We all love dev textures, from small rooms, to huge churches, they always look fantastic. So, after a recent rising popular demand for a dev texture mapping contest, here it is.
- [B]Strictly[/B] Source Dev textures only. Refer to the Official Source Dev Texture List in the OP for textures you can use.
- You can use any water texture you wish.
- You can use any glass texture you wish.
- You can use sprites.
- You can use any model from any Source game. Including; your own custom models. These can be any colour, texture or material.
- You can work in teams. (Maximum: 3 per team.)
- You cannot use any previous work you have made.
- Must be your own work.
- Can be any theme and setting.
- No size limitations.
- Doesn't have to be playable. [B](This contest is mainly for artistic eye-candy maps.)[/B]
[release][h2]Official Source Dev Texture List:[/h2]
[B]These are the only textures you can use.[/B]
[h2]Monday 30th of April 2012 @ 12:00AM (GMT)[/h2]
[B]I offer £10 to the winner.[/B]
[B]G-foxisus offers $10 to the winner.[/B]
- Wotalt [B](Wants a partner)[/B]
- Jukka K
[B]If we reach 69 contestants, I shall add £5 to the winnings.[/B]
[B]Will update the OP with more rules, ETC. As we go along.[/B]
[editline]20th March 2012[/editline]
Garry fucked release tags.
Now this I will sign up for.
Beam Me Up Scotty. Imma joining.
Bitch please, I made dev textured maps in my sleep! Count me in.
Sounds like a good contest
where do i sign?
[QUOTE=comet1337;34957609]where do i sign?[/QUOTE]
Just say you wan't in, and I will put you on the list.
I guess i'll join
Entering as well.
No textures...makes life easier...i'm in...and finishing one this time!
Count me in for once.
I'm in. Do models have to be dev-textured too? :v:
[QUOTE=NotExactly;34957851]I'm in. Do models have to be dev-textured too? :v:[/QUOTE]
No, they don't. Or should I say; "Not Exactly." Hurr :v:
Sounds like fun, I'm in.
THIS IS THE CONTEST I HAVE BEEN WAITING FOR.
Fuck the extreme cities map, I am entering this mother fucker.
Haven't mapped for a while and a bit lazy these days, but this seems interesting. Add me up please.
Hmm.. Size limitations? .. Someone mentioned that, curious to know if that's a factor?
Regardless, this sounds like something I might like..
I'll say I'm in, and hope I open Hammer.
[QUOTE=Mr Anonymous;34957616]Just say you wan't in, and I will put you on the list.[/QUOTE]
i want in.
Ooh, also... Custom dev textures?
sign me up dev maps? right
Time to make some custom dev textures.
Can I use custom dev textures (such as multi-colored dev textures)
[editline]2nd March 2012[/editline]
Either way, Sign me up
Orange and Gray dev textures all the way :v:
wow, this is the 29th most popular thread.
we are making progress!
[QUOTE=sphinxa279;34958482]Orange and Gray dev textures all the way :v:[/QUOTE]
But.. But... =(
[QUOTE=Deadchicken;34958609]But.. But... =([/QUOTE]
You're a very good mapper, you can make it work.
It doesn't matter what textures you have, it's the style of map you make combined with some sexy as fuck lighting that will make the orange and grey seem so sexy.
[QUOTE=Mr Anonymous;34957930]No, they don't. Or should I say; "Not Exactly." Hurr :v:[/QUOTE]
Love it when people make that joke :v:
shouldnt we have a list of what textures we are actually allowed to use?
or are all textures under "dev/" usable?
[QUOTE=sphinxa279;34958641]You're a very good mapper, you can make it work.
It doesn't matter what textures you have, it's the style of map you make combined with some sexy as fuck lighting that will make the orange and grey seem so sexy.[/QUOTE]
The ref textures look sexy all the time.
Sorry, you need to Log In to post a reply to this thread.