• Not Tetris
    218 replies, posted
  • Meh, going back to the old detection then. (uh. I lost it. gotta rewrite) It's just weird because I have no problems. Edit: Alright, [url=http://maurice.gmod.de/not_tetris.zip]redownload[/url] and tell me if it works now. [QUOTE=arienh4;23478457]Weird bug here. Every time the game starts, after a while it just makes a sound like a gunshot, starts playing the game-over music, the blocks all fall down and when they're gone it's game over.[/QUOTE] What do you mean "after a while"?
  • You should add a way to restart the game or go back to the main menu while playing.
  • 1.4: added a way to restart the game or go back to the main menu while playing. (escape)
  • I repacked the .love file so I could run it on linux it used up all my RAM
  • [QUOTE=comwiz;23480877]Reminds me of this: [url]http://xkcd.com/724/[/url][/QUOTE] Someone made that. [url]http://www.geekosystem.com/xkcd-tetris-hell-game/[/url] Physics aren't as good in that though :D
  • [QUOTE=DrTaxi;23490884]Is there any particular strategy for this?[/QUOTE] Try to stack them without leaving any space I guess. Pretty much like real tetris! Edit: Added a version without sound because it isn't working for some. And I hope it's not my fault. [B]Can someone please tell me what their experience with any sound problem is? I can't recreate it.[/B]
  • [QUOTE=BlkDucky;23494107]Went to record video to show the problem->Problem fixed itself? :v:[/QUOTE] That's a problem that occurs often in quantum physics, and a lot of my projects. When they're monitored they start behaving like they're supposed to.
  • [QUOTE=arienh4;23494222]That's a problem that occurs often in quantum physics, and a lot of my projects. When they're monitored they start behaving like they're supposed to.[/QUOTE] Didn't it not work for you too?
  • [QUOTE=Maurice;23494477]Didn't it not work for you too?[/QUOTE] At first, with the previous version. Now it works fine.
  • It bugs out sometimes, like blocks will go back to the top and it will keep looping sounds.
  • holding down crashes it and if you stack them badly it'll play the landing sound constantly Edit: Strange can't get it to crash again
  • Highest score I could get was 30. [img]http://img23.imageshack.us/img23/538/35093893.png[/img] This game is [b]TORTURE[/b] man :byodood:
  • Haha this is awesome fun. Did you plan to make that pacman one suggested in WAYWO?
  • It hurts me to play this. And I can't stop. [img]http://dl.dropbox.com/u/6911016/tetris.png[/img] That game ended with me at 3100.
  • [QUOTE=Upgrade123;23512441]I try to start it up, and all I get is a blank white screen with a black cursor.[/QUOTE] I really can't help you there. Did you compile it yourself? Are you running a weird OS? Do you have the included .dlls too? [QUOTE=Slacker101;23510798]It wont work for me.[/QUOTE] That's useful information. And the soundbug thing: I had a few times too now. I really can't find the reason. I'll keep looking. Also expect Not Tetris 2 with actual line clearing and super cool cutting pieces in the future (or not).
  • [QUOTE=Drag0nSnak3;23513387]Crashes immediately on Win7 64 bit.[/QUOTE] Not for me it doesn't.
  • For me neither. Sorry guys, I just can't seem to help you. It seems to be a löve issue. (the engine)
  • This game is really fun but when you rotate the blocks, why do they keep spinning?
  • [QUOTE=AntonFTW;23514535]This game is really fun but when you rotate the blocks, why do they keep spinning?[/QUOTE] Making it challenging. I actually had a stop rotation key (up) but it made it kind of blunt. [QUOTE=SGTNAPALM;23514573]My high score was 32 and then it crashed.[/QUOTE] What'd you do? edit: 36 blocks :)
  • [QUOTE=Maurice;23514582] What'd you do?[/QUOTE] To me, this sometimes just happens right before the "game over" screen.