• Illegal gamers costing 'billions'
    181 replies, posted
What if we buy the game and pirate the horrible overpriced DLC?
[QUOTE=mokkan;27561866]Not with Xbox 360, not sure about others.[/QUOTE] I know a couple of people who played Black Ops 3 weeks before it came out, online, so, you can.
Why the fuck do they assume that people who pirate the game would unquestionably buy it if they couldn't pirate it?
haha "cost"... haha
Wait wait, not everyone wants to pay 60$/eur for another cod clone? Whoa damn news
As if the companies making the games don't already have enough money. And I still don't understand why one person gets sued for so much money for pirating just one thing. Its a one time purchase, just go after them for the price of the original product :downs:.
[QUOTE=Randdalf;27562123]If there's no demo for a game, there's no demo. That's the company's fault, but it doesn't mean you should steal it and then buy it if you like it.[/QUOTE] downloading games is bad but they're forced to do it for a "sample" just because the company is to lazy to do a demo? if there's no demo people will download it to see if it runs fine/like it
[QUOTE=mokkan;27561866]Not with Xbox 360, not sure about others.[/QUOTE] You can. Not just with some games, any game that you can burn to a disc and plop into the console, you can access the online. The only thing that flashing the DVD drive does is make it so that it will read backups, the games/firmware on the console itself are totally unchanged and recognised as if they were legit discs.
[QUOTE=Squarebob;27562359]As if the companies making the games don't already have enough money. And I still don't understand why one person gets sued for so much money for pirating just one thing. Its a one time purchase, just go after them for the price of the original product :downs:.[/QUOTE] They usually don't go after the "download" of something anyway. The thing with torrents is that you are automatically distributing it so their logic is that you are spreading copyrighted materials, thus they try to justify their "damages". Its the same if you download porn over torrents. If you are unlucky you can get in trouble for giving pornographic material to minors, since theoretically kids could have downloaded what you were spreading.
[QUOTE=Johnnsen;27562424] Its the same if you download porn over torrents. If you are unlucky you can get in trouble for giving pornographic material to minors, since theoretically kids could have downloaded what you were spreading.[/QUOTE] Im not sure I believe you would be charged for that, as there would have been no way for you to know who was downloading it on the other end, might be a bad analogy but if a kid stole an 18+ mag from a shop, the shop keeper wouldnt be arrested for distributing to minors. Anyway yeah, thats why in those cases where they make examples of people who have pirated something, the costs they want for damages are normally in the six figure range just for a few songs or whatever, they justify it because they count the potential income lost by other people downloading the files from you as your fault.
[QUOTE=johan_sm;27562355]Wait wait, not everyone wants to pay 60$/eur for another cod clone? Whoa damn news[/QUOTE] But apparently they are good enough for people to waste bandwidth on? :raise: I don't see why people would pirate bad games. If you think like a corporate executive each download= 1 sale, that means that the bad CoD clone would have sold a fuck load if no one pirated them, so lets fight piracy and make another CoD clone. So don't download or buy games you know you won't like, cause you are not helping.
[QUOTE=clanratc;27562586]But apparently they are good enough for people to waste bandwidth on? :raise:[/QUOTE] I don't know where you live but here in Europe I had unlimited bandwidth since 2004, probably was available earlier. So I guess a lot of people just download games to try them even if they are supposed to be bad, just because its free to try it. Doesn't mean they'd spend 50 bucks just to try a game that everyone says is bad.
I think the point he's getting at is that if they arent worth buying, theres no point downloading them. Although its easier for people to download it if they dont think it will be very good, just so they dont waste their money if they are right.
I always hated the "I was never going to buy it" excuse. Does that mean I can take a ham from a store and leave without paying? I was never going to buy it. It is still stealing reguardless of what anyone says. Take for example Final Fantasy Dissidia. From what I read, it has been pirated over 5 million times. That is at least 2 million in potential sales lost. I wouldn't say the entire 5, but 2 sounds more reasonable. Is that fair?
[QUOTE=Datsun;27563505]I always hated the "I was never going to buy it" excuse. Does that mean I can take a ham from a store and leave without paying? I was never going to buy it. It is still stealing reguardless of what anyone says.[/QUOTE] The argument isnt to do with whether you should consider it stealing or not, its the fact that they claim these huge losses and blame them all on 'greedy pirates' when they havent actually [i]lost[/i] anything. People are going to find ways to pirate anything no matter what so they should quit whining about it, especially since they are making truckloads of money with their current sales anyway, they are the greedy ones. They can cut down on piracy by giving people more of a reason to buy their games. Im not justifying piracy, but most games today arent exactly giving you a bang for your buck.
[QUOTE=DarkWolf2;27561063]Don't take these "results" as fact. They just looked at how many people have downloaded something with X filename and concluded that everyone who downloaded it would have bought it if piracy didn't exist, and now they didn't.[/QUOTE] source?
[QUOTE=Lilolia;27563884]The argument isnt to do with whether you should consider it stealing or not, its the fact that they claim these huge losses and blame them all on 'greedy pirates' when they havent actually [I]lost[/I] anything.[/QUOTE] Of course they haven't lost anything. Those numbers are touted on purpose because its beneficial to the business. They say "we lost X money because of the Y losses in sales due to pirates". They can get away with a lot of BS showing off big red numbers.
Sometimes I'm really interested on a game, but not so sure if I'll really like it because seeing videos and screenshots aren't enough to make me decide between buying it or not. Having a chance to play a bit of the game (demo) would be a lot better decide, IMO.
This happens because a lot of games are pure commercial short shit (mostly brown tinted shit) with no demos and a lot of DRM that only affects real customers, For example GTA 4 with the social club, GFWL and instalation limit + securom, it got cracked the same day it was out.
For the gaming companies there are 2 easy ways to prevent a lot of piracy: 1. Release the game on the same date all over the world. 2. Demo, demo, demo. This is an interactive medium, trailers don't really cut it. That said, a lot of the responsibility lies on the consumer as well, if someone keeps begging for demos etc. and still pirates the game it sends the message that demos do not counter "I want to try it out piracy".
[QUOTE=clanratc;27564975]For the gaming companies there are 2 easy ways to prevent a lot of piracy: 1. Release the game on the same date all over the world. 2. Demo, demo, demo. This is an interactive medium, trailers don't really cut it. That said, a lot of the responsibility lies on the consumer as well, if someone keeps begging for demos etc. and still pirates the game it sends the message that demos do not counter "I want to try it out piracy".[/QUOTE] And put the damn price down! These days if a game is release at £30 it seems like a steal.
[img]http://filesmelt.com/dl/piracy2.png[/img]
[QUOTE=Sir Colton;27561043]A download is not a sale, also "£1 to £5 per illegal copy" I highly doubt people who modify their console buy a pirated copy of a game, rather than download it themselves.[/QUOTE] I'm pretty sure they're talking about the cost of the raw media which one needs to burn the game onto (if needed)
"Cry some more" If the devs don't use a DRM, people will pirate it. If they do the players get pissed and don't play. So whats worse people buying and pirating, or no one playing.
People pirate because it's cheaper or they think it will be shit. You can release a demo, but you can't help people just needing to save money.
Oh no! Billions and billions of theoretical dollars!
[QUOTE=Im Crimson;27565397][img_thumb]http://filesmelt.com/dl/piracy2.png[/img_thumb][/QUOTE] Games != Requirement for living. Therefor a luxury item. In ye olden times if you couldn't afford a ticket to a movie you waited until you could.
[QUOTE=clanratc;27565652]Games != Requirement for living. Therefor a luxury item. In ye olden times if you couldn't afford a ticket to a movie you waited until you could.[/QUOTE] No you didn't (necessarily), you snuck in after they dimmed the lights and hid at the back row. The movie rolled unobstructed by my presence and the theatre didn't lose any money because of my freeride. The "necessity/luxury" argument doesn't make any sense either way. The issue at hand is lost profit, or more precisely the lack thereof, not about entitlement. [editline]21st January 2011[/editline] I agree with you on your previous post though; Demos are a bare essential in the world of interactive media.
[QUOTE=DarkWolf2;27561063]Don't take these "results" as fact. They just looked at how many people have downloaded something with X filename and concluded that everyone who downloaded it would have bought it if piracy didn't exist, and now they didn't. Most piracy users would either download it to check out the game to see if they like it, especially if there's a lack of demo or other information about the game and then purchase it or not. Whilst other's wouldn't have bought the game regardless if they could or couldn't have pirated it at that time. There's also the group that plays it then, and later buys it when there's a sale/special/promotion of said game. Yes there's people that just download it and play it without paying, but instead of investigating that as well they just filled 3/4 of the article of a smug pr0 l33t modder which doesn't contribute to the test results at all.[/QUOTE] It works the other way around. It doesn't matter if they wouldn't have bought it. They played it anyway and so should have. That's a lost sale too.
[QUOTE=Im Crimson;27565700]No you didn't (necessarily), you snuck in after they dimmed the lights and hid at the back row. The movie rolled unobstructed by my presence and the theatre didn't lose any money because of my freeride. The "necessity/luxury" argument doesn't make any sense either way. The issue at hand is lost profit, or more precisely the lack thereof, not about entitlement. [/QUOTE] Even if you snuck in you still had no business being there. I probably should have expanded on the luxury item argument. People often say that the reason that they pirate games is because they can't afford it and there for it is okay. This would work if we were talking about something that is a requirement for living, like food. You can however live without problems without a game you want, life might not be as much fun but you can still survive. That is pretty much the definition of a luxury item and something you should always pay for if asked to. I don't really see why people think it is okay to download games for free, if I ask for money for something people should respect that and pay up if they want what I've made. If I ask too much people won't buy it and I'll have to lower the price, basic supply and demand.
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