I've never released anything before so... :P That Rail is Pupu's work <3 Newb has been spamming my server, that's why I was getting annoyed with him. :)[/QUOTE] Spamming ur server? I was there to RP.
  • Avatar of MindMuncher
  • I think you need to add gutters, trash, lamp posts (those are mighty important) and some elevation variation... Like maybe a couple buildings are build a little higher up than the rest with the roads ramping up the them, and then maybe a couple warehouse type buildings are build in a section that is lower. Also, you could have some buildings close enough at the upper stories to run some boards between the windows and cross for would be RPers the have some entertaining escapes.
  • Avatar of VG Cats
  • Looks like it could be a half decent RP map for a low grade computer well done i say
  • Avatar of HeroicPillow
  • [QUOTE=Sami016;17021278] Credits [IMG]http://i673.photobucket.com/albums/vv93/sami016/rp_irp_town0006.jpg[/IMG] [/QUOTE] I laughed. Check the spelling of the server's name on the credit texture. Then check the actual name of it in the top left corner. :doh: The roofs are blocky. Literally this time. There's no architectural design to them.
  • Avatar of Alex_DeLarge
  • I'm sorry but that's just fuck ugly and I've seen alot of horrible maps, get rid of the repeating textures, make some roofs that aren't just flat surfaces, use textures for the names of stores and overall just use another map, this is a piss-poor excuse of a roleplaying map.
  • I understand people are giving him some constructive criticism, but tone it down a bit. 'that's just fuck ugly' is a little far. Let him continue on making it and fixing the problems. I like this map because it looks like it would run on peoples computers excellent if they have a bad computer as I do. All these big, laggy, extreme role-playing maps like by Sgt.Sickness lag my computer to its crashing point, and use textures and models from games that not everyone has. People need to have others in mind when they make an addon/map.
  • Hey, Pupu here! Just came to check in some ideas and constructive criticism, and to tell you that i am already working on the next version wich will include: -Access to Lagno city, a city based on high FPS -More detail around main area -Fixing credits room (Thank you HeroicPillow >.<) -(idea) Surf Ramp -(idea) Vehicle friendly And as for Photon's comment, yes, i did tone down the details for performance reasons, because i am not running on a fast pc myself. If you have any questions, please ask.
  • Avatar of Bean-O
  • It is bearable. There are a lot of maps that are horrendously blocky with horrible, mismatched, stretched textures and layouts that make absolutely no sense at all. This isn't one of them. Essentially it looks like the kind of stuff I make. It isn't going to win any mapping contests but it works fine.
  • I have an old computer, and I would rather have a crappy map that runs AWESOME than the best map ever made, and im getting 1 1/2 FPS.
  • Avatar of HiddenMyst
  • It's VERY blocky. You need to get some variety in some of your buildings, add gutters and drainpipes, find some more fitting textures, look at some real buildings for reference, get some trimmings where walls meet the floor and ceiling and fix up your displacements in both the skybox and the play area. I am glad that you included frames for the doors and windows, as well as light sources. Keep at it and I think you should be able to polish this into a nice looking map.
  • [QUOTE=supatails;17056484]very nice, but mountains don't look like that, I live in colorado.[/QUOTE] I made the mountains that way because if i made them big, detailed and realistic looking like the real ones, it would lagg as hell and people would run up them, and if i stopped them with a playerclip it would seem unrealistic again.
  • Thanks guys, Me and pupu will work on those roofs and the overall detail of the map :)
  • Avatar of DarkWolf2
  • You might want to work on removing the walls and instead some sort of cliff thing. I don't want to be encased in a 32 by 16 map D: And some lightning details, that it actually shines off something and illuminating it instead of LIGHTS EVERYWHAREZ.
  • [QUOTE=MarkQuestion;17062367]I made the mountains that way because if i made them big, detailed and realistic looking like the real ones, it would lagg as hell and people would run up them, and if i stopped them with a playerclip it would seem unrealistic again.[/QUOTE] 3d skybox maybe?
  • [QUOTE=MarkQuestion;17195469]There is already 3d skybox[/QUOTE] I know, i mean, you put the big mountains in the 3d skybox. or you apply a mountain skybox texture...
  • Avatar of Black-Ice
  • Eeeh, with improvements it would be a good map, such as; -Wider roads -More space between buildings -A bit bigger -River?