• The Facepunch Mapping Contest: Dev Textures
    845 replies, posted
  • [QUOTE=comet1337;34958742]shouldnt we have a list of what textures we are actually allowed to use? like: dev/dev_measure_generic01 dev/dev_measure_generic02 dev/dev_measure_wall01 dev/dev_measure_wall02 tools/tools_sky tools/tools_nodraw dev/dev_water01 etc. or are all textures under "dev/" usable?[/QUOTE] Dev textures can be custom, they just have to be non-photographic reference - the definition of dev texture.
  • [QUOTE=IronPhoenix;34958846]The ref textures look sexy all the time.[/QUOTE] reflectivity B (clean grayscale) master, effing, race.
  • orange and gray master race fuck everyone elses shit [editline]2nd March 2012[/editline] [QUOTE=Legend286;34958892]Dev textures can be custom, they just have to be non-photographic reference - the definition of dev texture.[/QUOTE] think we're only allowed to use source dev textures, confirm please Daniel.
  • [QUOTE=Deadchicken;34958324]Hmm.. Size limitations? .. Someone mentioned that, curious to know if that's a factor? Regardless, this sounds like something I might like.. I'll say I'm in, and hope I open Hammer.[/QUOTE] I'm in but I'm also wondering if there is a size constraint...
  • In my opinion it's a bit strange that models are allowed if they don't have a texture similar to dev textures. They just don't fit in.
  • [QUOTE=Jukka K;34959682]In my opinion it's a bit strange that models are allowed if they don't have a texture similar to dev textures. They just don't fit in.[/QUOTE] You can use the light dev textures and make something mirror's edgish.
  • [t]http://i901.photobucket.com/albums/ac220/Iamasparagus/livestream.png[/t] I lost this map in a HDD reformat, if I recreate it and obviously add a lot more to it can I enter it?
  • [QUOTE=J!m;34959854]What about water?[/QUOTE] Just use regular water, it fits in the developer theme because the dev water uses regular shit.
  • Right, just to clear a few things up; - You can use any dev textures that are listed in the OP. - You can use any water texture you wish. - You can use any model from any [I]Source[/I] game. Including; your own custom models. These can be any colour, texture or material. [QUOTE=sphinxa279;34959851][t]http://i901.photobucket.com/albums/ac220/Iamasparagus/livestream.png[/t] I lost this map in a HDD reformat, if I recreate it and obviously add a lot more to it can I enter it?[/QUOTE] Sure.
  • *rolls out mappers block busting tunes. It's not working, i keep giving up, clearing hammer, then playing air guitar.
  • [QUOTE=IronPhoenix;34962334]*rolls out mappers block busting tunes. It's not working, i keep giving up, clearing hammer, then playing air guitar.[/QUOTE] you have 59 days. Im not saying put it off to the last minute, but take today to plan stuff out on paper.
  • Well I've set my mind on what I want to create, that's all I'm saying. You'll have to wait till I get something nice done before I show it off.
  • with the deadline being that far away, not many will get things done (just like the extreme city+train contest, ended up with only GameDev having something to show). a 2-3 weeks deadline would be enough for this kind of contest imo
  • [QUOTE=azgag;34962999]with the deadline being that far away, not many will get things done (just like the extreme city+train contest, ended up with only GameDev having something to show). a 2-3 weeks deadline would be enough for this kind of contest imo[/QUOTE] It may not end up with the same results. I will see how things go and if I feel the need to, cut the end date.
  • [QUOTE=azgag;34962999]with the deadline being that far away, not many will get things done (just like the extreme city+train contest, ended up with only GameDev having something to show). a 2-3 weeks deadline would be enough for this kind of contest imo[/QUOTE] Depends on the theme for the contest, I contest like this is perfectly suited towards me as I love dev textures, I am starting tomorrow :)
  • [QUOTE=WitheredGryphon;34963398]Assuming the map is playable, we are allowed to use sounds, right? And if so, what about custom sounds?[/QUOTE] Sounds aren't really ever an issue, it's probably safe to say you can use whatever sounds you damn well please. I plan on having Double Dutch Bus somewhere in mine.