• TF2 Emporium XXXIX
    3,238 replies, posted
[QUOTE=ninjaa003;31481133]Try rigging to bip_spine_3, if you haven't already. I made something a while back with similar placement on him, and that's what I used.[/QUOTE] Love you. [img]http://filesmelt.com/dl/icouldkissyou.png[/img] Worth submitting?
[QUOTE=Sottalytober;31481527]Remove the paintability in the VMT. I had the exact same problem.[/QUOTE] This is how my VMT looks like, what do I remove? "VertexlitGeneric" { "$baseTexture" "models/player/items/demo/gentlemann" "$bumpmap" "models\player\items\demo/top_hat_normal" "$phong" "1" "$phongexponent" "35" "$phongboost" "3" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.25 5 4]" "$rimlight" "1" "$rimlightexponent" "5" "$rimlightboost" "1" "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } }
[QUOTE=Trofflesby;31481605]This is how my VMT looks like, what do I remove? snipped[/QUOTE] I looked through your VMT and mine and I don't think it's a paint issue anymore. Can you post your texture?
[QUOTE=Sottalytober;31481633]I looked through your VMT and mine and I don't think it's a paint issue anymore. Can you post your texture?[/QUOTE] [url=http://www.mediafire.com/?4hi000it88ux05t]Here[/url] It still looks dark as fuck even in light, but it looks normal in the loadout.
[QUOTE=Trofflesby;31481775][url=http://www.mediafire.com/?4hi000it88ux05t]Here[/url] It still looks dark as fuck even in light, but it looks normal in the loadout.[/QUOTE] It looks fine. I got nothing Unless someone more experienced then me knows the solution, I would just suggest switching hats.
[QUOTE=Sottalytober;31481577]Love you. [img]http://filesmelt.com/dl/icouldkissyou.png[/img] Worth submitting?[/QUOTE] Isn't the tie a lot curlier than that? [IMG]http://images.pictureshunt.com/pics/d/dilbert-5377.jpg[/IMG]
[QUOTE=Bazkip;31481861]Isn't the tie a lot curlier than that? [IMG]http://images.pictureshunt.com/pics/d/dilbert-5377.jpg[/IMG][/QUOTE] Yeah but the more it curls the more clipping occurs within the tie itself and it gets really fucked up. Besides, I like it with less curl.
[url=http://www.mediafire.com/?pqf36379397751u][IMG]http://i.imgur.com/eErGS.png[/IMG][/url] Heh, turns out it really WAS just the lighting after all. Looks totally fine now for some reason. ANYWAYS, I'm now about to make the melee weapon of the set, but I don't really know what to make. A wine bottle maybe? I think someone has done that before. Maybe a cane? Help me out guis
[QUOTE=Trofflesby;31482027][url=http://www.mediafire.com/?pqf36379397751u][IMG]http://i.imgur.com/eErGS.png[/IMG][/url] Heh, turns out it really WAS just the lighting after all. Looks totally fine now for some reason. ANYWAYS, I'm now about to make the melee weapon of the set, but I don't really know what to make. A wine bottle maybe? I think someone has done that before. Maybe a cane? Help me out guis[/QUOTE] You know, how exactly is that monocle/magnifying glass staying there? Also, regarding canes, I've always though the Candy Cane should've been a Demo wep. Would've been pimpin' with the Hallmark :v:
[QUOTE=Bazkip;31482121]You know, how exactly is that monocle/magnifying glass staying there? Also, regarding canes, I've always though the Candy Cane should've been a Demo wep. Would've been pimpin' with the Hallmark :v:[/QUOTE] Someone needs to make a pimp cane and rig it specifically so when someone does the Demo pimp swagger (crouch and look up with the bottle out for anyone that didn't know), the cane looks like it's upright and touching the ground.
[QUOTE=Bazkip;31482121]You know, how exactly is that monocle/magnifying glass staying there? Also, regarding canes, I've always though the Candy Cane should've been a Demo wep. Would've been pimpin' with the Hallmark :v:[/QUOTE] [img]http://images.wikia.com/aceattorney/images/b/b3/Sprite-atmey.gif[/img] Magic
[QUOTE=Vi3trice;31479798][IMG]http://dl.dropbox.com/u/9068188/FC_Fat.png/[/IMG] I feel weird for doing this.[/QUOTE] ahem, what are you doing ?: [thumb]http://dl.dropbox.com/u/26839256/wip/whatareyoudoing.jpg[/thumb]
So I've decided to make the melee weapon a bottle of Champagne. One problem though, I don't know how to make weapons at all. What bone should I attach it to? It's a melee item so it should be simple enough...
[QUOTE=Supacasey;31482168]Someone needs to make a pimp cane and rig it specifically so when someone does the Demo pimp swagger (crouch and look up with the bottle out for anyone that didn't know), the cane looks like it's upright and touching the ground.[/QUOTE] Yesplz [QUOTE=Trofflesby;31482198][img]http://images.wikia.com/aceattorney/images/b/b3/Sprite-atmey.gif[/img] Magic[/QUOTE] Confound these magics.
[QUOTE=mat500;31482240]ahem, what are you doing ?: [thumb]http://dl.dropbox.com/u/26839256/wip/whatareyoudoing.jpg[/thumb][/QUOTE] A little competition makes for better quality results, right? [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img]
[QUOTE=Quillink;31482371]A little competition makes for better quality results, right? [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img][/QUOTE] not really, I had the idea to do so long before him by asking if anyone wanted to give me the 3D model of the minigun TF2, I decided to play the card of simplicity we amend the model origin as for final combat, but I must admit that his model is pretty good
Pretty render time. :v: [img]http://i.imgur.com/WDkje.png[/img] [img]http://i.imgur.com/C5hsC.png[/img] The back is rather underdetailed because I was already getting pretty high on the polycount, so I didn't want to push it too far and go well over the desired amount.
[QUOTE=mat500;31482420]not really, I had the idea to do so long before him by asking if anyone wanted to give me the 3D model of the minigun TF2...[/QUOTE] 'Long' being perhaps a month at most? It's a concept from another game. You are acting as though he is in the wrong for wanting to model it too. Granted, he did start when you expressed interest, but, regardless, you still cannot tell him that he can't model it.
If anyone has any free time and nothing to model, would anyone do a Swiss Army Knife for the Spy? It's my dream..
Really though, does anyone have a TF2 weapon tutorial or at least a general overview of what to do? Apparently I have to attach my weapon to the bip_weapon bone, then I dunno where to go from there. There are still stuff like worldmodels and viewmodels I still don't completely understand. Help?
[QUOTE=SwissArmyKnife;31482568]If anyone has any free time and nothing to model, would anyone do a Swiss Army Knife for the Spy? It's my dream..[/QUOTE] I never would've guessed. Though that'd actually be pretty neat.
[QUOTE=Sottalytober;31481577]Love you. [img]http://filesmelt.com/dl/icouldkissyou.png[/img] Worth submitting?[/QUOTE] Hope I'm not too late, but the end of the tie needs to be triangular in my opinion.
[QUOTE=Trofflesby;31482575]Really though, does anyone have a TF2 weapon tutorial or at least a general overview of what to do? Apparently I have to attach my weapon to the bip_weapon bone, then I dunno where to go from there. There are still stuff like worldmodels and viewmodels I still don't completely understand. Help?[/QUOTE] Check the OP :)
[QUOTE=Toastador;31482528]'Long' being perhaps a month at most? It's a concept from another game. You are acting as though he is in the wrong for wanting to model it too. Granted, he did start when you expressed interest, but, regardless, you still cannot tell him that he can't model it.[/QUOTE] i don't say he can't model it, he can and i don't have to give authorization for who want do the same model i make, i just say i've got idea before him, it's different, Now it was faster than me
[QUOTE=Nukefuzz;31482655]Check the OP :)[/QUOTE] All I see are hat tutorials and modelling tutorials. They just say "you can also make weapons" without actually specifying what to do.
[QUOTE=Trofflesby;31482828]All I see are hat tutorials and modelling tutorials. They just say "you can also make weapons" without actually specifying what to do.[/QUOTE] Weapons aren't different from hats, except with weapons there's probably a few more things you have to skin, like shotgun pumps or magazines or whatever. Jigglebones are simply said bones, but they're made jiggly in the .QC. [editline]2nd August 2011[/editline] [media]http://www.youtube.com/watch?v=PetJWfisYBo[/media]
[QUOTE=GFreeman515;31478021]Ugh, ok which part did you find to be dumb? Was it "prolly" was it "you'ed" was it "abit" or did you just disagree with what I suggested and found it to be generally dumb. I'll go back and change something if you want. -edit- We really cant go anywhere with out drama.[/QUOTE]he didn't make that.
[QUOTE=Recurracy;31482890]Weapons aren't different from hats, except with weapons there's probably a few more things you have to skin, like shotgun pumps or magazines or whatever. Jigglebones are simply said bones, but they're made jiggly in the .QC. [editline]2nd August 2011[/editline] [/QUOTE] Alright so more researching has told me that you don't need v_models and w_models anymore, just c_models. My final question is how do I import weapon models into blender? I'd like to have a reference while modeling my weapon.
[QUOTE=Trofflesby;31482930]Alright so more researching has told me that you don't need v_models and w_models anymore, just c_models. My final question is how do I import weapon models into blender? I'd like to have a reference while modeling my weapon.[/QUOTE] Just like how you would import hat models. Decompile the model and import the smd file. Also some weapons are still stuck in v_models and w_models, for example the SMG or the Sniper rifle still use v_models. The pistol has a c_model for its viewmodel, but still uses worldmodels.
Just thought that I'd say; For my attempt at getting back into modeling, I'm going to make this. [img]http://fc05.deviantart.net/fs7/i/2005/190/0/f/Barnyard_Blaster_by_pinkertonFX.jpg[/img] It was too damn adorable to pass up. Flaregun?
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