What do you guys think of a Karma System?
So that you need to decide if you really want to kill someone. If you kill somebody this will influence your game experience. This would give the game more depth and would it make (in my opinion) more enjoyable. This doesent mean that killing wont be a big part of Rust, but that every kill has some influence on you.
Do you have any suggestions for this system? Would you like something in this direction?
I think the way rust is going right now is fine, Adding stuff like stuff will ruin the game.
You live in a island to kill others in order to survive and gain stuff yourself, i dont wanna live in a island where people are like Canadians and super nice to each other...
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