• RP_EvoCity_v33x and vmf!
    316 replies, posted
  • Avatar of FunnyStarRunner
  • [QUOTE=Sgt.Sgt;29342921]You have to download the one from the VERY FIRST POST![/QUOTE] Unfortunately, that's the one I downloaded.
  • Avatar of Saber-6
  • The areaportals don't seem to be functioning properly. a tunnel or door won't render anything behind it until I crossed it. Is this normal?
  • Avatar of Fleamonji
  • [QUOTE=Saber-6;29495002]The areaportals don't seem to be functioning properly. a tunnel or door won't render anything behind it until I crossed it. Is this normal?[/QUOTE] It's because it was made for Voltage Gaming, and they have the serverside portion of it.
  • I downloaded this map, and the stores have the "missing textures" error thing, the purple and black texture. I have Episode 2, though, and CS:S, etc.
  • Avatar of Parallel_LCD
  • [QUOTE=Isaac Athens;29660600]I downloaded this map, and the stores have the "missing textures" error thing, the purple and black texture. I have Episode 2, though, and CS:S, etc.[/QUOTE] You need ep.1
  • [QUOTE=Isaac Athens;29660600]I downloaded this map, and the stores have the "missing textures" error thing, the purple and black texture. I have Episode 2, though, and CS:S, etc.[/QUOTE] They are L4D2 textures. When I eventually get 5 minutes of free time I will upload them after I find them.
  • Avatar of matt000024
  • I hate how Gmod requires so much content. Some people like me are too lazy, forgot, and don't have time to download/buy every source game. Luckily I pirated all the extremely common needed props. [highlight](User was banned for this post ("Warez" - Craptasket))[/highlight]
  • [QUOTE=lkhrizl;29793597]just wondering from what game are those missing seahorses?[/QUOTE] They are from the ship. I totally forgot to upload them let me find them quick. [url]http://www.garrysmod.org/downloads/?a=view&id=122036[/url] There you all go. It includes the seahorses and the materials for the missing ones of the l4d2 props if you don't own the game. Also has the soundscape file.
  • Avatar of Seven
  • Nice Job! But half of the Nexus is gone! Could some one please provide me with all the GCF's needed to see this whole map? And give me a link to download them?
  • Great work altogether! However, it appears you've still neglected a few things still, as everything from models/hall_suburbs lacks texturing and the .vmf provided seems a little out of date, as it references a nonexistent model for models/mapdetails/deck_1.mdl or whatever it was for one of the houses in the suburbs, with a window replaced with a double-door.
  • [QUOTE=ridley4;30660006]Great work altogether! However, it appears you've still neglected a few things still, as everything from models/hall_suburbs lacks texturing and the .vmf provided seems a little out of date, as it references a nonexistent model for models/mapdetails/deck_1.mdl or whatever it was for one of the houses in the suburbs, with a window replaced with a double-door.[/QUOTE] Oh forgot about the hall shit. Ill fix that soon. The model that is missing just delete it. It was a test model that isn't done yet.
  • Avatar of talasdw
  • Trying to figure out how to make the skybox dynamically change for a day/night script. Any ideas?
  • [QUOTE=talasdw;30774296]Trying to figure out how to make the skybox dynamically change for a day/night script. Any ideas?[/QUOTE] Sorry for the 40+ day response time, forgot about this thread. I updated the OP with the day/night script I use. To change speed of cycle open console and type daytime_speed XXX 0 is fastest 30-60 is a good setting.
  • Avatar of CHRHN
  • When ever i try to start up my server with this map, I get an error saying hunk engine owerflow, and then it shuts down before I can do anything. I have these games installed to my server (copy of my .bat file): [CODE]hldsupdatetool -command update -game "Counter-Strike Source" -dir "C:\SRCDS\Garry's Mod\2" hldsupdatetool -command update -game dods -dir "C:\SRCDS\Garry's Mod\2" hldsupdatetool -command update -game hl2mp -dir "C:\SRCDS\Garry's Mod\2" hldsupdatetool -command update -game orangebox -dir "C:\SRCDS\Garry's Mod\2" hldsupdatetool -command update -game tf -dir "C:\SRCDS\Garry's Mod\2" hldsupdatetool -command update -game garrysmod -verify_all -retry -dir "C:\SRCDS\Garry's Mod\2"[/CODE] [editline]14th August 2011[/editline] I have downloaded the missing files pack, but it doesn't fix it. Please help, as this is the only thing that keeps me from running my server.
  • Avatar of CHRHN
  • Thanks man. Still spams my console with something at startup, but at least it is working. Awesome map too, i really like it. :)
  • Avatar of El Jameo
  • Sorry to bump an old thread (well, 3 days since the last post so it's a bit old). I just downloaded the VMF file you put up for grabs. I'm only seeing the suburban area... This was intentional, right? [IMG]http://img819.imageshack.us/img819/5861/evocity33vmfodd.png[/IMG] If not, well, error. :P Forgive me if I'm not catching onto anything here.
  • Avatar of Skerion
  • Try clicking on the "toggle cordon state" button. It's the "yellow and black warning" rectangle at the top.
  • Avatar of El Jameo
  • Thanks! I should probably go find out what the button actually does... In my own time though. Anyway cheers for the help. :P
  • Avatar of lorde banana
  • mirrar [url=http://www.the-revive.com/files/?nav=display&file=78][img]http://www.the-revive.com/files/images/cache/file_78.png[/img][/url]
  • Avatar of Batnutz
  • Sorry for the bump... But are we allowed to extract the content from this map and use it in our own maps and credit you?
  • [QUOTE=Batnutz;32116602]Sorry for the bump... But are we allowed to extract the content from this map and use it in our own maps and credit you?[/QUOTE] Yeah that's fine.
  • Avatar of Batnutz
  • [QUOTE=Sgt.Sgt;32139089]Yeah that's fine.[/QUOTE] Awesome, thanks dude :)
  • Avatar of infinitywrai
  • Really nice job, especially with the day and night cycles. Might I request you make the cubemaps really high resolution? That would really make the reflections on cars and windows look fantastic. It's in Map Options I believe. Edit: It seems that my garrysmod continually crashes while building cubemaps on evocity (File read error), so maybe my suggestion is unrealistic.