• TF2 Emporium XXXIX
    3,238 replies, posted
[QUOTE=mastermaul;31471849]I want those colors without the armbands. And the normal gloves.[/quote] Kinda defeats the point of remaking them in the old style if you remove the main differences between the old and retail. [QUOTE=mastermaul;31471849]That'd be great, could you get a better screenshot of it head on?[/QUOTE] Sure, here you go: [img]http://i.imgur.com/IeOOt.png[/img]
[QUOTE=Megafanx13;31471926]Kinda defeats the point of remaking them in the old style if you remove the main differences between the old and retail.[/QUOTE]Some people prefer subtle changes to the colour palette.
[QUOTE=Megafanx13;31471926]Kinda defeats the point of remaking them in the old style if you remove the main differences between the old and retail.[/QUOTE] I get what you're trying to do, i'm just saying. I've always wanted more drab colors like that with no major changes to the actual scheme. And that shield looks amazing, could you put up a link? Always nice to have more fitting things for the demo.
[QUOTE=NeoDement;31471949]Some people prefer subtle changes to the colour palette.[/QUOTE] ...unlike Robin Walker/the TF2 team. :v:
[QUOTE=NeoDement;31471949]Some people prefer subtle changes to the colour palette.[/QUOTE] Well that's fine, but that's not what I'm doing. After finishing all the classes skins for the old style, I'll make one with the subtle palette changes if folks still want it. [editline]1st August 2011[/editline] [QUOTE=mastermaul;31471980]I get what you're trying to do, i'm just saying. I've always wanted more drab colors like that with no major changes to the actual scheme. And that shield looks amazing, could you put up a link? Always nice to have more fitting things for the demo.[/QUOTE] Are you against the idea of class emblems on the arms, or just armbands?
[QUOTE=Megafanx13;31471999]Are you against the idea of class emblems on the arms, or just armbands?[/QUOTE] I'm not against anything, if you're making classic-style skins then do them as they were.
[img]http://dl.dropbox.com/u/6993235/Trey/shotgun1.png[/img] The Whittington double barrel, pump action "BB.4U" (with optional drinks holder attachment)
[QUOTE=Pie_Tony;31472255][img]http://dl.dropbox.com/u/6993235/Trey/shotgun1.png[/img] The Whittington double barrel, pump action "BB.4U" (with optional drinks holder attachment)[/QUOTE]Needs a beer bottle.
[QUOTE=mastermaul;31472032]I'm not against anything, if you're making classic-style skins then do them as they were.[/QUOTE] And I intend to, afterwards, I'll try and make another version with just the more subtle color changes. [editline]1st August 2011[/editline] Oh and here's the link for the blast shield skin: [url]http://www.mediafire.com/?scfhfik8xq53fcx[/url]
Has anyone made a coatless medic yet? Like the one from MtM?
Is there a tutorial somewhere that shows you how to edit particles?
[h2]I SEE EVERYTHING IN THIS THREAD[/h2] [img]http://dl.dropbox.com/u/25867270/everything.png[/img] [h2]EVERYTHING![/h2] But really, I made a double gazer with working text and jiggles, should I release it, or has it been done?
[QUOTE=bigbadrick;31472435][h2]I SEE EVERYTHING IN THIS THREAD[/h2] [img]http://dl.dropbox.com/u/25867270/everything.png[/img] [h2]EVERYTHING![/h2] But really, I made a double gazer with working text and jiggles, should I release it, or has it been done?[/QUOTE] give it to the creator. get it in as a style.
[QUOTE=DrunkenGMan;31471516]Bah, I'm too lazy to do this, someone want to take it from here or should I just throw this away? [IMG]http://i54.tinypic.com/kf30xe.jpg[/IMG][/QUOTE] Imo, we should have more "I'm an Engineer" packs/items for the Engineer, and less "I'm from Texas" packs/items.
[img]http://dl.dropbox.com/u/2672923/commandopistolsample4.jpg[/img] Base colored.
[IMG]http://i53.tinypic.com/25kpz0j.jpg[/IMG] Can someone fix this ?
[img]http://dl.dropbox.com/u/27653108/DED.jpg[/img] You are ded, not big surprise!
[QUOTE=GetGrenade;31472498][img]http://dl.dropbox.com/u/27653108/DED.jpg[/img] You are ded, not big surprise![/QUOTE] What's up with his face?
[QUOTE=Cryme Tyme;31472489][IMG]http://i53.tinypic.com/25kpz0j.jpg[/IMG] Can someone fix this ?[/QUOTE]You'll never see it ingame.
[QUOTE=Rainbowmaker;31472520]What's up with his face?[/QUOTE] He used the HWM model
[QUOTE=bigbadrick;31472435][h2]I SEE EVERYTHING IN THIS THREAD[/h2] [img]http://dl.dropbox.com/u/25867270/everything.png[/img] [h2]EVERYTHING![/h2] But really, I made a double gazer with working text and jiggles, should I release it, or has it been done?[/QUOTE] Release it.
[QUOTE=NeoDement;31472543]You'll never see it ingame.[/QUOTE] Can you get online on Steam for a sec please?
[QUOTE=OH-SNAP!;31472472]Imo, we should have more "I'm an Engineer" packs/items for the Engineer, and less "I'm from Texas" packs/items.[/QUOTE]There's only so many accessories an engineer wears.
[img]http://gyazo.com/903420672f63b8bc9680a5d507fbfbec.png[/img] Meet the medic style again :v:
[img]http://filesmelt.com/dl/blastshield.png[/img] This is bloody amazing, why doesn't valve do fitting, simple things like this to begin with? Demoman only has one fitting, exclusive hat.
[QUOTE=bigbadrick;31472435][h2]I SEE EVERYTHING IN THIS THREAD[/h2] [img]http://dl.dropbox.com/u/25867270/everything.png[/img] [h2]EVERYTHING![/h2] But really, I made a double gazer with working text and jiggles, should I release it, or has it been done?[/QUOTE] Have you made a Man in the Machine version?
Do you think I could get a weapon in that uses the all-class melee animation if it's just for one class? I'm thinking of making a sickle for Heavy.
[QUOTE=Cryme Tyme;31472489][IMG]http://i53.tinypic.com/25kpz0j.jpg[/IMG] Can someone fix this ?[/QUOTE] boo hoo
[QUOTE=Takuat;31472746]Have you made a Man in the Machine version?[/QUOTE] both styles use the same model, just different skins, but I can make a more robotic one later.
[QUOTE=DrunkenGMan;31472754]Do you think I could get a weapon in that uses the all-class melee animation if it's just for one class? I'm thinking of making a sickle for Heavy.[/QUOTE] Persian Persuader and Solemn Vow both use Saxxy animations, so I don't see why Heavy would be an exception.
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