• OUTPOST problems.
    10 replies, posted
Evidently, you can break the normal barrels around Outpost outskirts if you use a rock or a torch, but if you hit an oil barrel, the turrets will KOS you. Now, this also comes with a bullshit problem: Why the hell are you KOS'd for 30 minutes after being shot once? Shouldn't it maybe be five minutes at the most if you haven't damaged anyone? Or reset upon your death? Pretty stupid that just being shot by the turrets extends your timer to 30 minutes. That's ridiculous and way too long.
i think you should be able to carry a fking torch. i was nailed cos at night i had only a torch in the bar. Can they also include a warning further away saying "Approaching safe zone". Its easy to stray into it accidentally especially at night on a new map.
Its a bug. At any point if you are at risk of causing the outpost to go Aggro you should get the 4 second warning flashing at the top of your screen. If you don't get that, its a bug that needs to be fixed.
Outpost definitely doesn't KOS from a torch, I use them in it a lot. Heck, you can break barrels with a torch (And rocks) safely (EXCEPT for those oil barrels! DON'T TOUCH.) I definitely agree. Really sucks when you just don't realize it and get bloody slotted.
It's a Safezone not a "Farm"zone, so if you ask me you shouldn't be even able to hit barrels around the Outpost. What i do think needs improvement is when you're already aggroed and you don't know about it, you just need to get closer and see if the turrets shoot at you.
No problem with that, but the feature is there. Maybe if you're KOS'd by outpost, it'll have a thin red outline when you use the map? No more unrealistic than the magical floating markers that we now have.
thats weird. i thought i only had a torch. will check it tonight.
I guess we now know to which country Cobalt belongs to, if they protect Oil that much at least :v
When you are approaching the edge of outpost the aggro zone is larger than the zone that gives you the popup. So in the time it takes you to run from the edge of the aggro zone to the timer zone with a gun out, you will have already aggroed it with out realizing you were in the zone in the first place. Hope that makes sense. The timer needs to be decreased, and not reset when ever it shoots you. Only when you do something aggro worthy.
Whatever is going on with outpost needs to be fixed. Stepping it up to 30 minutes when its not working properly is broken. I can't rely on it when I want to in early game play and I can't recommend it to new players who need all the help they can get when starting out. It should never open fire without a warning for whatever technical reason given, it should not fire without warning. Fix that.
I'm using outpost as my main farm location, so I test it extensively. Outpost works as intended. You don't get aggro from red barrels anymore. You don't get aggro when you are attacked anymore. Animals are targeted if they aggro, tho turret reaction could be better. Unlike every other feature presented last months - this one is polished. The only rule to use it is - no aggression (even in response) in line of sight of the monument.
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