• Another game engine thing.
    212 replies, posted
  • Avatar of Tezzanator92
  • [QUOTE=ROBO_DONUT] I really am leaning towards Lua right now.[/QUOTE] Really, Do it. It's so easy to implement and pretty much looks after itself once done.
  • Avatar of Jean-Luc
  • Lua alternatives: [url]http://www.iolanguage.com/[/url] (smaller than Lua, more libs, macros) [url]http://squirrel-lang.org/[/url] (similar to Lua but with more C like code, classes)
  • [QUOTE=Funcoot]We need an update soon Robo, show us an awesome new feature. :D[/QUOTE] There's not much to show. I've been cleaning up a bunch of code. I rewrote my matrix math functions so that they make use of the SIMD capabilities of modern processors. This made a HUGE difference in performance and solved the problem with frustum culling overhead. The next two things I'm going to try to work on are Bezier curves and OpenGL shaders.
  • Avatar of Funcoot
  • Yay :excited: [b]Edit:[/b] Will this engine ever get a REAL release, where we could expect to see it in some indie games?
  • Avatar of Cathbadh
  • [QUOTE=ROBO_DONUT]There's not much to show. I've been cleaning up a bunch of code. I rewrote my matrix math functions so that they make use of the SIMD capabilities of modern processors. This made a HUGE difference in performance and solved the problem with frustum culling overhead. The next two things I'm going to try to work on are Bezier curves and OpenGL shaders.[/QUOTE] Good choice going with the SIMD. Matrix operations have so many obscure optimizations it is crazy.
  • Avatar of Ananace
  • Oh, a good example for scripting language is Angelscript/Angelcode ([url]http://www.angelcode.com/angelscript/[/url]) Although I would (if anything) recommend it as a secondary script for the more advanced people, seeing as it's a bit more advanced.
  • Avatar of 8LaNK
  • [QUOTE=Funcoot]Yay :excited: [b]Edit:[/b] Will this engine ever get a REAL release, where we could expect to see it in some indie games?[/QUOTE] Well by no means is it out of the picture, but I don't really expect it to. This is because at the moment it's a single man experiment, and there are many more advanced and developed 3D engines such as Ogre3D and irriclit ( or whatever the spelling is ).
  • Avatar of TheDecryptor
  • Looks good. I've always wanted to write my own simple game engine (2d side scroller), mainly as a practise exercise (learn OpenGL or such), would also be a great way to learn C (last time I tried I kept making silly mistakes with pointers)
  • [QUOTE=Cathbadh]You should get a team working on this.[/QUOTE] And what cathbadh means by this is that he wants to join and work on it.
  • Avatar of Cathbadh
  • [QUOTE=christarpv3]And what cathbadh means by this is that he wants to join and work on it.[/QUOTE] Heh, yeah it would be cool to work on this, but I have projects of my own, and I was talking about a team that would collaborate in person rather than online. Team projects work out much better that way in my experience.
  • Avatar of Cathbadh
  • [QUOTE=ROBO_DONUT]Bezier curves! [img]http://img515.imageshack.us/img515/5510/awesome5id1.jpg[/img][/QUOTE] Neatorific! Can they be procedurally generated?
  • [QUOTE=Cathbadh]Neatorific! Can they be procedurally generated?[/QUOTE] It will create a surface from any 3x3 grid of control points. The calculations are slow, so it's only good for building display lists at load-time.
  • Avatar of Jallen
  • [QUOTE=DrDaxxy]Good god, this is getting interesting.[/QUOTE] I know what you mean, bezier curves have that effect on me too :v: Looking good. Are you going to be adding any game logic kind of stuff to it? Like things to do with object interaction, rather than just the individual components working separately.
  • Avatar of Nikita
  • So it's possible. This is inspirefull enough to make me attempt the same :D
  • Avatar of Denzo
  • [QUOTE=Diaklu]It reminds of me that hack someone uploaded to my site.[/QUOTE] It's not a hack. It's a shell.
  • Avatar of Blynx6
  • [QUOTE=DrDaxxy;15975796]What's with all the bumps lately?[/QUOTE] 09ers
  • I like reading back. Seeing how null absolutely owned bladezor in the face :v:
  • Avatar of efeX
  • [QUOTE=qurl;15977105]I like reading back. Seeing how null absolutely owned bladezor in the face :v:[/QUOTE] yeah and made him quit facepunch :v:
  • Avatar of nos217
  • [QUOTE=ROBO_DONUT;15975147]Awesome one year bump.[/QUOTE] How did this go anyway? What happened?