• What Are You Working On August 2012
    2,271 replies, posted
  • [QUOTE=ConTron123;37155695]Baby steps. I remember when I managed to get a square to draw in LWJGL. :rock:[/QUOTE] Over 70 lines of code for just this.:suicide:
  • [QUOTE=Overv;37154121]I have poor man's tickets that need to be printed out :([/QUOTE] When we bought our tickets the salesgirl teased us about how we had to pay for the shitty tickets and she got the the VIP ticket for free. Thanks for making me feel better about my ticket :v:
  • Explosions! They're sort of volumetricish. [vid]https://dl.dropbox.com/u/1548814/tanks.webm[/vid]
  • [QUOTE=Maurice;37155331]Get press/trade visitor/exhibitor tickets, go on Wednesday. We waited 30 minutes as trade visitors for BF3, Saturday the queue was 8 hours. Which is pretty much the whole day.[/QUOTE] Yea last time we went on the first day, even getting in was hard. Thanks for the advice
  • [QUOTE=Larikang;37155952]Explosions! They're sort of volumetricish. [URL]https://dl.dropbox.com/u/1548814/tanks.webm[/URL] (What's the tag for webm videos?)[/QUOTE] [[b][/b]vid]
  • Progress! [IMG]http://i.imgur.com/YoMn8.png[/IMG] [editline]9th August 2012[/editline] Nah but seriously [IMG]http://i.imgur.com/9Cgi7.gif[/IMG]
  • [QUOTE=esalaka;37156350]Make the health bar get shortened instead of being stretched, please.[/QUOTE] I was just trying to do that but sleepiness has gotten the better of me [editline]9th August 2012[/editline] oh yeah, that's how you do it [IMG]http://i.imgur.com/wWRC3.gif[/IMG]
  • What a funky fractal thing, and in only 16 lines of VB6. [t]http://puu.sh/QcVY[/t]
  • [QUOTE=ZenX2;37157079]What a funky fractal thing, and in only 16 lines of VB6. [t]http://puu.sh/QcVY[/t][/QUOTE] Mind posting them?
  • [QUOTE=Nigey Nige;37156407]I was just trying to do that but sleepiness has gotten the better of me [editline]9th August 2012[/editline] oh yeah, that's how you do it [IMG]http://i.imgur.com/wWRC3.gif[/IMG][/QUOTE] I'm going to make a 1-bit game now, :P I'm bored.
  • There was file from 3/14/1984 :v: And for Perl: [code]Private Sub Form_click() num = 10000000 a = -500 b = 0.2 c = -10 x = 0 Y = 0 For i = 1 To num PSet (ScaleWidth / 2 + 150 * x, ScaleHeight / 2 + 150 * Y) xx = Y - Sgn(x) * (Abs(b * x - c)) ^ 0.4 yy = a - x x = xx Y = yy DoEvents Next i End Sub [/code] [editline]9th August 2012[/editline] Next up is a file from 3/21/1985. I don't think VB was even out yet [editline]9th August 2012[/editline] Probably just an error
  • [QUOTE=ZenX2;37157635] Next up is a file from 3/21/1985. I don't think VB was even out yet [editline]9th August 2012[/editline] Probably just an error[/QUOTE] Pretty sure QuickBasic wasn't even out yet :v:
  • Fucking Google >:( My app isnt showing up yet... it's been 30 minutes since I activated and published it...
  • [QUOTE=TM Gmod;37158003]Fucking Google >:( My app isnt showing up yet... it's been 30 minutes since I activated and published it...[/QUOTE] Don't they have to review it or something?
  • Been playing with my raspberry pi, and learning some python while I'm about it :) I've got a little script that reads in a string and then outputs it as morse code by blinking an LED, basically just loops through the string like this: [code]def morseout(morsestr): for i in range(len(morsestr)): if morsestr[i] == '.': GPIO.output(13, GPIO.LOW) sleep(dotlength) GPIO.output(13, GPIO.HIGH) sleep(dotlength) else: GPIO.output(13, GPIO.LOW) sleep(dotlength * 3) GPIO.output(13, GPIO.HIGH) sleep(dotlength) def printmorse(str): str = str.upper() for i in range(len(str)): print(str[i]) if str[i] in morsechars.keys(): morseout(morsechars[str[i]]) sleep(dotlength * 2) elif str[i] == ' ': sleep(dotlength * 7)[/code] I've never really liked python before, but it's growing on me. Peter Norvig's sudoku article really blew my mind, largely just with the code. [IMG]http://i.imgur.com/CKqLJ.jpg[/IMG] It works! :D I've got some tact switches as well so I'm gonna try and do morse code input tomorrow, I think I've got some good ideas for recovering the transmission speed from the input signal, so once I've got it working with a button I can maybe try transcribing some higher-speed recordings :)
  • [QUOTE=TM Gmod;37158003]Fucking Google >:( My app isnt showing up yet... it's been 30 minutes since I activated and published it...[/QUOTE] It takes a while, trust me. IIRC you can access its page on the Google play web interface via [url]https://play.google.com/store/apps/details?id=[/url] your.package.name. Google play has been updated since I've released anything though. [QUOTE=supersnail11;37158104]Don't they have to review it or something?[/QUOTE] No, apps on Google play are not reviewed like on Apple's App Store.
  • [QUOTE=aaronds;37158517]It takes a while, trust me. IIRC you can access its page on the Google play web interface via [url]https://play.google.com/store/apps/details?id=[/url] your.package.name. Google play has been updated since I've released anything though. No, apps on Google play are not reviewed like on Apple's App Store.[/QUOTE] Finally! It's out :D [url]http://facepunch.com/showthread.php?t=1204236[/url] [url=http://play.google.com/store/apps/details?id=com.grimpunch.games.HyperSpaceCroquet] [img_thumb]http://grimpunch.breezinstein.com/wp-content/uploads/2012/08/phonescreen-1024x586.png[/img_thumb][/url] and direct store link for you guys [url]https://play.google.com/store/apps/details?id=com.grimpunch.games.HyperSpaceCroquet[/url]
  • [QUOTE=TM Gmod;37158597]Finally! It's out :D [url]http://facepunch.com/showthread.php?t=1204236[/url] [url=http://play.google.com/store/apps/details?id=com.grimpunch.games.HyperSpaceCroquet] and direct store link for you guys [url]https://play.google.com/store/apps/details?id=com.grimpunch.games.HyperSpaceCroquet[/url][/QUOTE] You're seriously asking people to pay $1.60 for a game with that art style? Now with fixed quotes.
  • [img]http://puu.sh/Qfvn[/img] you honestly expect people to read your post when its in the fucking quote?
  • Another cool program, it's a 1d cellular automata that's b/w only. This looks kind of like a forest to me. [t]http://puu.sh/QfEh[/t]
  • You ever procrastinate on testing a particular feature of your project because you're sure it will fail in some spectacular manner and by the time you realize it'll be 5:00 AM and the problem will remain unsolved?
  • Seeing all this gamescom stuff reminded me: Will I be the only one attending GDC again? This one is in Austin Texas in October. Also, if Valve has a booth there I will pursue them and [url=http://facepunch.com/showthread.php?t=1167397&p=35104140&viewfull=1#post35104140]achieve my ultimate goal[/url].
  • [QUOTE=ZenX2;37159279]Another cool program, it's a 1d cellular automata that's b/w only. This looks kind of like a forest to me.[/QUOTE] I added some random colour to that one you posted, also made it process events every 1000 loops instead of every loop, seems to run a bit faster - this is after a few minutes: [t]http://filesmelt.com/dl/zenx2.png[/t] Your grandfather is a pretty cool guy.
  • [QUOTE=C:\;37159130] you honestly expect people to read your post when its in the fucking quote?[/QUOTE] Oops. Wasn't paying enough attention, fixed that.
  • I fell like there should be a thread where people can request art for programs and people can come in an do requests. Nothing extremely extensive but something like that would be pretty cool, would give me something to do and some practice.
  • [QUOTE=r0b0tsquid;37159607]I added some random colour to that one you posted, also made it process events every 1000 loops instead of every loop, seems to run a bit faster - this is after a few minutes: [t]http://filesmelt.com/dl/zenx2.png[/t] Your grandfather is a pretty cool guy.[/QUOTE] I added the event processing :v: He was in the Army during WWII, but never deployed, and just drove around practicing with sniper rifles. Then he worked at Atari and designed arcade cases and stuff. Now he does art classes for elementary school students and stuff.
  • [QUOTE=TM Gmod;37158597]Finally! It's out :D [url]http://facepunch.com/showthread.php?t=1204236[/url] and direct store link for you guys [url]https://play.google.com/store/apps/details?id=com.grimpunch.games.HyperSpaceCroquet[/url][/QUOTE] This may help: [url]http://colorschemedesigner.com/[/url]
  • [QUOTE=slime73;37160731]This may help: [url]http://colorschemedesigner.com/[/url][/QUOTE] This is a really cool tool, thanks for posting it. I would highly recommend it for his game too.