• What are you working on? v19
    6,590 replies, posted
  • Surprisingly works on Linux, I have an nvidia graphics card. [img]http://www.1337upload.net/files/3asdf.png[/img]
  • Well, not really surprisingly. Mono supports OpenTK. What is amazing is that it runs about a billion times faster. Is it possible that everyone getting around 16 is using an ATI card?
  • Windows 7 x64 with Radeon HD4870, it works, title (frame time i suppose?) about 16.6 and of course crashes on exit
  • It might be worth noting that crash on exit doesn't really concern me because I know what's causing it so you can stop reporting that :D Any ides why SwapBuffers might be that slow?
  • [QUOTE=Darwin226;32163125]Well, not really surprisingly. Mono supports OpenTK. What is amazing is that it runs about a billion times faster. Is it possible that everyone getting around 16 is using an ATI card?[/QUOTE] I got a 16 on my Mac Mini (has an Nvidia 9400M). Also [i]does not crash on exit[/i] (because mac apps don't work like that. Usually. :v:)
  • [QUOTE=Darwin226;32162911][URL="http://dl.dropbox.com/u/35032740/Test.rar"]Could someone run this and tell me what it says in the title? [/URL] Requires OpenGL 2.0 and .NET 4[/QUOTE] [img]http://i.imgur.com/Kuwwv.png[/img] And here's a [url=http://pastie.org/private/i34b2laywngfmymdmmda]full glxinfo dump[/url].
  • [QUOTE=benjojo;32164110]Content: [img]http://i.imgur.com/rvM2N.png[/img] All in 69 bytes.[/QUOTE] Ran from a bootsector, I presume?
  • [QUOTE=q3k;32164207]Ran from a bootsector, I presume?[/QUOTE] Well, it is now the boot loader of my pen drive.
  • So I've decided to give non-mod programming another try, I'm working on a remake of my friend's game for iOS using Allegro, I might port it to android if they port Allegro to it [img]http://s3.noelshack.com/uploads/images/11532275227143_wadylicious.jpg[/img]
  • [QUOTE=Sam Za Nemesis;32166068]So I've decided to give non-mod programming another try, I'm working on a remake of my friend's game for iOS using Allegro, I might port it to android if they port Allegro to it [img]http://s3.noelshack.com/uploads/images/11532275227143_wadylicious.jpg[/img][/QUOTE] Woah, they have Allegro for iOS? Holy shit I know what I am doing today! Also, I love those graphics.
  • [QUOTE=benjojo;32166755]Are we ever going to have a new thread, Kinda missing highlights.[/QUOTE] Didn't overv offer to close this one if someone would put together some highlights?
  • [QUOTE=benjojo;32166755]Are we ever going to have a new thread, Kinda missing highlights.[/QUOTE] So do it mofo
  • [QUOTE=Sam Za Nemesis;32166068]So I've decided to give non-mod programming another try, I'm working on a remake of my friend's game for iOS using Allegro, I might port it to android if they port Allegro to it *cool pic*[/QUOTE] Did you buy the $99 developer subscription?
  • [QUOTE=Ortzinator;32167140]So do it mofo[/QUOTE] [code] http://www.facepunch.com/threads/1099026?p=30814115&viewfull=1#post30814115 http://www.facepunch.com/threads/1099026?p=30810504&viewfull=1#post30810504 http://www.facepunch.com/threads/1099026?p=30777961&viewfull=1#post30777961 http://www.facepunch.com/threads/1099026?p=30776778&viewfull=1#post30776778 http://www.facepunch.com/threads/1099026?p=30739566&viewfull=1#post30739566 http://www.facepunch.com/threads/1099026?p=30726382&viewfull=1#post30726382 http://www.facepunch.com/threads/1099026?p=30681447&viewfull=1#post30681447 http://www.facepunch.com/threads/1099026?p=30643415&viewfull=1#post30643415 http://www.facepunch.com/threads/1099026?p=30638597&viewfull=1#post30638597 http://www.facepunch.com/threads/1099026?p=30605736&viewfull=1#post30605736 http://www.facepunch.com/threads/1099026?p=31119627&viewfull=1#post31119627 http://www.facepunch.com/threads/1099026?p=31098107&viewfull=1#post31098107 http://www.facepunch.com/threads/1099026?p=31037329&viewfull=1#post31037329 http://www.facepunch.com/threads/1099026?p=31034826&viewfull=1#post31034826 http://www.facepunch.com/threads/1099026?p=30934420&viewfull=1#post30934420 http://www.facepunch.com/threads/1099026?p=30883350&viewfull=1#post30883350 http://www.facepunch.com/threads/1099026?p=30868482&viewfull=1#post30868482 http://www.facepunch.com/threads/1099026?p=30852636&viewfull=1#post30852636 http://www.facepunch.com/threads/1099026?p=31120467&viewfull=1#post31120467 http://www.facepunch.com/threads/1099026?p=31587916&viewfull=1#post31587916 http://www.facepunch.com/threads/1099026?p=31542778&viewfull=1#post31542778 http://www.facepunch.com/threads/1099026?p=31529627&viewfull=1#post31529627 http://www.facepunch.com/threads/1099026?p=31513605&viewfull=1#post31513605 http://www.facepunch.com/threads/1099026?p=31410314&viewfull=1#post31410314 http://www.facepunch.com/threads/1099026?p=31373770&viewfull=1#post31373770 http://www.facepunch.com/threads/1099026?p=31933783&viewfull=1#post31933783 / http://i.imgur.com/9beqo.gif http://www.facepunch.com/threads/1099026?p=31921028&viewfull=1#post31921028 http://www.facepunch.com/threads/1099026?p=31847787&viewfull=1#post31847787 http://www.facepunch.com/threads/1099026?p=31824103&viewfull=1#post31824103 http://www.facepunch.com/threads/1099026?p=31769438&viewfull=1#post31769438 http://www.facepunch.com/threads/1099026?p=31728152&viewfull=1#post31728152 http://www.facepunch.com/threads/1099026?p=32164110&viewfull=1#post32164110 http://www.facepunch.com/threads/1099026?p=32134705&viewfull=1#post32134705 http://www.facepunch.com/threads/1099026?p=32129837&viewfull=1#post32129837 http://www.facepunch.com/threads/1099026?p=32026298&viewfull=1#post32026298 http://www.facepunch.com/threads/1099026?p=31968573&viewfull=1#post31968573 #mari0 http://i.imgur.com/XD9GM.gif http://i.imgur.com/0xu2X.gif http://i.imgur.com/Nt3aO.gif http://i.imgur.com/l1htP.gif http://i.imgur.com/fvMYx.gif http://i.imgur.com/Jnoc0.gif http://i.imgur.com/HY43G.gif http://i.imgur.com/qJjVI.gif [/code] They good?
  • Good god this is horrible. SwapBuffers is taking 16 fucking milliseconds to execute... How do I even approach this? It's part of OpenTK. The funny thing is, my older projects work fine so there must be something I did, but what could make one function call execute so slowly?
  • [QUOTE=Darwin226;32168083]Good god this is horrible. SwapBuffers is taking 16 fucking milliseconds to execute... How do I even approach this? It's part of OpenTK. The funny thing is, my older projects work fine so there must be something I did, but what could make one function call execute so slowly?[/QUOTE] Is vsync on? sounds like its being limited to 60fps