Insomniac's Spider-Man outsold Homecoming in the first three days of release
31 replies, posted
The popular comic-book superhero's recent resurgence has expanded beyond cinemas and into the world of video games, with the wallcrawler's latest self-titled game selling a record 3.3 million copies in the first three days of its release earlier this month.
While Sony did not provide an official number, with a retail price of $59.99 for the game the 3.3 million copies translates to roughly $198 million, crushing the $117 million opening weekend box office of the latest solo Spider-Man film, "Spider-Man: Homecoming."
One million copies were pre-ordered, another record for Sony.
That figure also does not factor in sales of the company's limited edition PlayStation 4 Pro bundle that combines a special Spider-Man version of the console with a copy of the game for $399.99.
I personally think that there is a larger gaming demographic then there is a box office movie audience. More people are waiting for movies to be released on disc/digitally then there are movie goers in this age where it really only is a couple of months until the release.
Insomniac's version of Spider-Man is Spider-Man, rather than the MCU's interpretation/re-imagining of the character.
"Single player games aren't popular anymore." - EA 2017
That's because the gaming industry left behind the movie industry a few years ago.
soo, when we are getting a sequel, prequel, VR game?
I feel like a VR spiderman game is just begging for motion sickness
It's amazing how much success this game is getting, especially considering it's an exclusive to a single console.
Well deserved of course, it's a really well made and enjoyable sandbox that takes familiar and established mechanics and game designs implemented in such a polished and fun manner. This is the only Spider-Man game that really even comes close to how fun swinging and roaming around a city since the Spider-Man 2 PS2 game. It's also pretty good in terms of narrative and it's overall a love letter to the fans of Spider-Man and super heroes in general.
Why is Kingdom Hearts there? The game hasn't come out yet.
The amount of polish the game has is astounding. It really does take me back to PS2 SM2 where simply swinging around the city made the game replayable enough with the side missions just being a bonus.
The one thing I didn't like was how simple and repetitive the boss fights were. The dialog and choreography in those fights were great, I just wish they were a little bit more complicated than "Dodge/Throw/Triangle" 5 times until the fight's over. After the first three significant fights I knew what to expect all the way to the end of the game, just with a different character and setting.
You've seen the hypetrain on that game?
Exclusives on single consoles can sell a lot. Odyssey, Zelda BOTW, Halo, Uncharted, etc.
Still impressive nonetheless, especially in consideration that this particular video game is making more money than a film that belongs to a highly popular movie franchise and an IP that's known and beloved by many within its first few days of release
When taken into consideration that games are more expensive than movie tickets, it kinda makes sense. Just think back when Modern Warfare 2 was released. What was it? 500 million dollars in 24 hours?
If you have good VR legs then a game about swinging around as spiderman sounds like an absolute blast.
Sea of Thieves was only the beginning. And the live service fucks this game up.
The number of bugs they have in their game that get added EVERY WEEK
At least it's gonna be on PC.
Super glad to see it's success. Not only because I loved the game and want to see a sequel asap; but any single player games that release to big numbers proves that they're viable in the market when they're produced with passion and not hindered by a greedy publisher...
*coughs* Fucking EA! *coughs*
Studio Head of FPS at 343:
Which is extra funny because the only thing remotely positive I've heard about Battlefront II was about the single player campaign.
now imagine if they'd release it on more than one platform
Being on PS4 holds it back in some ways. 30fps made me feel woozy at times, plus some moments dipped below 30.
Well deserved, it is a fantastic game.
Their is a huge demand for quality singleplayer games, as evident by The Witcher 3 which broke a ton of sales records. Companies just want that MTX/Lootbox revenue.
i haven't kept up with Spidey comics in a long, long time. what are the major differences?
Mostly the thing that annoys people is that the MCU Spiderman is basically just Iron Man's sidekick. Peter Parker is just as smart if not Smarter than Stark but has to improvise and scavenge a lot of his equipment.
Is this that impressive considering the game costs $60 while the movie costs much less?
Hell, in this day of huge home cinemas and age of the Internet they could just immediately release a digital copy of the movie and have it spread to the whole world instantly, it's just that doing that would pretty much kill the box office movie market.
In my opinion it almost felt like a modernization of the '94 cartoon. Especially since it heavily implies all of the animated series costumes are canon but were since then replaced by more modern iterations since the game takes place 10 years into spidey's hero career.
thats a little misleading. they used the domestic homecoming income figure and the global game income figure. globally, homecoming made 257mil on the first 3 days and grossed 334mil domestic and 880mil worldwide
still those are some impressive numbers for a videogame regardless of whether or not it beat its movie counterpart in raw dollar income
For the 0.1% of people who suffer motion sickness
Sorry, you need to Log In to post a reply to this thread.