• Illegal gamers costing 'billions'
    181 replies, posted
What if someone pirated a game, liked it, and bought it anyway because they ended up enjoying it? Or maybe they told a friend about how good the game was, and the friend didn't intend to buy the game in the first place, but ended up changing their mind and buying it anyway. There's a sale that never would have happened in the first place :v:
Or the friend will end up pirating it. I remember I told a friend of mine about left 4 dead and he said that he'll pirate it when he gets home. :saddowns:
i'm pretty sure in a recession people are less likely to buy games so this shouldn't come as a surprise
[QUOTE=johan_sm;27566298]Borrowing is the same as piracy but on a smaller scale.[/QUOTE] Not even remotely related. [editline]23rd January 2011[/editline] [QUOTE=SuperHoboMan;27594224]What if someone pirated a game, liked it, and bought it anyway because they ended up enjoying it? Or maybe they told a friend about how good the game was, and the friend didn't intend to buy the game in the first place, but ended up changing their mind and buying it anyway. There's a sale that never would have happened in the first place :v:[/QUOTE] Well that's the job of a demo, and if the publisher loses sales because of improper marketing I couldn't care less. And if you must try it even without a demo you can do this legally through the library. Regardless of what Roger Ebert says video games are as a matter of fact art enough to be found there at least.
So are these statistics only based on console-based pirating? If they are, imagine how much the pirating of PC games costs.
[QUOTE=SuperHoboMan;27594224]What if someone pirated a game, liked it, and bought it anyway because they ended up enjoying it? Or maybe they told a friend about how good the game was, and the friend didn't intend to buy the game in the first place, but ended up changing their mind and buying it anyway. There's a sale that never would have happened in the first place :v:[/QUOTE] What if someone buys a game, likes it. Then tells a friend, who ends up buying it. Repeat See it works both ways.
[QUOTE=Sir Colton;27561043]A download is not a sale, also "£1 to £5 per illegal copy" I highly doubt people who modify their console buy a pirated copy of a game, rather than download it themselves.[/QUOTE] I'm probably late, and i don't condone piracy, but dvd r+ dl are like $1-2 a disk.
this thread is full of every dumbass justifaction of piracy ever [URL]http://www.tweakguides.com/Piracy_1.html[/URL] fucking read it
Stop selling games at 60$ release day price, then I'll think about buying your game. Also. [IMG]http://i234.photobucket.com/albums/ee143/afnoporo/modwar2.png[/IMG]
Yeah, that's just bullshit. COD4 is STILL $50 in some places more than 2 (3?) years after release.
If you don't like the price don't play it. Cheap skate is the worst excuse for piracy.
[QUOTE=Lanopo;27595168]Stop selling games at 60$ release day price, then I'll think about buying your game. Also. [/QUOTE] oh yeah right, so the solution to the problem would be to still pirate the game which demonstrates to the producer that you deem it valuable. pirating the game will only increase the price, because they are going to have to increase prices on the units they can sell to make up for their potential loss of income seriously if you want prices to go down, don't get the game at all. that should be pretty simple seeing as APPARENTLY you think its worthless.
[QUOTE=combine487;27597540]oh yeah right, so the solution to the problem would be to still pirate the game which demonstrates to the producer that you deem it valuable. pirating the game will only increase the price, because they are going to have to increase prices on the units they can sell to make up for their potential loss of income seriously if you want prices to go down, don't get the game at all. that should be pretty simple seeing as APPARENTLY you think its worthless.[/QUOTE] I have to agree with this, gamers for the most part are whiny brats who think that they are self-entitled to everything. "Oh a shiny new game has been released, I will pirate it because gaming is something that is necessary for me to live."
I support my industry.
They didn't lose any money. They just didn't get any money.
[QUOTE=xxncxx;27606356]They didn't lose any money. They just didn't get any money.[/QUOTE] Because games are made out of thin air.
[img]http://img407.imageshack.us/img407/8256/63830704.png[/img]
It isn't really a loss if the game is bad though, the journalism is lacking balance.
The Wii has more piracy protection than all leading consoles behind it. It actually READS the disc COVER, to see if it's the disc art that actually matches. Still, people do mod their consoles to make it NOT do that. [editline]23rd January 2011[/editline] [QUOTE=Lanopo;27595168]Stop selling games at 60$ release day price, then I'll think about buying your game. Also. [img_thumb]http://i234.photobucket.com/albums/ee143/afnoporo/modwar2.png[/img_thumb][/QUOTE] It's still the top-rated FPS shooter aside from Black Ops to this day. If it didn't have as much players maybe the price would drop.
I think counter-strike 1.6 and source are the top rated right now. According to steam.
This year is going to be a turnaround for me. I have been buying games that i have played in not so legal manners before. Every game i have played in the last 5 months i have now bought with my own money, just the way it should be now that i think of it.
[QUOTE=xxncxx;27606356]They didn't lose any money. They just didn't get any money.[/QUOTE] fucking read it [URL]http://www.tweakguides.com/Piracy_3.html[/URL] if you don't think developers lose money from piracy you are deliberately being stupid so you can justify yourself
[quote]1. Release more demos. Games are different from movies and require more than a simple trailer. Games are interactive so, therefore, game advertisements should be interactive. This will create an incentive to create a good product, rather than make a flashy product, make a good trailer, but mislead consumers into buying poorly made products. This causes consumer distrust with the market. 2. Listen to consumer feedback to help improve future projects. 3. Stop trying to make consumers feel like criminals. DRM is understandable, but restrictive DRM is uncalled for. If pirates try hard enough, they will walk-around the DRM and you will end up fish-tailing legitimate customers who bought the game but aren't technically savvy enough to over-ride the DRM. 4. More downloadable content. This creates incentive to have legitimate copies of games. 5. More FREE downloadable content. This shows support for customers and will make them want more from your company. 6. Find a safe balance between the tried and tried-not. We all understand it is hard to go ambitious with a global recession, but try to look into making new experiences for your customer. 7. Spend less money advertising. A very wise entrepreneur once said, "a good product is sold on a board, but a great product is sold on the tongue." Publicity is key to sales, but you will increase your profit margin by simply cutting back on advertising and spending more time spreading the word through interviews and game demos (see one). I hope this is enlightening for you. Thank you for your time.[/quote] I wrote this a long time ago. Have a bunch of writings in my journal. Was able to find this one. Agree or disagree.
Well actually people lose money from piracy. If pirating was not possible many more people would buy digital products instead of just downloading them.
[QUOTE=johan_sm;27619865]Well actually people lose money from piracy. If pirating was not possible many more people would buy digital products instead of just downloading them.[/QUOTE] Yes, and contrary-wise piracy makes a lot of digital products (and the companies behind them) accessible to people who would never have any interest in such otherwise. Really, it's hard to say exactly how much of the pirated software would translate into sales, and how much of the same has served as advertisement generating sales.
[QUOTE=johan_sm;27619865]Well actually people lose money from piracy. If pirating was not possible many more people would buy digital products instead of just downloading them.[/QUOTE] No, not really. If piracy wasn't possible most people wouldn't even bother giving the game a look because it looked uninteresting or wasn't worth the money gamble. Piracy also helps reaching out the games to people that can't pay for them yet as well (minors) that might pay for them later when they get a job. As well as the old arguments like spreading the word around making other people buy it. Piracy is wrong but not bad and it helps the industry more than it hurts it even though they want it to not look like it because of the legal problems with piracy making it retarded should they ever support it. It is without doubt that piracy has helped games sell far more than it has caused them not to sell. Few people pirate games and don't buy them if they thought it was a really good game worth the money. And sometimes maybe they thought it wasn't good enough, but then when it comes out on a sale they're like "Now, that's more like it!" and buys it.
[QUOTE=dgg;27623181]No, not really. If piracy wasn't possible most people wouldn't even bother giving the game a look because it looked uninteresting or wasn't worth the money gamble.[/QUOTE] why is that a bad thing? you know NOT buying games is just as important as buying games when you want to influence the games that are being developed. seriously why do people not understand this [QUOTE=dgg;27623181]Piracy also helps reaching out the games to people that can't pay for them yet as well (minors) that might pay for them later when they get a job. As well as the old arguments like spreading the word around making other people buy it. Piracy is wrong but not bad and it helps the industry more than it hurts it even though they want it to not look like it because of the legal problems with piracy making it retarded should they ever support it. It is without doubt that piracy has helped games sell far more than it has caused them not to sell. Few people pirate games and don't buy them if they thought it was a really good game worth the money. And sometimes maybe they thought it wasn't good enough, but then when it comes out on a sale they're like "Now, that's more like it!" and buys it.[/QUOTE] everything you said you just pulled out of your ass. can you provide any hard evidence to support those claims. if piracy was helping the game industry then maybe you should explain why Crysis 2 will be coming out on consoles this march. oh yeah thats right, its because crysis is the fourth most pirated game of all time. way to support the industry there, i bet the same people that justify their piracy also whinge about games being moved to consoles. the hypocrisy is mind boggling seriously dude read the article i posted up before its not hard to actually educate yourself about the topic everyone pretends to know everything about
[QUOTE=combine487;27624671] everything you said you just pulled out of your ass. can you provide any hard evidence to support those claims. if piracy was helping the game industry then maybe you should explain why Crysis 2 will be coming out on consoles this march. oh yeah thats right, its because crysis is the fourth most pirated game of all time. way to support the industry there, i bet the same people that justify their piracy also whinge about games being moved to consoles. the hypocrisy is mind boggling seriously dude read the article i posted up before its not hard to actually educate yourself about the topic everyone pretends to know everything about[/QUOTE] inb4 consoles have pirates too. That's not the point, the point is that because they couldn't profit from one platform they move to multiplatform. But I don't really blame people for pirating crysis, it was hardly worth the money.
[QUOTE=johan_sm;27625745]inb4 consoles have pirates too. That's not the point, the point is that because they couldn't profit from one platform they move to multiplatform. But I don't really blame people for pirating crysis, it was hardly worth the money.[/QUOTE] piracy is the REASON they cant profit on PC. again read the damn article. and yes consoles have pirates, but compared to PC their piracy rates are pathetic. call of duty black ops was pirated 4,200,700 times on the PC, compared to just 930,000 on the xbox 360. developers make more money on consoles, those are the facts. it is estimated that PC sales accounted for only 6% of activisions profits in the UK. and how is something being "hardly worth the money" a justification for piracy, if you think something is worthless then why do you attach worth to it by obtaining it? stop kidding yourself and just admit you like getting shit for free. and now im basically just quoting from the article i posted before so please just READ IT
[QUOTE=combine487;27624671]why is that a bad thing? you know NOT buying games is just as important as buying games when you want to influence the games that are being developed. seriously why do people not understand this[/QUOTE] Uh, yeah and that's what piracy can help with. They DON'T buy the games that are pure shit, but they DO buy the games that are fucking awesome. [QUOTE=combine487;27624671]everything you said you just pulled out of your ass. can you provide any hard evidence to support those claims. if piracy was helping the game industry then maybe you should explain why Crysis 2 will be coming out on consoles this march. oh yeah thats right, its because crysis is the fourth most pirated game of all time. way to support the industry there, i bet the same people that justify their piracy also whinge about games being moved to consoles. the hypocrisy is mind boggling seriously dude read the article i posted up before its not hard to actually educate yourself about the topic everyone pretends to know everything about[/QUOTE] Never before has the statement "pulled out of your own ass" been more correct. Why? Because I'm a living example of everything I just said, as well as many of my friends and people I've talked with online. I'm not speculating, I'm talking about pure facts here, that's what happens. And who says none of those pirates actually bought the game afterwards? That's the retarded part of it, all they can look at is figures (that are in most cases made up from thin air with no bounds in reality.) and then they assume that every download is made by unique users, not the same guy downloading it several times because he deleted it or whatever, nor do they know if the person canceled the download, nor do they know if the person ever installed the game, nor do they know if the person actually bought the game afterwards. And anyone that didn't buy the game wouldn't have bought it in the first place, and the others who would have bought it probably didn't think it was worth the money and waited for a sale instead. [editline]24th January 2011[/editline] [QUOTE=combine487;27625924]And how is something being "hardly worth the money" a justification for piracy, if you think something is worthless then why do you attach worth to it by obtaining it? stop kidding yourself and just admit you like getting shit for free. and now im basically just quoting from the article i posted before so please just READ IT[/QUOTE] You obtain it because you want to see if it is worth it or not. You can't know if Crysis is worth it or not without trying it now can you? You're making a question that can only be answered after trying it, which then makes you statement utterly retarded because you're asking them why they obtain it before they've tried it since it's worthless, which they can't know because they haven't tried it yet.
Sorry, you need to Log In to post a reply to this thread.