Call of Duty Black Ops 4 wont have traditional singleplayer campaign
37 replies, posted
Sorry I wasn't really clear, every company is trying to get their game out before red dead 2 because they are afraid it will cut into their bottom line. This is the first a mainline CoD game has released in October and it's 3-4 weeks ahead of all of their other releases that are usually in November.
I was insinuating that campaign was removed because of hurry to get the game out.
even worse D:
So, what's the point in calling it Black Ops 4 then? At this point they might as well just call it Call of Duty 5 since the names were tied to the singleplayer story and this has nothing of the sort to tie it to the previous Black Ops games, it's just going to be the same game over and over again now except without a story to at least try and differentiate them.
Hell that's the only reason I've even played any Call of Duty games since MW2, their singleplayer campaigns, even though they didn't always have the best story, were at least fun to play through and gave you a bit more value for your money.
A Compendium of BO4 Leaks
I’ll start with BO4s campaign being shut down. As you saw in the tweets from TGR, the campaign was loosely going to regard Time Travel, but not in the way that he suggested. It was much more… meta… than that. Using the technology explored in BO3, the simulations and artificial intelligence and DNI units, the very course of history in the Black Ops universe was going to be altered. Clandestine government forces were going to warp history to better suit their goals, and all soldiers and operatives would be put through these simulations so they knew the “right” version of “the past”. Eventually these methods wouldn’t be needed in the future because the “true” past would be written out of history entirely, but it never gets that far. The entire story would revolve around one guy who is sort of resisting the new information, which causes the simulation itself to become irregular and sort of splinter, because of that some parts of the game would have had elements from BO2 and BO3 and BO1 all in the same sort of section. Eventually your character breaks free of the programming and tries to shut this clandestine government operation down, because they’re doing bad stuff and trying to delete history from the record books. It was all very Orwellian and “history is written by the victors” kinda stuff.
When the Treyarch team initially presented Activision with the loose framework for this game they were down with it, but as time continued the project grew unwieldy and far too big to finish. Not only that, Activision execs were getting a little bit worried about over-emphasis on the future again, because that’s where the majority of the story for this game would have taken place. It was eventually deemed to be too outlandish, and too similar to the scrapped BO3 concept, to work. They were worried that the Call of Duty community would never accept a game where you mentally “travel through time”.
If this is true MP might be at risk as well
New Multiplayer information has been confirmed by more than one source so I can now talk about that more publicly. As of two days ago Multiplayer was in the worst state you have ever seen a Call of Duty multiplayer mode. Sources who have play-tested the mode claim that it is less like a call of duty mode and more like a Call of Duty Overwatch or a Call of Duty Lawbreakers. The Lawbreakers reference is incredibly apt considering what he told me next. Remember how I said the game was simultaneously boots on the ground and advanced movement? Well I can elaborate on that a little more too. The game was going to take the “hero” or “specialist” system from Black Ops 3 and take it to the next level. Perks were basically removed completely, and had instead been morphed into a strange kind of Kill Streak. Normal Killstreaks as we know them, for example harrier jets or chopper gunners, didn’t in fact exist in this version of Black Ops 4. Instead you got highly powerful perks. One of which was a Movement Alteration. It literally changed your movement from Boots on The Ground to something very strongly resembling Black Ops 3’s advanced movement systems.
This fell flat with playtesters. They didn’t like it at all. It was deemed an unfair portrayal of Call of Duty, and something that wouldn’t resonate with fans in the slightest. So, as of the last play test, things are changing. Actual Killstreaks are being entered into the game and the hero systems are being scaled back a little bit. What this does mean is that the game is in fact beginning to resemble more and more the state of the game in Black Ops 3. What this means for the future of BO4 I do not know. Currently my information does not stretch to what the mode will become, only to what it very recently was. With the community reveal only weeks away I am truly concerned for Call of Duty Black Ops 4, and even more concerned for Treyarch as a development studio. This is tighter than it has ever been.
Jesus this sounds like such a shitshow. Well, CoD's crash was inevitable anyway.
That campaign sounds really intriguing, though I still would love a return to BO1-2's story and the Mason family.
Also weren't there job postings at Treyarch for development of a more modern setting game? That doesn't really fit with any of these leaks. What if we're all just a bunch of marks getting worked?
This was the only hint at a modern setting and an be interpreted in a number of different ways.
They were worried that the Call of Duty community would never accept a game where you mentally “travel through time”.
This fell flat with playtesters. They didn’t like it at all. It was deemed an unfair portrayal of Call of Duty, and something that wouldn’t resonate with fans in the slightest.
Better having a shitshow of a game than a finished game that tries new things, huh?
Killstreaks rewarding you with more movement options sounded like a fun idea. If this ends up being super grounded I'll pass.
In order to play the new game-specific content you actually have to buy the next game in the series.
This is a true evolution into “games as a service”.
So you'll split the community in half every year. Great plan for a GaaS.
I wonder if they're still going to charge 60 - 70 Bucks for it anyway.
But then again it's Activi$on, so they probably are
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