• The Facepunch Mapping Contest: Dev Textures
    845 replies, posted
  • [QUOTE=IronPhoenix;35696082]Your pyramid scared them all off.[/QUOTE] I think Jukkas apartment is more of a threat
  • Well, I don't know if I will be able to compete, but I'll make SOMETHING. I promise that much. Even if it's a fullbright box. Maybe I'll finish that thing I was working on in the first place. Seems like everyone is after that shiny 20 pounds.
  • [QUOTE=IronPhoenix;35684660]Well...here is a challenge for all the procrastinators...make your maps in less than 7 hours (that's my best for a contest map)[/QUOTE] 1 hour is my record.
  • Looks like I'm out. Unless by some miracle, I fix the errors I'm getting, and finish the map by next Monday. :suicide: From what TopHATTWaffle says, my map is pretty much screwed. [CODE]1:35 PM - Stiffy360: I have a serious compile issue 1:35 PM - Stiffy360: When I compile I get either one of these errors 1:35 PM - Stiffy360: A. Compiles fine but NO func_detail shows up. 1:36 PM - Stiffy360: B. Fails in vrad with the error Stack overflow in neighbors 1:36 PM - Stiffy360: Can't find any help 1:36 PM - Stiffy360: I have NO props 1:38 PM - TopHATTwaffle: dear lord 1:38 PM - TopHATTwaffle: what have you done? 1:38 PM - Stiffy360: My entire thing is brush based 1:38 PM - Stiffy360: Do you want a vmf? 1:38 PM - TopHATTwaffle: map is fucked [/CODE]
  • [QUOTE=Stiffy360;35713605]Looks like I'm out. Unless by some miracle, I fix the errors I'm getting, and finish the map by next Monday. :suicide: From what TopHATTWaffle says, my map is pretty much screwed. [CODE]1:35 PM - Stiffy360: I have a serious compile issue 1:35 PM - Stiffy360: When I compile I get either one of these errors 1:35 PM - Stiffy360: A. Compiles fine but NO func_detail shows up. 1:36 PM - Stiffy360: B. Fails in vrad with the error Stack overflow in neighbors 1:36 PM - Stiffy360: Can't find any help 1:36 PM - Stiffy360: I have NO props 1:38 PM - TopHATTwaffle: dear lord 1:38 PM - TopHATTwaffle: what have you done? 1:38 PM - Stiffy360: My entire thing is brush based 1:38 PM - Stiffy360: Do you want a vmf? 1:38 PM - TopHATTwaffle: map is fucked [/CODE][/QUOTE] Use the cordon tool to segement off areas of your map, compile to find where the problem is.
  • [QUOTE=IronPhoenix;35714783]Use the cordon tool to segement off areas of your map, compile to find where the problem is.[/QUOTE] The first thing I did. Odd thing is, when I cordon off certain segments it runs fine. My map has about four sections, each one works fine individually, but together, it creates problems.
  • I'm having some strange problems with my map too. For some reason vrad.exe fails every time I try to compile the map. So in case I can't find a solution to it and post newer screenshots, these are my finals: [url]http://facepunch.com/threads/1167572?p=35557255&viewfull=1#post35557255[/url]
  • [QUOTE=Jukka K;35715461]I'm having some strange problems with my map too. For some reason vrad.exe fails every time I try to compile the map. So in case I can't find a solution to it and post newer screenshots, these are my finals: [url]http://facepunch.com/threads/1167572?p=35557255&viewfull=1#post35557255[/url][/QUOTE] Rad seems to love choking on those Hi-res lightmaps. *Sigh* Oh well. Part of my map works. So if All else fails, I'll post screenies of those on Monday.
  • Finally. Some WiP screenshots I can show you! [IMG]http://cloud.steampowered.com/ugc/578954588057264795/192A2D2A68C3C469AE3A265C5AAD1CB20E432307/[/IMG] [IMG]http://cloud.steampowered.com/ugc/578954588057265947/577EF918A3F7A530623C24D068E09D041EB7EAAA/[/IMG] [IMG]http://cloud.steampowered.com/ugc/578954588057267705/B67EB4E28ADDE842DF24B22666A4F4AF1FC57702/[/IMG] [IMG]http://cloud.steampowered.com/ugc/578954588057264052/ADB94E35F4522E0DC287490B2407D4B038E5A1F2/[/IMG] [IMG]http://cloud.steampowered.com/ugc/578954588057266896/448DA14DF98AFA66101CD316DBDE86CA1FDC8859/[/IMG] Monorail Station WiP [IMG]http://i45.tinypic.com/verm8y.jpg[/IMG] [IMG]http://i49.tinypic.com/15d8dc0.jpg[/IMG] [IMG]http://i45.tinypic.com/2lavgxc.jpg[/IMG] Comments, Questions, or Concerns are Appreciated. Everything is subject to change. Things to do -Add some custom props -Find a better glass texture than the clear nodraw one. -Clean things up a bit -Add more detail buildings -Add an interior thing -Add a 3D skybox -Get some more sleep.
  • [QUOTE=IronPhoenix;35725215]turn aa on...feel the smooth edges...[/QUOTE] My box can't handle them. :V
  • [QUOTE=Stiffy360;35725224]My box can't handle them. :V[/QUOTE] Are you on a DrSalvador piece of shit 6100m or something? Poor pc...
  • [QUOTE=IronPhoenix;35725250]Are you on a DrSalvador piece of shit 6100m or something? Poor pc...[/QUOTE] Might get an upgrade next week. Anyways, what do you guys think? I think I need to edit sun direction or skybox texture.
  • [QUOTE=Stiffy360;35725304]Might get an upgrade next week. Anyways, what do you guys think? I think I need to edit sun direction or skybox texture.[/QUOTE] If you send me the map Ill get you some good screenshot's for you? Feel free to add me on steam, my profiles bellow my avatar.
  • [QUOTE=Antec;35727377]If you send me the map Ill get you some good screenshot's for you? Feel free to add me on steam, my profiles bellow my avatar.[/QUOTE] I can't when your profile Is private >.> and besides. the map is in pieces right now. the screenshots I have taken are 2 separate places right now.
  • [QUOTE=TCB;35760205]-refer to tcb's lower post-[/QUOTE] great atmosphere and a terrifying ending
  • [H2]Mapping Competition Update[/H2] Ok, guys. The competition comes to a end tomorrow. So, make sure you get all your work completed and entered. [B]Judging Scheme[/B] Applicants must have all work submitted in [I]this[/I] thread by 12AM (GMT) tomorrow. You will then have until 12PM on Tuesday 1ST of May 2012 to rate the entries you like most a "Mapping King" rating. The top 5 entries with the highest ratings, will be forwarded to the finals where you will vote on a poll for the best entry. This will end at 12PM on Tuesday 3RD of May 2012. The winner will be the person with the #1 most votes. And it will be announced at this time, and you will be contacted via PM on Facepunch. [I]Final Entry Time: [/I][URL]http://www.timeanddate.com/counters/fullscreen.html?mode=a&year=2012&month=4&day=30&hour=23&min=59&sec=59&p0=1329[/URL] [I]Final Ratings Time: [/I][URL]http://www.timeanddate.com/counters/fullscreen.html?mode=a&year=2012&month=05&day=01&hour=23&min=59&sec=59&p0=1329[/URL] [I]Final Poll Vote Time: [/I][URL]http://www.timeanddate.com/counters/fullscreen.html?mode=a&year=2012&month=05&day=03&hour=23&min=59&sec=59&p0=1329[/URL] [H2]You need to post picture(s) of your map on this thread, followed by a download link (if you want people to play it) so people can rate it![/H2] [H2]You need to post picture(s) of your map on this thread, followed by a download link (if you want people to play it) so people can rate it![/H2] [H2]You need to post picture(s) of your map on this thread, followed by a download link (if you want people to play it) so people can rate it![/H2]
  • My Entry: [url=http://www.garrysmod.org/downloads/?a=view&id=129765][img]http://www.garrysmod.org/img/?t=dll&id=129765[/img][/url] And the images... [img]http://cloud.steampowered.com/ugc/541800134242426199/94B08552FB404C75D36872D16EF94B4498223FB2/[/img] [img]http://cloud.steampowered.com/ugc/541800134242420868/D08E5F07D5356DCE2B68767FD066D4F85D524E90/[/img] [img]http://cloud.steampowered.com/ugc/540671188306376529/32B5758BB52C9844D51A887FCB7017B94104130E/[/img]
  • Oh God, I still have the 3D skybox. Should be done soon. Had to throw things together >.<
  • My entry [IMG]http://cloud.steampowered.com/ugc/576703042473459169/421F904FC51BC397A7260DAB81CF573D1231949B/[/IMG] [IMG]http://cloud.steampowered.com/ugc/576703042473453762/84E51EBDE1B697EED82E4093720C2A24C4FE731F/[/IMG] [IMG]http://cloud.steampowered.com/ugc/576703042473449424/5AA947BA0F9C28EB523D0431175E5EAFAF2284EA/[/IMG] [IMG]http://cloud.steampowered.com/ugc/576703042473447574/AE4865F99BD6A03438C061CEC0D4E159C542C0B2/[/IMG] [IMG]http://cloud.steampowered.com/ugc/576703042473452012/D4E47BFA968D1781DC717B9DC0BF4DCB96E880D5/[/IMG] Only pictures for now :smile: and yes i know the transition to the skybox is a bit fucked