• What are you working on? January 2012
    3,401 replies, posted
[QUOTE=Smashmaster;34120609]I just tried out that equation, and I feel like it's a little too strong. Here's the one I use: f = r / (sqrt(1.0 - r*r) + K); You may recognize the circle equation in there. K is a constant which 'flattens' the planet so that the edges aren't as distorted. .75 is a good value for K.[/QUOTE] Goddammit, you're right [IMG]http://dl.dropbox.com/u/33076954/three.PNG[/IMG] Edit: Well, i just came up with this: [IMG]http://dl.dropbox.com/u/33076954/Shnip.PNG[/IMG] Not sure which one looks better, ignore the terrain generation Edit 2: I just noticed that my terrain generation suffers from stair stepping. Ill go fix that
Made some improvements to my screenshot tool. Most importantly, uploads are done on a separate thread, so you can take multiple screenshots without having to wait for the first to complete. I already had an upload history stack when I implemented undoing, so I only have to implement a user interface to get the uploaded URL of earlier screenshots. The filename format also accepts backslashes now. It would probably have resulted in an exception before, but now I upload it properly, taking subdirectories in account. For example, using %cn\%wc\%dt as filename format creates a file with a timestamp as filename in a directory that depends on the window title (or "Desktop"), in a directory that depends on the computer name. I also made sure the URL is now properly encoded, rather than simply replacing spaces with "%20". [img]http://www.horsedrowner.com/images/screenshots/NANO/superscrot Developer Console/201201091721513597.png[/img] I still need a proper icon though :(
[QUOTE=horsedrowner;34129193]I still need a proper icon though :([/QUOTE] Use a silk icon for the time being? Those always look nice.
[QUOTE=amcfaggot;34129222]Use a silk icon for the time being? Those always look nice.[/QUOTE] That would work for the tray icon, but not for the application icon.
That's right, darn.
I could give it a shot if you wanted?
following the demise of runescape reflection bots (and my only source of income), i've started working on a color one for a bit of fun. [img]http://puu.sh/cTl6[/img] beginning work on OCR chars [img]http://puu.sh/cThC[/img] source [img]http://puu.sh/cThL[/img] [quote]Starting... Loaded L Loaded g Loaded i Loaded n Loaded o Searching for 'Login' at java.awt.Point[x=652,y=372] Seeking L at java.awt.Point[x=652,y=372] Found, carry on Seeking o at java.awt.Point[x=662,y=372] Found, carry on Seeking g at java.awt.Point[x=672,y=372] Found, carry on Seeking i at java.awt.Point[x=682,y=372] Found, carry on Seeking n at java.awt.Point[x=686,y=372] Found, carry on Gee, grats[/quote] golly gosh, this is quite fun
[QUOTE=Ploo;34129653]following the demise of runescape reflection bots (and my only source of income), i've started working on a color one for a bit of fun. [IMG]http://puu.sh/cTl6[/IMG] beginning work on OCR chars [IMG]http://puu.sh/cThC[/IMG] source [IMG]http://puu.sh/cThL[/IMG] golly gosh, this is quite fun[/QUOTE] How are they preventing bots? Seems to me like it would be more worth your while working around their protection than working on OCR techniques for hacking.
What i'm Working on? I'm working on don't go to school 3weeks for do school 1 weeks for get 30$. (Actually Worked.)
[QUOTE=adrien676;34130380]What i'm Working on? I'm working on don't go to school 3weeks for do school 1 weeks for get 30$. (Actually Worked.)[/QUOTE] What are you doing
I heard you like Lua, so I made this. [IMG]http://i773.photobucket.com/albums/yy17/thomosik/Programming/luatest.png[/IMG] I'm amazed how easy it was to implement Lua using LuaInterface for C#. Alright, I now know it works and how it works, so I can rely on Lua in future. I'm learning OpenGL right now and I've got a simple concept of a new game in my mind, so if I'll need scripting for my game, I'd definitely choose Lua. :v: (And as I like it, I'm going to add more functions to this simple LuaTest later, e.g. text with colours, images in output, etc. :dance:)
i came
[QUOTE=adrien676;34130380]What i'm Working on? I'm working on don't go to school 3weeks for do school 1 weeks for get 30$. (Actually Worked.)[/QUOTE] Get $200+ for going to school, every month. :v: Would get $1000 if I lived in an apartment. :(
>2012 >Get $200+ for going to school, every month >Would get $1000 if I lived in an apartment. :( >[img]http://flagdog.facepunchstudios.com/?ipe=a9b42bea424436804d6058ba20316603[/img]
[QUOTE=TomsonTom;34130519]I heard you like Lua, so I made this. [IMG]http://i773.photobucket.com/albums/yy17/thomosik/Programming/luatest.png[/IMG] I'm amazed how easy it was to implement Lua using LuaInterface for C#. Alright, I now know it works and how it works, so I can rely on Lua in future. I'm learning OpenGL right now and I've got a simple concept of a new game in my mind, so if I'll need scripting for my game, I'd definitely choose Lua. :v: (And as I like it, I'm going to add more functions to this simple LuaTest later, e.g. text with colours, images in output, etc. :dance:)[/QUOTE] Why _Output? What's wrong with print?
[QUOTE=thomasfn;34130816]Why _Output? What's wrong with print?[/QUOTE] print is for the console. His _Output function prints to that window, he didn't overwrite print.
Why didn't he override print, then? Considering he has no console.
Wrote myself up a nice little GUI system with butans and panals and highlighting. [IMG]http://i.imgur.com/aSmDK.png[/IMG] Also got some groundwork done for the 'prospecting' minigame.
[QUOTE=thomasfn;34131044]Why didn't he override print, then? Considering he has no console.[/QUOTE] because he didnt big fucking deal Edit: sorry thomasfn, i just remember that we had this discussion already and it went on for like 3 pages and ofc, no solution was found
It's actually more like 930$ :v:
[QUOTE=Kamshak;34131121]because he didnt big fucking deal[/QUOTE] Alright don't get your knickers in a twist, was just curious.
[QUOTE=Kamshak;34131121]because he didnt big fucking deal[/QUOTE] Exactly. Well, I didn't overwrite [I]print[/I], because I planned to add other functions like [I]OutputImage(filePath)[/I], [I]OutputLink(url)[/I], [I]SetOutputColour(r,g,b)[/I], etc. And the most important thing, ladies and gentlemen: I did't realize that I could overwrite [I]print[/I]. Is it enough? :v:
[QUOTE=Nigey Nige;34131045]Wrote myself up a nice little GUI system with butans and panals and [/QUOTE] complete with the classic nige artstyle.
[QUOTE=Nigey Nige;34131045]Wrote myself up a nice little GUI system with butans and panals and highlighting. [IMG]http://i.imgur.com/aSmDK.png[/IMG] Also got some groundwork done for the 'prospecting' minigame.[/QUOTE] Reminds me of skyroads.
Time for a Lua interpreter written in Lua.
[QUOTE=Overv;34131400]Time for a Lua interpreter written in Lua.[/QUOTE] [url]http://lua-users.org/wiki/LuaInterpreterInLua[/url] [editline]9th January 2012[/editline] people think of everything, don't they [editline]9th January 2012[/editline] I also remember someone writing a Lua module to use Lua in Lua, you could open states in Lua, etc. Crazy shit.
[QUOTE=Overv;34131400]Time for a Lua interpreter written in Lua.[/QUOTE] Write a Lua VM in Lua and I'll be impressed:v:
[QUOTE=amcfaggot;34131545][url]http://lua-users.org/wiki/LuaInterpreterInLua[/url] [editline]9th January 2012[/editline] people think of everything, don't they [editline]9th January 2012[/editline] I also remember someone writing a Lua module to use Lua in Lua, you could open states in Lua, etc. Crazy shit.[/QUOTE] That's just an implementation of the interpreter application, not the Lua lexer/parser/interpreter. [editline]bla[/editline] After open.gl maybe.
You could have it interpret its own code, Luaception.
[QUOTE=ralle105;34131658]Write a Lua VM in Lua and I'll be impressed:v:[/QUOTE] or LuaJIT in Lua, then ask Garry to implement it into that game of his and watch it still break
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