• TF2 Mod Emporium XLI
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[QUOTE=KRosen;33171587]hey guys have been workin on this Ironsight Launcher a bit more and i think im finished with it the only problem i can see happening now is it being too dark, but what do you guys think? [IMG]http://i40.tinypic.com/2n67w9s.png[/IMG] also, whoever said to make the trigger and trigger guard thicker, FANTASTIC IDEA, im reallly really glad you gave it, because i think it makes it look much better. any last minute feedback for this one? :v: edit: heres an in game pic [IMG]http://i44.tinypic.com/16b0gnm.png[/IMG] thanks again. edit again: also since i know someone is going to say it needs more brush stroke, i did do some but either you cant see it because im doing it wrong or the lighting is too dark[/QUOTE] more texture less base colors.
[QUOTE=Jalcober;33171665]more texture less base colors.[/QUOTE] heh im pretty nooby, could you by any chance be more specific/explain what you mean? i THINK you mean use less flat gray and more brush strokes so it has texture rather than looks smooth, but i tried and think im failing at it :v: [IMG]http://i39.tinypic.com/2mhfp8g.png[/IMG] this is what it looks like in hlmv but you cant really see that in either of those screenshots. am i doing it wrong? thanks again, appreciate it.
[QUOTE=Pigyman;33171414]Well, here it is. I've tested it a lot, so I can safely say that it's not completely broken. [url=http://dl.dropbox.com/u/42602993/Paintzilla.exe][img]http://dl.dropbox.com/u/42602993/Pictures/paintzilla_promo.png[/img][/url] It requires [url=http://msdn.microsoft.com/en-us/netframework/aa569263].NET 4[/url] to run.[/QUOTE] For my own programmer's curiosity, is this little gem open-source?
[QUOTE=KRosen;33171753]heh im pretty nooby, could you by any chance be more specific/explain what you mean? i THINK you mean use less flat gray and more brush strokes so it has texture rather than looks smooth, but i tried and think im failing at it :v: [IMG]http://i39.tinypic.com/2mhfp8g.png[/IMG] this is what it looks like in hlmv but you cant really see that in either of those screenshots. am i doing it wrong? thanks again, appreciate it.[/QUOTE] You need big, visible brushstrokes. Imagine you were literally painting the weapon.
[QUOTE=KRosen;33171587]hey guys have been workin on this Ironsight Launcher a bit more and i think im finished with it the only problem i can see happening now is it being too dark, but what do you guys think? [IMG]http://i40.tinypic.com/2n67w9s.png[/IMG] also, whoever said to make the trigger and trigger guard thicker, FANTASTIC IDEA, im reallly really glad you gave it, because i think it makes it look much better. any last minute feedback for this one? :v: edit: heres an in game pic [IMG]http://i44.tinypic.com/16b0gnm.png[/IMG] thanks again. edit again: also since i know someone is going to say it needs more brush stroke, i did do some but either you cant see it because im doing it wrong or the lighting is too dark[/QUOTE] Perhaps make it more like a slightly darker rocket launcher color. It conveys the feeling of metal better than what you currently have. In addition, something about the brass texture just doesn't seem right (other than the lack of detail), and I think the wood could use some desaturation.
[QUOTE=Roninsmastermix;33170205][IMG]http://farm7.static.flickr.com/6105/6322990445_c68b66a64b_b.jpg[/IMG] The Astro Nut?[/QUOTE] I don't know why but having it attached to the neck really cheapens the quality.
Well, well, well! I got my scanner to work again, so hopefully, I'll be able to post some concepts and actually try to contribute instead of simply giving critiques! Btw Krosen, that thing on the rear end of your rocket launcher looks out of place. I'd suggest to scrap it.
[QUOTE=The Luftwaffle;33171833]Perhaps make it more like a slightly darker rocket launcher color. It conveys the feeling of metal better than what you currently have. In addition, something about the brass texture just doesn't seem right (other than the lack of detail), and I think the wood could use some desaturation.[/QUOTE] do you think the brass needs scratches? i mean i looked at the brass beast for some inspiration with the coloring but, that feels bland too tbh.
[QUOTE=KRosen;33171753]heh im pretty nooby, could you by any chance be more specific/explain what you mean? i THINK you mean use less flat gray and more brush strokes so it has texture rather than looks smooth, but i tried and think im failing at it :v: [IMG]http://i39.tinypic.com/2mhfp8g.png[/IMG] this is what it looks like in hlmv but you cant really see that in either of those screenshots. am i doing it wrong? thanks again, appreciate it.[/QUOTE] Wait does it have an AO bake?
[QUOTE=Jalcober;33172004]Wait does it have an AO bake?[/QUOTE] mm.... see it does, but, i might be doing it wrong hehe.... heres what my texture looks like (scaled down) [IMG]http://i39.tinypic.com/5u0g95.png[/IMG] hmm... i have a very very sinking feeling im doin it wrong. :rolleyes:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=3730][img]http://cloud.steampowered.com/ugc/631855947410599643/997DF6DC4727E4E6C9DC588D2627A9E97F26670C/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3730]My Deadly Darling[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3729][img]http://cloud.steampowered.com/ugc/631855947410573507/ECFC5B0C9219DB28A169DFEAF2565C103B55E191/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3729]A Smashing Success[/url] Both are part of the "Spytech Pack".
I like that Paintzilla thing, pretty neat! [img]http://i.imgur.com/MuZw9.png[/img] Here, have some paints I came up with or something.
[QUOTE=Pilk;33171218]This sounds like a pretty cool idea. Can I be a maybe until we know more?[/QUOTE] Put yourself down as going, as that list is more of a "I'm interested about going" list. aka you can drop out later, as no details have layed out yet. Also I really do like the responce this has gained, that 1 cat might actually have been right.
[QUOTE=Pie_Tony;33154203]Right then, I am asking this question just out of pure curiousity of a conversation I had last night. (a.k.a 9/10 cats know this won't happen) All you Contributers/Community weapon owners: Rate Agree if you would be able and willing to go to Seattle to visit PAX and Valve sometime in the future as part of a group trip of sorts that could be summed up as: "A group of people who have no idea who each other are besides the fact that they love valve go on a trip to 'merrika" All you Non-Contributers, Rate Winner if you would be interested in watching a documentry-esque video on youtube of the adventures of that group.[/QUOTE] I'll be sure to bring my [sp]non-existant :([/sp] dragon costume. If I go at all
Paintzilla works great but there's a bit of a font issue with the releases. [img]http://filesmelt.com/dl/TRLEChippers_colours.png[/img]
[QUOTE=KRosen;33172089]mm.... see it does, but, i might be doing it wrong hehe.... heres what my texture looks like (scaled down) [IMG]http://i39.tinypic.com/5u0g95.png[/IMG] hmm... i have a very very sinking feeling im doin it wrong. :rolleyes:[/QUOTE] hmm it seems that it is done right but it seems thats the ao bake layer is very opaque and also the texture could use some more square brush strokes and scratches.
[img]http://screensnapr.com/e/TaqELx.png[/img] Get a haircut, Hippie
[QUOTE=Jalcober;33172629]hmm it seems that it is done right but it seems thats the ao bake layer is very opaque and also the texture could use some more square brush strokes and scratches.[/QUOTE] i think its because i cheat and just use max's output texture as the end one :frown: ill try to find out how to do it the right way to see if that makes it better. thanks a lot man, you've been great help.
[QUOTE=Detroit Matt;33171775]For my own programmer's curiosity, is this little gem open-source?[/QUOTE] Hm, hadn't thought about that. I decided against obfuscating it, so you could always decompile it, but I guess I can upload the code. [editline]7th November 2011[/editline] [QUOTE=TRLEChippers;33172578]Paintzilla works great but there's a bit of a font issue with the releases. [img]http://filesmelt.com/dl/TRLEChippers_colours.png[/img][/QUOTE] again with long names what IS it with you guys and LONG NAMES [sp]Let me see what I can do about that.[/sp]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=3731][img]http://dl.dropbox.com/u/6993235/emporium/Nukethemoon.jpg[/img][/url] You vote for it, Napy will make a mod link to replace whatever needleguns there are.
[QUOTE=Pie_Tony;33172814][url=http://steamcommunity.com/sharedfiles/filedetails/?id=3731][img]http://dl.dropbox.com/u/6993235/emporium/Nukethemoon.jpg[/img][/url] You vote for it, Napy will make a mod link to replace whatever needleguns there are.[/QUOTE] I voted now where's my syringe gun replacement
I think I fixed the long names issue. [img]http://dl.dropbox.com/u/42602993/Pictures/longnames.png[/img] Updated version: [url=http://dl.dropbox.com/u/42602993/Paintzilla.exe][img]http://dl.dropbox.com/u/42602993/Pictures/paintzilla_promo.png[/img][/url]
[QUOTE=Pie_Tony;33172814][url=http://steamcommunity.com/sharedfiles/filedetails/?id=3731][img]http://dl.dropbox.com/u/6993235/emporium/Nukethemoon.jpg[/img][/url] You vote for it, Napy will make a mod link to replace whatever needleguns there are.[/QUOTE] If Valve adds it, they're gonna give it the default syringes.
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/139033ef/139033ef.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6398a118/6398a118.png[/img] Just need some wires and it'll be done !
[QUOTE=Inspecter;33173102]If Valve adds it, they're gonna give it the default syringes.[/QUOTE] A MAN CAN DREAM ;_;
[QUOTE=Pigyman;33173040]I think I fixed the long names issue. [img]http://dl.dropbox.com/u/42602993/Pictures/longnames.png[/img] Updated version: [url=http://dl.dropbox.com/u/42602993/Paintzilla.exe][img]http://dl.dropbox.com/u/42602993/Pictures/paintzilla_promo.png[/img][/url][/QUOTE] One more thing: You should make it ask if you want to save when you close the program if you have made changes since your last save.
[QUOTE=NapyDaWise;33173106][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/139033ef/139033ef.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6398a118/6398a118.png[/img] Just need some wires and it'll be done ![/QUOTE] polycount?
[QUOTE=Jalcober;33173598]polycount?[/QUOTE]No, this is Facepunch.
[QUOTE=NapyDaWise;33173106][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/139033ef/139033ef.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6398a118/6398a118.png[/img] Just need some wires and it'll be done ![/QUOTE] hey honey bun thas a nice li'l ol' medigun you got right there it'd be a shame if it didn't have a texturer y'know, i can texture things things like nice li'l ol' mediguns honey bun
[QUOTE=Void Skull;33173654]hey honey bun thas a nice li'l ol' medigun you got right there it'd be a shame if it didn't have a texturer y'know, i can texture things things like nice li'l ol' mediguns honey bun[/QUOTE] Back off my pack, BOYO.
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