• The Facepunch Mapping Contest: Dev Textures
    845 replies, posted
  • Avatar of MrAnonymous.vip
  • [IMG]http://i44.tinypic.com/hn6.jpg[/IMG][I] We all love dev textures, from small rooms, to huge churches, they always look fantastic. So, after a recent rising popular demand for a dev texture mapping contest, here it is. [/I][release][h2]Rules:[/h2] - [B]Strictly[/B] Source Dev textures only. Refer to the Official Source Dev Texture List in the OP for textures you can use. - You can use any water texture you wish. - You can use any glass texture you wish. - You can use sprites. - You can use any model from any Source game. Including; your own custom models. These can be any colour, texture or material. - You can work in teams. (Maximum: 3 per team.) - You cannot use any previous work you have made. - Must be your own work. - Can be any theme and setting. - No size limitations. - Doesn't have to be playable. [B](This contest is mainly for artistic eye-candy maps.)[/B] [/release] [release][h2]Official Source Dev Texture List:[/h2] [I]dev/dev_blendmeasure dev/dev_blendmeasure2 dev/dev_combinemonitor_1 dev/dev_combinemonitor_2 dev/dev_combinemonitor_3 dev/dev_combinemonitor_4 dev/dev_combinemonitor_5 dev/dev_combinemonitor_b dev/dev_combinemonitor_g dev/dev_combinemonitor_r dev/dev_comintmonitor1a dev/dev_monitor dev/dev_monitor_simple dev/dev_monitoradditive dev/dev_tvmonitor1a dev/dev_tvmonitor2a dev/dev_tvmonitornoise dev/dev_floor dev/dev_measurebarrel dev/dev_measurecomputer01 dev/dev_measurecounter dev/dev_measurecrate01 dev/dev_measurecrate02 dev/dev_measurecrate03 dev/dev_measuredesk dev/dev_measuredoor01 dev/dev_measuregeneric01 dev/dev_measuregeneric01b dev/dev_measurehall01 dev/dev_measureladder01 dev/dev_measurerails01 dev/dev_measurerails02 dev/dev_measurestairs01a dev/dev_measureswitch01 dev/dev_measureswitch02 dev/dev_measureswitch03 dev/dev_measurewall01a dev/dev_measurewall01b dev/dev_measureall01c dev/dev_measurewall01d dev/dev_graygrid dev_reflectivity_10 dev_reflectivity_10b dev_reflectivity_20 dev_reflectivity_20b dev_reflectivity_30 dev_reflectivity_30b dev_reflectivity_40 dev_reflectivity_40b dev_reflectivity_50 dev_reflectivity_50b dev_reflectivity_60 dev_reflectivity_60b dev_reflectivity_70 dev_reflectivity_70b dev_reflectivity_80 dev_reflectivity_80b dev_reflectivity_90 dev_reflectivity_90b dev_twenty[/I] [B]These are the only textures you can use.[/B] [/release] [release][h2]Deadline:[/h2] [h2]Monday 30th of April 2012 @ 12:00AM (GMT)[/h2] [/release] [release][h2]The Prize<3[/h2] [B]I offer £10 to the winner.[/B] [B]G-foxisus offers $10 to the winner.[/B] [/release] [release][h2]Contestants:[/h2] - slayer20 - Stiffy360 - Legend286 - Pyth - Wotalt [B](Wants a partner)[/B] - IronPhoenix - J!m - NotExactly - TDocter - sphinxa279 - Edvinas - Deadchicken - comet1337 - cwook - azgag - LewyJudge12 - Voideye - Lemmingz95 - AlarinTaylor - cardboardtheory - feriscanadius - Tark - RowTree - Jiro-uk- - Yzooo - EyeFunk - SCopE5000 - Deadchicken - Jukka K - GoldPlatinum - gmod1114 - TCB - dije - TheOwnageFish - Artanix - ~ZOMG - Videogameget - leontodd - Juniez [h2](39)[/h2] [B]If we reach 69 contestants, I shall add £5 to the winnings.[/B] [/release] [B]Will update the OP with more rules, ETC. As we go along.[/B] [IMG]http://i40.tinypic.com/35jf769.png[/IMG] [editline]20th March 2012[/editline] Garry fucked release tags.
  • Avatar of MrAnonymous.vip
  • [QUOTE=comet1337;34957609]where do i sign?[/QUOTE] Just say you wan't in, and I will put you on the list.
  • Avatar of MrAnonymous.vip
  • [QUOTE=NotExactly;34957851]I'm in. Do models have to be dev-textured too? :v:[/QUOTE] No, they don't. Or should I say; "Not Exactly." Hurr :v:
  • Avatar of sphinxa279
  • FUCKING FINALLY. THIS IS THE CONTEST I HAVE BEEN WAITING FOR. Fuck the extreme cities map, I am entering this mother fucker.
  • Avatar of Edvinas
  • Haven't mapped for a while and a bit lazy these days, but this seems interesting. Add me up please.
  • Avatar of Deadchicken
  • Hmm.. Size limitations? .. Someone mentioned that, curious to know if that's a factor? Regardless, this sounds like something I might like.. I'll say I'm in, and hope I open Hammer.
  • Avatar of comet1337
  • [QUOTE=Mr Anonymous;34957616]Just say you wan't in, and I will put you on the list.[/QUOTE] i want in.
  • Avatar of Deadchicken
  • Ooh, also... Custom dev textures? [b][URL="http://i51.tinypic.com/2aey6q.jpg"]Like this?[/URL][/b] [b][URL="http://i42.tinypic.com/2im135s.jpg"]Or this?[/URL][/b]
  • Avatar of The freeman
  • One question Can I use custom dev textures (such as multi-colored dev textures) [editline]2nd March 2012[/editline] Either way, Sign me up
  • Avatar of Deadchicken
  • [QUOTE=sphinxa279;34958482]Orange and Gray dev textures all the way :v:[/QUOTE] But.. But... =(
  • Avatar of sphinxa279
  • [QUOTE=Deadchicken;34958609]But.. But... =([/QUOTE] You're a very good mapper, you can make it work. It doesn't matter what textures you have, it's the style of map you make combined with some sexy as fuck lighting that will make the orange and grey seem so sexy.
  • Avatar of NotExactly
  • [QUOTE=Mr Anonymous;34957930]No, they don't. Or should I say; "Not Exactly." Hurr :v:[/QUOTE] Love it when people make that joke :v:
  • Avatar of comet1337
  • shouldnt we have a list of what textures we are actually allowed to use? like: dev/dev_measure_generic01 dev/dev_measure_generic02 dev/dev_measure_wall01 dev/dev_measure_wall02 tools/tools_sky tools/tools_nodraw dev/dev_water01 etc. or are all textures under "dev/" usable?
  • Avatar of IronPhoenix
  • [QUOTE=sphinxa279;34958641]You're a very good mapper, you can make it work. It doesn't matter what textures you have, it's the style of map you make combined with some sexy as fuck lighting that will make the orange and grey seem so sexy.[/QUOTE] The ref textures look sexy all the time.