• What are you working on?
    5,949 replies, posted
  • Avatar of uitham
  • [QUOTE=troni;32250171]anyone got autocad file .. on suboject Street lights powered by solar energy[/QUOTE] What? "Anyone got the autocad file? On-topic: Street lights powered by solar energy" Is that what you tried to say? I am sorry, I don't think that has anything to do with programming.
  • Avatar of Staneh
  • [QUOTE=Ortzinator;32248718]Visual Studio probably [url]http://studiostyl.es/schemes/son-of-obsidian[/url][/QUOTE] How do I install these themes?
  • Avatar of Asgard
  • [QUOTE=troni;32250171]anyone got autocad file .. on suboject Street lights powered by solar energy[/QUOTE] Eehm, should we call a doctor?
  • Avatar of BlkDucky
  • [QUOTE=Staneh;32250259]How do I install these themes?[/QUOTE] [url]http://studiostyl.es/home/faq[/url] [quote]You need to import the settings into Visual Studio. This might look like a lot of work, but it's pretty easy after you do it a couple of times. In Visual Studio, choose Tools > Import and Export Settings Choose Import Selected Environment Settings and select whether you want to back up your existing settings or not Click Browse... to choose the file you downloaded. You get a choice which settings you want to import - choose all of them since the file only contains color settings and won't touch your other VS settings. Click Finish and you'll see the new colors. Note: if you save the file to My Documents > Visual Studio 2010 > Settings, you'll have quick access to choose the settings file in step 3 above.[/quote]
  • Avatar of GameDev
  • [QUOTE=Maurice;32247269]Doors! [IMG]http://i.imgur.com/mycjF.gif[/IMG] .. makes me wish I had an artist. [editline].[/editline] Or was one. Maybe I should stop being a programmer and go to art school, then draw every frame of the game by hand. Or give the user my email and tell him to email me all keypresses, and I'll send him the next frame. I hope the user has vsync.[/QUOTE] Makes me wish I was one as well :v: maybe you should find one somewhere on fp
  • Avatar of SupahVee
  • [img]http://dl.dropbox.com/u/3724424/Programming/shooterlol3.gif[/img] :downs:
  • Avatar of Clavus
  • [QUOTE=SupahVee;32250952][img]http://dl.dropbox.com/u/3724424/Programming/shooterlol3.gif[/img] :downs:[/QUOTE]Abstract simulation of an average Facepunch thread?
  • Avatar of DeadKiller987
  • [QUOTE=SupahVee;32250952][img]http://dl.dropbox.com/u/3724424/Programming/shooterlol3.gif[/img] :downs:[/QUOTE] I want to play this now.
  • [QUOTE=SupahVee;32250952][img]http://dl.dropbox.com/u/3724424/Programming/shooterlol3.gif[/img] :downs:[/QUOTE] I think that pretty much sums up AI sidekicks in games. Stealing all the good guns and bouncing around like idiots.
  • Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it :eng101: (if you don't know what I'm talking about: [url]http://www.facepunch.com/threads/1105841-Game-Programming-Competition-3?p=32058019&viewfull=1#post32058019[/url]) (although you could probably also decompile it, if you wanted) [editline]today[/editline] Alright you can stop giving me agrees now, look 4 posts down for the source.
  • Avatar of SupahVee
  • [QUOTE=Dlaor-guy;32251861]Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it :eng101: (if you don't know what I'm talking about: [url]http://www.facepunch.com/threads/1105841-Game-Programming-Competition-3?p=32058019&viewfull=1#post32058019[/url]) (although you could probably also decompile it, if you wanted)[/QUOTE] I asked you for the source code, and I would still love it :)
  • Avatar of T3hGamerDK
  • [QUOTE=Dlaor-guy;32251861]Would anyone be interested in the Space Hazard source code? Someone asked me for it, but I don't think it's worth it to go clean it up and upload it just for one person... And if it was, I'd have to put it somewhere available for everyone, so here's a little poll: if this post reaches 5 agrees, I'll upload it :eng101: (if you don't know what I'm talking about: [url]http://www.facepunch.com/threads/1105841-Game-Programming-Competition-3?p=32058019&viewfull=1#post32058019[/url]) (although you could probably also decompile it, if you wanted)[/QUOTE] Surpassed, code? :D
  • Avatar of dajoh
  • [QUOTE=robmaister12;32248215]Not OpenGL[/QUOTE] WGL: [url]http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt[/url] GLX: [url]http://www.opengl.org/registry/specs/EXT/swap_control.txt[/url]
  • Alright, here's the source: [url]http://dl.dropbox.com/u/4081391/SpaceHazardSource.zip[/url] [del]Whoops, apparently I uploaded the disabled-background version. Lemme fix that real quick...[/del] Done. Redownload it!
  • Avatar of backwardspy
  • [QUOTE=dajoh;32252453]WGL: [url]http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt[/url] GLX: [url]http://www.opengl.org/registry/specs/EXT/swap_control.txt[/url][/QUOTE] Nice job missing the joke :v:
  • Avatar of Werem00se
  • I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.
  • Avatar of uitham
  • [QUOTE=Werem00se;32252563]I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.[/QUOTE] I will sort it from deadeasy to hard for you Hello World Fibonacci 99 bottles of beer Text adventure Fractals Top down zombie shooter Side scrolling spaceship shooter thing 2d normal maps Raycasted lighting
  • Avatar of Bambo.
  • [QUOTE=Werem00se;32252563]I'm sure you get this a lot, but what are some good, simple, things to practice? Program wise, simple things, text based, that sort of thing.[/QUOTE] I would say pong & snake but text based i haven't the scooby's
  • Avatar of esalaka
  • We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story
  • Avatar of Nigey Nige
  • [QUOTE=esalaka;32252768]We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story[/QUOTE] I organised a writing competition in CC once. Judging from the entries we received, I predict this text adventure will belong to the genre "Garry's Mod-themed zombie erotic gore fanfiction." [editline]12th September 2011[/editline] "Featuring lots of guns referred to by their accurate military designations." [editline]12th September 2011[/editline] "Also everyone has a gasmask."
  • Avatar of Sir Whoopsalot
  • [QUOTE=esalaka;32252768]We totally need to do a Facepunch collaborative text adventure with some programming team writing the actual engine and Creationism Corner writing the story[/QUOTE] Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.
  • Avatar of Nigey Nige
  • [QUOTE=Sir Whoopsalot;32252982]Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.[/QUOTE] If we're actually doing this I'd like to get involved in the writing.
  • Avatar of esalaka
  • [QUOTE=Nigey Nige;32252997]If we're actually doing this I'd like to get involved in the writing.[/QUOTE] If we were actually doing this we'd first have to secretly assemble a team to write a working text adventure system. The writing team would also implode during the second week of doing nothing productive. Because FP collaborations just happen to work like that :v:
  • Avatar of Richy19
  • [QUOTE=Nigey Nige;32252997]If we're actually doing this I'd like to get involved in the writing.[/QUOTE] This time I wanna be the ideas guy
  • Avatar of Sir Whoopsalot
  • [QUOTE=esalaka;32253031]If we were actually doing this we'd first have to secretly assemble a team to write a working text adventure system. The writing team would also implode during the second week of doing nothing productive. Because FP collaborations just happen to work like that :v:[/QUOTE] Yes, we are a dedicated bunch. :v:
  • Avatar of BlkDucky
  • [QUOTE=Sir Whoopsalot;32252982]Or maybe just stick to the Programming section? Surely there's at least some people who frequent both sections or some people in here who can at least do some decent writing.[/QUOTE] Okay, but if it's the kind of text adventure that shows images of the current room, we could get the Creationism guys to make some art. [editline]12th September 2011[/editline] that would be so awesome
  • Avatar of esalaka
  • [QUOTE=Asgard;32253579]Depends on the language.[/QUOTE] Suggest. This is just a concept.
  • Avatar of Werem00se
  • [QUOTE=uitham;32252628]I will sort it from deadeasy to hard for you Hello World Fibonacci 99 bottles of beer Text adventure Fractals Top down zombie shooter Side scrolling spaceship shooter thing 2d normal maps Raycasted lighting[/QUOTE] I made a mad lib game, a rock paper scissors one, and did that 99 bottles of beer thing. I have no idea how to make/use graphics in programming. But thanks. [editline]12th September 2011[/editline] And now I'm bored.