• "Screen Space Fade" function?
    1 replies, posted
  • Avatar of HeavnSeven
  • I'm not sure exactly what this means. I'm sure I look dumb for asking this question, but anything to help my projects. Under prop_static (and probably more entities) there is a function called "Screen Space Fade" It says [quote]The method by which the fading distance should be determined. If 'No', the fade distances is the distance from the player's view to the object, in inches. If 'Yes', the fade distance is the size of the object onscreen, in pixels.[/quote] I think I know what is saying, but I'm not exactly sure, as I want to be precise when using this, if I use it. If anyone can tell me what "Yes" does on this function, then the help would be most appreciated. Thanks~ Edit: Yes, I've googled for about 10 minutes. Valve wiki doesn't have anything, I believe.
  • Avatar of jeimizu
  • If I remember correctly, it makes models fade away when you're too far from them. So if you used a value of 50, the object would fade when you were far enough away that it only occupied 50 pixels on your screen.