• Rp_Bioshock
    801 replies, posted
  • I've just looked at your works Foda. YOU ARE THE MAPPING GOD! In fact, ever played BioShock before? I might just go and say "I love you man". I love you man. XD OMG, just saw you made a derma custom HUD. AND NOW SWEPS?!? Holy mother of god. You are the ****ing lua, mapping, ripping, AND texture king. ALL HAIL TO THE KING BABY! [editline]02:08PM[/editline] Uhhh, can you make a download of the map? Plz? For teh lulz? Or whatever you prefer.
  • [QUOTE=Killergam;17462999]Someones going to hit the water indices limit soon ;)[/QUOTE] yea, im about half-way there already :v:
  • Does water indicies actually have anything to do with water? Also Foda, thank you for the fake water shader. <3 I use it in Rp_City11_Night.
  • Water Indicies doesn't have anything to do with water. What it is is where func_details meet the world, and you have a "Crack" in the world. The engine fixes this up with a water indicie (Maybe cause it's sealing the crack like water would? I dunno), and eventually you run out.
  • Uhm, I just have a question. I see a large ERROR inside the bathysphere... is there any EP2 or EP1 content in this?
  • Hi everyone. I'm tring to make a mod in an underwater environement too. I was trying to make the same water-windows ( Thanks a lot Foda by the way ). But I have a really ( REALLY ) annoying glitch! The window works well, but curiously, if I orient my view in an other angle, the transparency of the window just srew up. So in game, if you turn a lot, It seams like a flicker. Maybe my explaination isn't clear, so here is 2 pics for a better understanding: [img]http://img195.imageshack.us/img195/7137/oceang.jpg[/img] I Really hope that someone have encounter the same glitch and fixed it. Thanks a lot for future help ER Edit: Now my windows works fine. Thanks a lot Foda for your help. Good luck for your mod
  • I'm sorry to bump the thread, but is there any progress you can show us? I can't wait to see how this turns out.
  • [QUOTE=RossConn;18228312]Guys tbh i think this project is dead.[/QUOTE] Why you think with your butt?
  • [QUOTE=Dukov Trabroski;18236241]i have 2 questions. requirements and how good of a computer will you need?[/QUOTE] I dont think you will be needing better hardware if you can run other maps well. Besides, it might never be released.
  • [QUOTE=mac338;18237498]I dont think you will be needing better hardware if you can run other maps well. Besides, it might never be released.[/QUOTE] i really hope it is. im trying to make a bioshock/gmod video --edit-- bad spelling?
  • [QUOTE=killer89;18258864]I wonder, why you guys don't want foda to finish this.[/QUOTE] What are you talking about? We're all begging foda to finish it.
  • [QUOTE=mac338;18259314]What are you talking about? We're all begging foda to finish it.[/QUOTE] And at the same time you are trying to make him believe, that he wont succeed. Be careful, you might succeed in it, and map actually never gets finished.
  • Damn ! I enjoy this map so much ! Its interesting even i didnt playd it yet. Just pics made me love this map, also your brushwork is damn good :)