• AusFrag drops Garry's Mod server hosting
    180 replies, posted
[QUOTE] AusFrag is no longer supporting Garry's Mod due to network abuse. We have been slapped with a massive bandwidth bill that could potentially close our doors if we continue to host this game. We have found Garry’s Mod servers are targeted almost daily in DDoS attacks which we do have protection to an extent but we are still billed for domestic packets the scrubber doesn’t filter. We are very sorry to inform you this but it is for the future of AusFrag to say goodbye to a game title that is simply impossible run with Australian bandwidth pricing. Please feel free to contact us if you have any questions or concerns. Kind Regards, AusFrag Hosting[/QUOTE] [IMG]http://i1.kym-cdn.com/photos/images/original/000/239/114/762.jpg[/IMG] <stock image> Stay classy GMOD Community SAWCE: [URL]http://ausfrag.com/community/showthread.php?174[/URL]
Well damn, I haven't even played GMod in years, but this isn't all that surprising.
Isn't the first and won't be the last.
The GMOD community is incredibly shitty. There is no denying it. I feel pain for AusFrag and that it had to come this.
[QUOTE=Doneeh;35851012]Well damn, I haven't even played GMod in years, but this isn't all that surprising.[/QUOTE] After spacebuild became too unstable to play I stopped bothering with Gmod.
this is why I'd rather run it myself, as I always have.
Hopefully the next update for Gmod 13 will breathe some life back into garrysmod. The modding community for it is basically nonexistent now in days. Hopefully someone will find a way to stop the stupid DDOS'ers aswell.
DDOS'ing, crashing servers with props/wire, idiot community I really wish Gmod had a better fate.
I hope you are fucking proud of all the fun you ruined with your retarded hack, seth. Well, I only mess with gmod on singleplayer now that my preferred servers closed up shop.
[QUOTE=quacles;35851346]Hopefully the next update for Gmod 13 will breathe some life back into garrysmod. The modding community for it is basically nonexistent now in days. Hopefully someone will find a way to stop the stupid DDOS'ers aswell.[/QUOTE] The community is what finally pushed me out of the door of developing for Garry's Mod. Every time I would make a comprehensive, unique, complex, or original game, one of two things would happen: 1.) No one would play it. 2.) People would play it and constantly bitch about how its too hard / complicated / not enough guns (yes, I tried games that didn't have guns as a focus) / not DarkRP My games weren't [b]that[/b] hard or complex. It's just everyone wanted either a DarkRP or a CS:S. Anything else was ignored.
So gmod is dead?
Haven't been able to play Gmod since Gmod Central closed up. Maybe when Valve makes a new engine and if Garry makes another Gmod then I will get into this kind of sandbox gameplay again.
That really sucks. What is worse that these kinds of problems/issues happen for the stupidest of reasons. Usually involves someone who was banned for being retarded and trying to get revenge. Or just some gmod communities who hate each other. This is why I usually stick with single player. My days of multi player died when Warmelons RTS died.
64/64 server: Revolt. However, their head admin team is a bunch of douchey Atheists and British nationalists. No surprise. Same with Fearless.
[QUOTE=Thom12255;35851537]Haven't been able to play Gmod since Gmod Central closed up. Maybe when Valve makes a new engine and if Garry makes another Gmod then I will get into this kind of sandbox gameplay again.[/QUOTE] I'll be happy with another game that replicates spacebuild, separate the awesome gamemode from the shit-tastic game.
I haven't played gmod in years, whats it like now?
[QUOTE=Tonetta;35851509]So gmod is dead?[/QUOTE] far from it
[QUOTE=inconspicious;35851569]I'll be happy with another game that replicates spacebuild, separate the awesome gamemode from the shit-tastic game.[/QUOTE] Spacemode was great until the life support system got so complex it was comparable to wire mod.
I didn't know people still played Garrysmod
[QUOTE=carcarcargo;35851603]Spacemode was great until the life support system got so complex it was comparable to wire mod.[/QUOTE] Life support wasn't really complex.
[QUOTE=Jetblack357;35851639]Life support wasn't really complex.[/QUOTE] It was, by the end of spacebuilds life the amount of shit you had to put onto your ship was ridiculous, and then on top of that you needed mire mod to manage it all.
Gmod also got far too tedious where every single server needed you download a ton of addons and most of the time it just showed up as Errors.
[QUOTE=Jetblack357;35851639]Life support wasn't really complex.[/QUOTE] Learning curve did kind of throw itself sky high around LS3. LS2 was much simpler.
I haven't even been able to run GMod since the last couple updates.
Always had fun improvising crappy looking "trash" cars and what not, Serverwide Rube Goldberg devices, spontaneous fun. Then came wire and I couldn't be aresed to learn a "scripting language" (wire modules) just to keep up with building. Nowadays I mainly play gamemodes.
Does anybody know why garrysmod is so vulnerable to ddos in comparison to other games/ why people use it more then usual?
[QUOTE=Te Great Skeeve;35851820]Does anybody know why garrysmod is so vulnerable to ddos in comparison to other games/ why people use it more then usual?[/QUOTE] Its community attracts (and already contains) the worst kind of people
Last time I tried getting back into GMod, I was on a server where there was this guy who kept firing weapons on spawn, and then threatening to DDoS anyone who said shit about him. He was actively bragging about all the other shit he had done, like griefing on Minecraft and how he had a bunch of people on his DDoS list already. Why does GMod tend to attract egotistical pricks?
[QUOTE=Te Great Skeeve;35851820]Does anybody know why garrysmod is so vulnerable to ddos in comparison to other games/ why people use it more then usual?[/QUOTE] social rejects go to gmod and pretend to be super cool people still call them out on being social rejects they ddos the server
[QUOTE=Te Great Skeeve;35851820]Does anybody know why garrysmod is so vulnerable to ddos in comparison to other games/ why people use it more then usual?[/QUOTE] The game itself isn't vulnerable to DDoS attacks. There's DDoS scripts some teenager sells that lets you DDoS GMod servers. And guess who buys those? Same people who buy aimbots. (which, by the way, cost twice as much as GMod itself)
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