Getting Creative - Map Time Lapse - The Lava - CSGO SDK
8 replies, posted
A time laps of a small little project that i'm working on.
The map is a little bit harder because it's rendered trough sony vegas,and it messes it up for some reason.
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Hope you like this,this map could mainly be used for a gmod pose or two,maybe some interesting battle or whatever.
I will port it to gmod and then release it later on.
Looks really nice.
Could you upload the lava and rock textures, please?
[url]http://gamebanana.com/css/textures/2347[/url] Wouldn't be nice of me to upload them :),here's the dude that made them.
That looks great, what particle effects did you use above the lava?
[QUOTE=home_wolf;37985536]That looks great, what particle effects did you use above the lava?[/QUOTE]
That looks amazing :)
I wonder what happens if you drop into the lava
Well I already assumed that, I was wondering if you would you perhaps be willing to share the specific object properties you used? ;)
[QUOTE=Doom;37986506]I wonder what happens if you drop into the lava[/QUOTE]
Whatever he wants it to do, he could create a trigger_hurt with burn damage that makes you take fire damage from it, or even turn it into a property like water.
[QUOTE=Doom;37986506]That looks amazing :)
I wonder what happens if you drop into the lava[/QUOTE]
Nothing actually because i've forgot if i can make displacements non solid to players,i know that func_detail is off limits,but idk about other stuff,if i can do this then i will make it non solid.
I don't want to add a hurt trigger as this would be used mainly for ragdoll posing in gmod.
Oh man, making lava oriented maps is so much fun. There's something about getting that ambient illumination off the surface that makes it so satisfying.
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