• Emporium 43 - 2012 Apocalypse Edition
    5,000 replies, posted
well the player textures i got right here on facepunch [url]www.facepunch.com/threads/1066631[/url] the liberty launcher is part of a pack of improvments to that whole set the creator posted on tf2mods.net, though i had a physics issue with it before so it might not be worth it as for the dispenser, i just realized all it changes is the pill bottles and grenades in the tray. its buried somewhere on gamebanana oh also i use motion blur, that could have something to do with it
Motion blur makes everything look like blurry shit. I don't think it's that.
Has anyone made Deadshot's eyepiece for the Sniper? Because I swear I've seen it done in some capacity before. [IMG]http://www.fearnet.com/eol_images/Entire_Site/2011818/Arkham-City-Deadshot-Close-Up-2.jpg[/IMG]
[QUOTE=Venezuelan;34124359][URL="http://cloud.steampowered.com/ugc/631861724293501502/A9C0B138CE18B1F9355BA1FDD9B6E647584B43ED/"]Today I discovered that Gerre's mask looks great with the Head Warmer[/URL][/QUOTE] Are you using a modded lightwarp?
[QUOTE=Detroit Matt;34126238]Are you using a modded lightwarp?[/QUOTE] cinematic lightwarp. it's on gamebanana.
Does anyone have a link to the Spy design brief or any spy related material, I'm trying to concept some things out and can't get any ideas down.
[QUOTE=Corndog Ninja;34124966]Done for tonight! [IMG]http://i.imgur.com/bnlrO.png[/IMG] Need to fix up the texture and learn how to compile with teamcolors. Also how to rig. [SUB][SUB][SUB][SUB]clovernoodle [SUB]add me on Steam [SUB]and I'll revenue share 1% with you or something[/SUB][/SUB][/SUB][/SUB][/SUB][/SUB][/QUOTE] Needs Mel Gibson voice clips to make it complete.
Chinese New Year is coming up, guys. You know what that means. [img]http://dl.dropbox.com/u/7835823/shaolin2.jpg[/img]
[QUOTE=kenshin6;34121424]Added my own air filter to this so it can just replace the pyro's default head. And it has 2 styles, wooooooooo. [IMG]http://img.photobucket.com/albums/v730/emrfish6/fd_v2-1_p1.jpg[/IMG][/QUOTE] i KNEW i had seen this somewhere (similar not exactly, the collar just made me think it) [url]http://steamcommunity.com/sharedfiles/filedetails/?id=1829[/url]
[QUOTE=Nidhogg;34126630]Chinese New Year is coming up, guys. You know what that means. [img]http://dl.dropbox.com/u/7835823/shaolin2.jpg[/img][/QUOTE] I don't know what this means.
[QUOTE=HyperTails;34126680]I don't know what this means.[/QUOTE] [thumb]http://dl.dropbox.com/u/7835823/shotgunw.jpg[/thumb] [thumb]http://dl.dropbox.com/u/7835823/shaolin2.jpg[/thumb] I guess this is one of the many reasons why you shouldn't procrastinate on your work so much. Everyone forgets after a couple of Emporiums.
[QUOTE=Nidhogg;34126707][thumb]http://dl.dropbox.com/u/7835823/shotgunw.jpg[/thumb][/QUOTE] That thing is partially wrapped in fabric straps. Everything that is partially wrapped in fabric straps is awesome. Ergo, that is awesome. (The dragon engraving and hanzi'd shells help, too. Slightly)
[QUOTE=boomsta_;34121186][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=6214"][IMG]http://cloud.steampowered.com/ugc/596958827195502076/4922525C4076431E0B4946DD98CE3E5FD74DF850/[/IMG][/URL] Rate it up please :D[/QUOTE] Gonna wait and see how Ayesdyef's turns out.
[QUOTE=HyperTails;34126680]I don't know what this means.[/QUOTE] i know exectly
[QUOTE=Zebus;34118189]AAAAAAAAAAAAAAAH Don't do it ever![/QUOTE] [QUOTE=Petachepas;34117834]If you use Blender, the "Edgesplit" modifier[/QUOTE] I know I'm a few pages late, but I want to point out that one of you is thinking of the wrong thing. I think Zebus is thinking of turbo-smooth. Which is for breaking quads down into smaller quads and smooths out corners. Which can be used to great effect if you know what you're doing. Petachepas, you're thinking of what would be smoothing groups in Max or Maya. Which is required so that model doesn't turn into a blobby mess. I hope this clears things up, Totenkreuz.
[video=youtube;DXr0fEJJ_2U]http://www.youtube.com/watch?v=DXr0fEJJ_2U[/video]
Coincidentally, I taught Petachepas and Totenkruez both to use Edgesplit. Toten didn't listen :( Also, I'm extremely tired right now, so uh, I might not be thinking straight, but before I go to school, do you guys have any feedback on this or is it ready for texturing? [img]http://i.imgur.com/Pl1sZ.png[/img] i miss royzo :(
I have a question. Would a contraption of homemade explosives strapped to the Demoman's back be an excessively tasteless weapon? I don't think so, considering there's already a [URL="http://wiki.teamfortress.com/wiki/Soldier#Taunt_Attack"]suicide bombing kill taunt[/URL] in the game, but I figured it would be a good idea to ask your opinions before drawing an idea sketch.
Sounds fine to me.
[QUOTE=Eeshton;34127564]Coincidentally, I taught Petachepas and Totenkruez both to use Edgesplit. Toten didn't listen :( Also, I'm extremely tired right now, so uh, I might not be thinking straight, but before I go to school, do you guys have any feedback on this or is it ready for texturing? [img]http://i.imgur.com/Pl1sZ.png[/img] i miss royzo :([/QUOTE] not bad, but I have a few criticisms. The cracks on the two handles look pretty good, but on the rear block and front shield look too wide to make sense - thicker objects tend to chip instead of split like you have modelled. The tube bulges near the rear, which looks odd. The exhaust dosn't seem to be attached in any way, maybe make the join thicker to show some overlapping material
[QUOTE=Nidhogg;34126630]Chinese New Year is coming up, guys. You know what that means. [IMG]http://dl.dropbox.com/u/7835823/shaolin2.jpg[/IMG][/QUOTE] Well, shit. Does this mean I need to stop working on mine? :suicide:
[QUOTE=Nidhogg;34126630]Chinese New Year is coming up, guys. You know what that means.[/QUOTE] Soldier's Chinese New Year Rocket Launcher? :v:
sorry to ask but is the possible for someone to make a better looking version of the master sword for the eyelander? and im not talking about the twilight princess version. im talking about skyward sword version this [url]http://www.zeldawiki.org/images/c/c8/File-Master_Sword_%28Skyward_Sword%29.png[/url]
Ok, time to throw some more ideas out there to see if anything sticks. You know the drill; I'm happily surprised and sufficiently grateful if someone wants to model something I come up with, but I'm not disappointed if no one does. First, a Demoman shield that better matches the Pain Train and Ullapool Caber. I suppose I could have just taken a picture of a manhole cover from GIS, but I'm a man of dedication who will not spare any effort! (Also, I didn't think of it until after the pic was made and scanned) [IMG]http://img43.imageshack.us/img43/7127/pedestprot.png[/IMG] Secondly, as I got one 'seems fine' and no objections, here are the homemade explosives. [IMG]http://img683.imageshack.us/img683/9224/scottishsubtlety.png[/IMG]
Oh man. I love the smiley face taped on. I wanna see that come to life.
[QUOTE=uzikus;34112945]Could someone recolor sticky bombs so they'd look like those from the shop? [IMG]http://store.valvesoftware.com/product_images/main_images/mainBLU.png[/IMG][IMG]http://store.valvesoftware.com/product_images/main_images/mainRED2.png[/IMG][/QUOTE] [IMG]http://img4.hostingpics.net/pics/972117Untitled2.png[/IMG] Y/N ?
Looking for an advanced texturer, needs to be a LOTR fan and have knowledge of bumpmaps.
I just noticed that the Nanobalaclava's LODs are a little screwed up. The hat gets noticeably blocky (and clips with spy's head) just a couple of meters away. [IMG]http://dl.dropbox.com/u/36213193/Blockyclava.jpg[/IMG] Could one of you talented gentlemen possibly try to fix this?
why are the stuffed stickies those weird colors anyway?
[QUOTE=NassimO PotatO;34129047][IMG]http://img4.hostingpics.net/pics/972117Untitled2.png[/IMG] Y/N ?[/QUOTE] Those are really cool.
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