TF2 General Chat and Speculation Station V9 - Sad Heavy Hours? Who Up?
999 replies, posted
Last year yeah, I agree there but I was talking about this year.
Plus they could have at least done a single crate.
If this year the update won't be in September, then I guess it's a safe call that there won't be a Scream Fortress again. I doubt they'd want people to focus on Halloween stuff instead of big update stuff.
is tf2 a mmo?
TF2 fits in every game category thanks to custom maps : ))))
It isn't an MMO but its content updates and the idea of sticking to one game instead of making new ones is similar to that of an MMO.
TF2 is Second-Life but with better graphics.
That explains the furries then
But that still doesn't explain the lenny face people who spam lenny faces every 8 seconds and think they're hillarious 🤔
everytime I hear someone say tf2 has no future I think back to people saying tf2 be dead like 6 years ago
actually dane has a topical tweet
I agree sniper plays a role but lets not forget that Heavy has a lot to deal with
TF2 been dead according to people since 2009
ok but I feel some historic context is in order, in the ol' wingadinga year of two-thousand-oh-thir-teen, tf2 was in a sad fuckin state compared to the previous two years (i.e. the year of MvM and the year of F2P)
it was the first maintenance mode year, the so-called "year without new weapons" and everybody got fuckin depressed all at once.
yeah but... the epic zinger....
medic, medic, medic, awareness, awareness, medic
what flurry meant is keeping heavy/med in check, not 1 random solo heavy.
Heavy has a lot of stuff to deal with, aye, but I'd personally argue that when a Heavy has a medic up their arse at all times alongside of decent team protection, a Sniper is one of the few things that can deal with him.
I can tell you from experience that mindless projectile spam keeps heavy med combos in damn good check without the need to worry about long range undodgeable instadeath hitscan man sitting next a 52 dispensers, 487 sentries, and 34x10^99 pyros.
at least with my examples, smart players can mitigate danger and counter things by using their game sense and teamwork (in a team game no less!), sniper throws everything out the window and replaces it with "I hope he misses"
That does not engage me or lets me use my game knowledge and skill to avoid him like I could rockets, stickies, etc, not just as heavy but any class.
32man random crits gets heavy/med killed, yes.
in smaller, harder games 450 hp heavy with 24hp/sec basically shrugs off 50-70 dmg projectiles (the enemy aren't going to be in his face for max ramp up).
A Heavy Medic combo can just roll on their own, too.
Still can't believe we never got a bread monster boss. Or even a payload map. Or anything besides the reskins.
Anything besides the reskins? Are you forgetting about this bad boy?
Thought about buying one to scare my niece. Anyone know if these are good quality?
There were no TF franchise's birthday blog posts in 2014 and 2015, and a late one in 2013.
you do realize that you can also use this arcane magic known as a medic too, not just the enemy heavy
and you can utilize corners, splash damage, your own speed and mobility, as well as working with your team in unison.
heavy med combos are some of the easiest to counter things in tf2 and when people say it's a roadblock,
I feel they are forgetting that soldier and demo are both allowed to use medics as well and at their core they are just better classes than heavy,
which in my eyes makes them far more problematic and in need of being in check than the walking 5 mph russian hitbox that can't utilize splash damage or dominate corner and chokes
You can write out the same arguments vs. snipers and on paper, itll sound logical and grand. People forget that heavy med combos arent a standalone, and ESPECIALLY on payload they can roll so easily. You can use your corners so greatly but wont kill the man as he pushes little payload.
There is a reason why whenever I used to test maps on the TF2Maps server or had my own maps tested, Heavy Medic combos were the bane of the server because people simply couldn't stop them without one on their own or a Uber.
If Heavy/Med is such a juggernaut of a combo why isn't it run full time in comp so that roll victory is always assured?
oh wait it's 2 scouts, 2 soldiers, and a demo/med
I wonder why that could be.... it must be heavy's fault somehow
except miniguns shit on overhealed players.
and this whole "heavy is baaaad worst class ever cant do anything" thing is just as bad as thinking sniper is op.
your opinions are condemned to suck until you play the better servers and players of the game. nocrit competent heavy/med without the chaotic idiocy of pubs is one of the most dangerous encounter at high level and people aren't kidding when they say heavy would be ran constantly in high comp if he had no speed problem.
I will however never deny that demoman has the best chances vs heavy, the only problem is he's mr mid-range and miniguns can be effective at midrange.
so without sniper the only reliable anti heavy would be going heavy/med yourself but they're likely gonna have the uber advantage over your own couple.
we're still talking about games with nocrits and below 24, mind you.
Pro tip : You can use mittens to tickle ubered medic to fuck their uber up.
heavy/med is the juggernaut of highlander. it's not fun.
but I already play on these types of servers?
how do you know the servers I'm on? do you stalk me?
and since the only parameter for my opinions being bad is that I don't play on Hell-met approved servers, I guess my opinions don't suck after all.
I've been playing since 2010, do I need a document signed by a notary to make my opinions valid, the fuck is this elitist bullshit.
i mean you think sniper needs a nerf and heavy is everyone else's little bitch so that is not exactly the best mindset to form opinion on.
Sorry, you need to Log In to post a reply to this thread.