• fy_warfare dusty & urban for CS:GO players
    11 replies, posted
  • My two maps fy_warfare_dusty fy_warfare_urban Map info: Max players 18 Weapons: P250 & Knife [media]http://www.youtube.com/watch?v=fv-XuzPuhlk[/media] Click the link to download the map put the map in csgo/maps [url]http://www.mediafire.com/?b8y5gu35tanqg3z[/url]
  • - Ground tiles very obviously - The lights are placed too close to the ceiling and is causing glare - The outside is filled with the usual cover items, and yet the insides are very bare - The buildings are amazingly clean and undamaged for a warzone - I only see one map, when aparently this is a thread for two. - Mediafire used when you could use garrysmod...
  • [QUOTE=IronPhoenix;35684969]- Ground tiles very obviously - The lights are placed too close to the ceiling and is causing glare - The outside is filled with the usual cover items, and yet the insides are very bare - The buildings are amazingly clean and undamaged for a warzone - I only see one map, when aparently this is a thread for two. - Mediafire used when you could use garrysmod...[/QUOTE] -There are two maps in the archieve,two variants of a map,if you watch the video you will see that. -I have to agree with the insides and the light but my aim is for people to be more on the outside than to camp on the inside -Why would i use garrysmod.org when this is a CS:GO map with CS:GO textures compiled on a different engine version?
  • [QUOTE=marko94ever;35685279]-There are two maps in the archieve,two variants of a map,if you watch the video you will see that. -I have to agree with the insides and the light but my aim is for people to be more on the outside than to camp on the inside -Why would i use garrysmod.org when this is a CS:GO map with CS:GO textures compiled on a different engine version?[/QUOTE] - I watched the video, didn't see any difference between the two. - If you want people to be outside in cover, why add an inside at all - Why are you releasing the map on a garrysmod forum, if it is for cg:go. Releasing it on mediafire means that people without a legitimate steam account can get it...plus the ad spam on mediafire annoys me. - Also, why are there dev textures on the roof of the building? The placement of the props outside looks like someone might be able to fall out of the map.
  • [QUOTE=IronPhoenix;35685324]- I watched the video, didn't see any difference between the two. - If you want people to be outside in cover, why add an inside at all - Why are you releasing the map on a garrysmod forum, if it is for cg:go. Releasing it on mediafire means that people without a legitimate steam account can get it...plus the ad spam on mediafire annoys me. - Also, why are there dev textures on the roof of the building? The placement of the props outside looks like someone might be able to fall out of the map.[/QUOTE] -I don't know how you can't see the difference....in the textures and the mood of the map -So people can chose different routes -Because other people also release them here and there is no rule against it,and fpsbanana or gamebanana is not working anymore but even there people can get them without an account,and why would people owning CS:GO have to own garrysmod,maybe they come here to get maps for other games like css or tf2 or smth or to get some tips for map making? -The dev textures are not visible because there are playerclips all over the map,just didn't put nodraw textures there.
  • Mr Phoenix, I believe it was you who once said that we show maps here for every source game just to annoy Garry, it's never been a problem before with people releasing CS, HL2, GMod maps.
  • [QUOTE=J!m;35685433]How did the cars get there?[/QUOTE] hmm...guess that's the first reasonable question :P. Nice observation.
  • [QUOTE=marko94ever;35685452]-I don't know how you can't see the difference....in the textures and the mood of the map -So people can chose different routes -Because other people also release them here and there is no rule against it,and fpsbanana or gamebanana is not working anymore but even there people can get them without an account,and why would people owning CS:GO have to own garrysmod,maybe they come here to get maps for other games like css or tf2 or smth or to get some tips for map making? -The dev textures are not visible because there are playerclips all over the map,just didn't put nodraw textures there.[/QUOTE] - Oh yeh i see...it is the same map with different textures. - Then add some detail inside...it looks boring - Fine, keep mediafire, but consider uploading to garrysmod as well. - What do you mean by all over the map? You only need 4. Sphinxa, my comment was aimed at the fact that t isn't a garrysmod map, so if he cares about it not going to garrysmod for that reason, then he shouldn't be releasing it here :) My comment about the insides not having any detail wasn't reasonable? or the lighting causing glare?
  • [QUOTE=IronPhoenix;35685595]- Oh yeh i see...it is the same map with different textures. - Then add some detail inside...it looks boring - Fine, keep mediafire, but consider uploading to garrysmod as well. - What do you mean by all over the map? You only need 4. Sphinxa, my comment was aimed at the fact that t isn't a garrysmod map, so if he cares about it not going to garrysmod for that reason, then he shouldn't be releasing it here :) My comment about the insides not having any detail wasn't reasonable? or the lighting causing glare?[/QUOTE] All over the map as in fully over the map,guess that was my mistake when typing. I said it's the first reasonable question, your comments were reasonable, questions...not so much.
  • Evidently, the terrorists took the car apart, then reassembled it after carrying the pieces and throwing them over the wall and bring them through the sewers.
  • [QUOTE=IronPhoenix;35685724]Evidently, the terrorists took the car apart, then reassembled it after carrying the pieces and throwing them over the wall and bring them through the sewers.[/QUOTE] Yep,and the cops want the car back.