• Web Development - WAYWO - #8
    5,576 replies, posted
4096 tho [url]http://qwook.github.io/4096/[/url]
[QUOTE=Hentie;44272774]4096 tho [url]http://qwook.github.io/4096/[/url][/QUOTE] So broken
I made an automatic documentation generator for my web api at work. I grabs docstrings formatted in markdown from routes and formats them as markdown. It also automatically generates title links, parses some extra stuff, etc. It uses static markdown files for the static docpages (everything except the api calls page). [vid]https://basbieling.com/stuff/flaskautodoc.webm[/vid] [editline]18th March 2014[/editline] I stole the css etc from [url=http://argvard.readthedocs.org/en/latest/user/tutorial/commands.html]here[/url] but it's not really a public project so I guess it doesn't matter that much.
[QUOTE=Mega1mpact;44275150]...[/QUOTE] I believe it's Lorem, not Lorum. *shakes head in disbelief*
[QUOTE=kragmars102;44275762]I believe it's Lorem, not Lorum. *shakes head in disbelief*[/QUOTE] You are correct though. [I]Lorem ipsum dolor sit amet..[/I]
[QUOTE=Hentie;44272774]4096 tho [url]http://qwook.github.io/4096/[/url][/QUOTE] The 256 Tiles dont move
If there are any designers here who want a small bit of paid work, feel free to drop me a PM.
Working on my first "real" website. I made a basic header and navbar and a content area for now. It's also a single page app with transitions between the different pages. [url]http://ananke.me/[/url] I'll hook it up with a cms, store, etc. once the basic layout is complete so it's just filler/placeholder for now. Any feedback is appreciated.
[QUOTE=LennyPenny;44280301]Working on my first "real" website. I made a basic header and navbar and a content area for now. It's also a single page app with transitions between the different pages. [url]http://ananke.me/[/url] I'll hook it up with a cms, store, etc. once the basic layout is complete so it's just filler/placeholder for now. Any feedback is appreciated.[/QUOTE] [img]http://i.imgur.com/pRCapZw.png[/img] :v:
So I've finally made my framework public on Github. I've been working on it every day for ~7 months and I'm not really happy with how it turned out. But hey, let me know what you guys think. [url]https://github.com/ryanskidmore/SimplicityFramework[/url]
[QUOTE=Rayjingstorm;44247341]Do you want feature bubbles? If so just use feature branches and merge with --no-ff. Personally I'm still undecided as to whether this is worthwhile; I always work in feature branches, but I usually just squash/fixup commits in a rebase into however many changes makes sense and then fast-forward merge on master (which results in a linear history like yours). Just pick the style that suits you and try to stick to it, I suppose. If you do go down the no-ff route, I would recommend sticking to a model of at most one level by rebasing before merging: [IMG]https://github-camo.global.ssl.fastly.net/921b02a16e7b1b9b1ee9bccf37bf3f40663e53eb/687474703a2f2f7374617469632e62656e65742e61692f736b697463682f6d65726765627562626c65732d32303133303932362d3138323835332e706e67[/IMG][/QUOTE] Confusing history you say? Try 5 people uncoordinatedly committing to 3 feature branches. [t]http://i.imgur.com/WIHEaab.png[/t][t]http://i.imgur.com/2DS3ZSO.png[/t][t]http://i.imgur.com/bI4E97X.png[/t]
[QUOTE=Lexic;44286349]Confusing history you say? Try 5 people uncoordinatedly committing to 3 feature branches. [t]http://i.imgur.com/WIHEaab.png[/t][t]http://i.imgur.com/2DS3ZSO.png[/t][t]http://i.imgur.com/bI4E97X.png[/t][/QUOTE] I'm glad my git logs look decent [code]curl "https://nnmm.nl/?pzU1O"[/code]
[QUOTE=Mega1mpact;44286358]I'm glad my git logs look decent [code]curl "https://nnmm.nl/?pzU1O"[/code][/QUOTE] I dunno, there's a lot to be said for being able to see exactly what was going on on a certain day. You can go back and see exactly why something was set to something else if you have a ton of commits like [img]http://i.imgur.com/ub95nh9.png[/img]
So all the 2048 discussion has actually spread into the Game Development Facebook group at my University, crazy how fast that has spread Tera you should definitely put a google ad on that page.
I saw someone playing doge2048 in our CS lab today :v:
[QUOTE=Spero78;44290178]So all the 2048 discussion has actually spread into the Game Development Facebook group at my University, crazy how fast that has spread Tera you should definitely put a google ad on that page.[/QUOTE] was already suggested, he's banned from using it afaik
And Tera gets his own XKCD [IMG]http://imgs.xkcd.com/comics/digits.png[/IMG]
[QUOTE=Rayjingstorm;44290658]And Tera gets his own XKCD [IMG]http://imgs.xkcd.com/comics/digits.png[/IMG][/QUOTE] So he got over 3K points on HN, gets millions of visitors AND he got an xkcd. Yup I think he made it in life. I don't ever think I'll make it that far.
[QUOTE=Mega1mpact;44291915]So he got over 3K points on HN, gets millions of visitors AND he got an xkcd. Yup I think he made it in life. I don't ever think I'll make it that far.[/QUOTE] ...and a Wikipedia article as well as a blog article in The Wall Street Journal. [URL]http://en.wikipedia.org/wiki/2048_(game)[/URL] [URL]http://blogs.wsj.com/digits/2014/03/18/want-to-stay-anonymous-dont-make-a-hit-computer-game/[/URL]
[QUOTE=Dorkslayz;44292041]...and a Wikipedia article as well as a blog article in The Wall Street Journal. [URL]http://en.wikipedia.org/wiki/2048_(game)[/URL] [URL]http://blogs.wsj.com/digits/2014/03/18/want-to-stay-anonymous-dont-make-a-hit-computer-game/[/URL][/QUOTE] Okay that's it I'm just gonna stop trying from now on since I know I'll never reach that. :suicide:
[QUOTE=Mega1mpact;44292710]Okay that's it I'm just gonna stop trying from now on since I know I'll never reach that. :suicide:[/QUOTE] Definitely not with that attitude :P
I'm not sure if this counts, but I'm using HTML and Jquery for menus in my game design project. It works faster than Adobe Flash, however it can't seem to handle certain CSS3 effects without lagging. It runs at 60fps, has a revolving background and fluid theme. Still WIP. [IMG]http://media.moddb.com/images/mods/1/16/15838/2014-03-20_00002.jpg[/IMG]
[t]http://lw2.co.uk/ya.gif[/t] got bored and started making a html chat kind of page for no particular reason its pretty fun though so I think I'll continue it
Omg, some finnish people made a alcohol clone of 2048.. [url]http://www.sis.uta.fi/~ar72757/yhdet/[/url] Damn, bad luck that you don't have any ad on the page.. Oh and btw, threes is top 2 on puzzle games on appstore right now :D
Welp, there goes my day. some of these variants are actually really fun. [URL]http://www.reddit.com/r/2048/[/URL]
i actually really like this one: [url]http://rudradevbasak.github.io/16384_hex/[/url] [editline]20th March 2014[/editline] or maybe this one [url]http://balderdash.github.io/2048/[/url]
You'd think a web scrapper to get the latest pictures of Natalia Poklonskaya from KYM would be a bit creepy, right? [URL="https://github.com/comentarinformal/NataliaImageNotifier"]Well, it is.[/URL] Did it mostly to ping me with them on Skype. And to check how long would it take me to do it, even browsing forums and youtube and shit. [editline]21st March 2014[/editline] Don't hold it against me
Google Chrome kept nagging me about running my extension in developer mode so I finally packaged it up and published it. [URL="https://chrome.google.com/webstore/detail/blissful-silence/hnkihjenhlmcdhpkgaadhkbgdahokpad"]Blissful Silence[/URL] It's pretty limited at the moment, but I'm hoping to add more sites as I get feedback.
[url]https://github.com/redjazz96/liquidscript/blob/master/lib/liquidscript/icr/sexp.rb#L24-41[/url] :suicide:
Made a chatlog system for my gameserver. [URL]http://forsexypeople.com/chatlogs.php[/URL] [IMG]http://puu.sh/7Eytd.gif[/IMG] [editline]21st March 2014[/editline] I also redid my ban list from earlier. [url]http://forsexypeople.com/bans.php[/url]
Sorry, you need to Log In to post a reply to this thread.