• Alternative reality: school
    208 replies, posted
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/ghost_town_v30007-1.jpg[/IMG] Where the fuck is everyone? :argh: [MEDIA]http://www.youtube.com/watch?v=Ti98SBn4etk[/MEDIA] Also, i'd like to show one of my oldest sh-videos. I filmed it over a year ago, when i encountered really thick fog on morning, when we were going to salo, a town where i were born.
  • The Silent hill town map is delicious. The school map, eehhh I might puss out and fullbright it. I'm afraid of :ghost:
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/ghost_town_v40000.jpg[/IMG] I heard some gun firing. Of course i went to find out, what was going in there. When i arrived to store, i saw a man with smg. He shot a dead guy few times, went to corpse to get something, and vanished. [IMG]http://img.photobucket.com/albums/v640/vendion/1ptgno.gif[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/ghost_town_v40001.jpg[/IMG] When i went to back alley in order to enter the store...Not again! :argh:
  • you capture everything i hate about silent hill :D it's pure random and mega scarieness :) i am always to scared to play :(
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/school/school_v180000.jpg[/IMG] Boy's toilet, 2nd floor. Any volunteers to do their business in there?
  • [B]Betrayal[/B] Lake View hotel lobby reverse side, where Jame fights with twin pyramid heads, after he remembered his sin. [url]http://www.fpsbanana.com/maps/61269[/url] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/other/sh2_betrayal0000.jpg[/IMG]
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/school/sh4_final_boss_arena/sh4_final_boss40002.jpg[/IMG] [B] WEE!! [/B] :excited:
  • You need to spend more time on most of those maps you're showing. Each one looks like it was done in the time frame of twenty minutes.
  • [QUOTE=Dank Dave]You need to spend more time on most of those maps you're showing. Each one looks like it was done in the time frame of twenty minutes.[/QUOTE] if you look on the final boss pic you can see little spike's, i doubt it took 20 minutes to do that more like hour's
  • [QUOTE=Dank Dave]You need to spend more time on most of those maps you're showing. Each one looks like it was done in the time frame of twenty minutes.[/QUOTE] The time, that I've sacrificed for these maps (school, wish house, sh4 boss arena, betrayal), I've stayed awake and how much sleep debt i've taken with them... I should be dead, that much I've spent time with these. More challenge comes from hardware, that i use when mapping. (IF someone ask, why i haven't got a newer Hardware, i will tell them to suck dick.) AMD Athlon XP 2600+ (1,91GHz) (i OC'd it to 3000+ (2,2GHz). 1,5 Gb 333mhz RAM Sapphire Radeon X1650 Pro 256mb, AGP-slot. Lets talk about the times, that i've used in each map: School - 8,5 months. Wish house - 4 months Sh4 final boss arena - 3 months betrayal - 1 month But in the other hand, as freredarme said, it doesn't meant a shit, how much you sacrifice your time to mapping, you will always get the shit throwen in your neck. But you know, i don't give a shit. I love this job, that's all.
  • [B]dm_silent_hill[/B] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_silent_hill/dm_silent_hill4_v10003.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_silent_hill/dm_silent_hill4_v10013.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_silent_hill/dm_silent_hill4_v10016.jpg[/IMG] [B] I am the king of the fog! [/B]
  • To get the mortal/immortal citizen, try using a func_breakable with the output OnBreak (if there is one) to the input of MakeMortal or whatever input turns invulneerability off. Nice map, but I would not even have the courage to download this map, let alone buy the game. :(
  • [QUOTE=Kiko] Nice map, but I would not even have the courage to download this map, let alone buy the game. :([/QUOTE] That's why i decided to build also one deathmatch-map, so that everyone could play it. Even those, who scare Silent Hills to death. :)
  • OMG, you're simply taking my favorite video-game series into my favorite pc game! Looks awesome, you really should keep up with this.
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/characters/morgue0007.jpg[/IMG] It's a bit disturbing, when you see a guy in front of a corpse, especially, when the guy and the corpse are the same person. :v: Do i sense Silent Hill 4: part two? :excited: ? [IMG]http://i159.photobucket.com/albums/t151/killer89fin/characters/morgue0006.jpg[/IMG] I fucking love those cages. :v: [IMG]http://i159.photobucket.com/albums/t151/killer89fin/characters/gm_morgue0005.jpg[/IMG] Aw shit... And yeah: Skin: DrDeanDarko Blood: Residentevil91 (I got an idea from Darko's skin, and asked RE91 to add some blood to it. The reason why i asked RE91 to do it, was that my pc were freezed.) [url]http://www.garrysmod.org/downloads/?a=view&id=37954[/url]
  • Very nice, the indoor bit is quite blocky and the textures are a bit dodgy, but it has a silent hill charm to it :D.
  • [QUOTE=SenorJose]Very nice, the indoor bit is quite blocky and the textures are a bit dodgy, but it has a silent hill charm to it :D.[/QUOTE] blocky part is quickly fixed. :v:
  • [IMG]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v40023.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v40017.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v40015.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v40033.jpg[/IMG] Farewell, fullbright... i miss you already. :(
  • Ghost_town_V5 - Fixed the skybox, now it actually works - Improved the fog and dustmotes - re-aligned the env_light - fixed a tiny leak [img]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v50010.jpg[/img] [B]Toluca Lake. [/B] [img]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v50005.jpg[/img] [img]http://i159.photobucket.com/albums/t151/killer89fin/sh/ghost_town_v50012.jpg[/img]
  • The school map looks good. The textures look very Silent Hillish. Looking forward to it. Salmiakki boksi is good looking too.
  • All I can really say to this is: SHIT SHIT SHIT, NOT AGAIN! Also, you win.
  • I've been building a new PC for a while now, and it's almost ready. Due of this, i haven't been able to map much. Last parts should arrive in 2 weeks, and after that, i can continue mapping 100%. :excited: [b]School[/b] School i still a bit fucked up, since i haven't been able to fix the "vertex buffer"-crashing.. [b]ghost_town[/b] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/ghost_town/ghost_town_v60002.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/ghost_town/ghost_town_v60003.jpg[/IMG] Collapsed street is quite hard to build. Believe it or not, but so far i haven't encountered any vertex manipulation - errors. :v: How long it would take to reach the bottom, if you would accidentally fall? :v: [b]Dm_otherworld[/b] I started to make another "otherworld" themed map about 2 weeks ago for Counter-Strike: Source. In my and few other Silent Hill - fans opinions, i'm going to right direction. One of the most interesting features is a possibility to "switch" reality through mirror(s), a bit Silent Hill: Origins, eh? (currently 2 rooms from real reality are done, but i still think, that it's quite cool system. :) ) I listened people's "too dark :( :( :(" - whining, and i created Silent Hill: Origins - stylish lightning to "otherworld". I decided to build fence floors from brushes, so it's now possible to walk / run without jumping while running. Few fresh screenshots from dm_otherworld: [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130000.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130001.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130002.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130003.jpg[/IMG] (Chains are textures, that i have borrowed from Missing information - mod (HL2 beta) [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130004.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130005.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130006.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130007.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130008.jpg[/IMG] [IMG]http://i159.photobucket.com/albums/t151/killer89fin/maps/dm_otherworld/dm_otherworld_v130009.jpg[/IMG] Yes, i am an asshole, and i borrowed the fan from all might Portal.
  • Woohoo! School map is fixed, and job continues! :excited: New screenies will be released on next week. Ps. I found this from google (man, i laughed. It seems, that some people don't like FacePunch. :D ) [url]http://encyclopediadramatica.com/Facepunch_studios[/url]
  • [QUOTE=killer89] Ps. I found this from google (man, i laughed. It seems, that some people don't like FacePunch. :D ) [url]http://encyclopediadramatica.com/Facepunch_studios[/url][/QUOTE] :lol::lol::lol: