• TF2 Mod Emporium XLI
    24,336 replies, posted
[QUOTE=Bryceanater;33454055]That's so dumb.[/QUOTE] You know, it's a bit redundant to vote it dumb, and then post simply saying, "That's so dumb."
can I have a costume made of me? [sp]maybe if I say I'm famous enough in the community it'll happen[/sp]
[QUOTE=ned_ballad;33454139]can I have a costume made of me? [sp]maybe if I say I'm famous enough in the community it'll happen[/sp][/QUOTE] Yeah well, we'll use your avatar to get some ideas for items for you. OH! LOOK! Those items are already in the game! [T]http://wiki.teamfortress.com/w/images/d/d8/Engineer.png[/T]
[QUOTE=Justnobody;33454090]You know, it's a bit redundant to vote it dumb, and then post simply saying, "That's so dumb."[/QUOTE] Because it really is dumb. I mean we have enough things like the deus ex update with ridiculous items. We don't need anymore of that stuff especially people from the valve office. They wanna do something special for themselves they can make their own stuff like they did for notch.
Wow that's a lot of dumbs in a short amount if time. To be honest, I really made up most of those in order to justify dressing up as Mr. Royzo. We all want to dress up as Mr. Royzo.
[QUOTE=Justnobody;33454250]Wow that's a lot of dumbs in a short amount if time. To be honest, I really made up most of those in order to justify dressing up as Mr. Royzo. We all want to dress up as Mr. Royzo.[/QUOTE] Last Breath, hexed Whiskered Gentlman, Gibus. There, problem solved.
[QUOTE=Justnobody;33454090]You know, it's a bit redundant to vote it dumb, and then post simply saying, "That's so dumb."[/QUOTE] I agree.
[QUOTE=Justnobody;33454250]Wow that's a lot of dumbs in a short amount if time. To be honest, I really made up most of those in order to justify dressing up as Mr. Royzo. We all want to dress up as Mr. Royzo.[/QUOTE] Then I would say settle for this. [img]http://dl.dropbox.com/u/2372797/Royro.png[/img]
[QUOTE=Demon!;33454323]Last Breath, hexed Whiskered Gentlman, Gibus. There, problem solved.[/QUOTE] But can he dream? CAN HE? Also, we really need an all class top hat. Not just for sick Mr. Royzo fetishes, but for fanciness.
[QUOTE=lilguy;33454336]I agree.[/QUOTE] That was funny.
[QUOTE=Deodorant;33454367]That was funny.[/QUOTE] I disagree.
[QUOTE=Bryceanater;33454384]I disagree.[/QUOTE] Zing.
More messed up faces. But its coming along. (Need to smooth out the lollipop lens's though.) (heck, everything needs more smoothing.) [img_thumb]http://i.imgur.com/S5Bnv.png[/img_thumb]
[img]http://dl.dropbox.com/u/4081470/peecicles.png[/img] Got some vmt settings which I don't [i]hate[/i]... Now I need to get some LOD's going, which should be pretty simples.
Just started making a Salvation Army bucket for Soldier: [img]http://i.imgur.com/1LhGr.png[/img] Unfortunately it doesn't look very intimidating without a texture. [img]http://i.imgur.com/36eG9.png[/img]
a while ago i heard the 1800 team skins were going to be released what happened to those?
Is this good? [img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/69d54030/69d54030.png[/img]
[QUOTE=Luigi30;33454477]Just started making a Salvation Army bucket for Soldier: [img]http://i.imgur.com/1LhGr.png[/img] Unfortunately it doesn't look very intimidating without a texture. [img]http://i.imgur.com/36eG9.png[/img][/QUOTE] Shiny
Is there anything I am doing directly wrong? Both of my textures are loading but it wont switch at all between the two. I have cleared the registry's for the files and re done the qc,smd,vmts and vtfs 3 times. Here is my qc. [QUOTE]$cd "C:/Users/Quinnjdq/Desktop/Tf2/ocarina" $modelname "player/items/engineer/teddy_roosebelt.mdl" $model "body" "ocarina.smd" $cdmaterials "models/player/items/engineer/" $cdmaterials "" $texturegroup skinfamilies { { "models/player/items/engineer/redflute.vmt" } { "blueflute.vmt" } } $hboxset "default" // Model uses material "redflute.vmt" // Model uses material "blueflute.vmt" $sequence ref "idle" fps 30.00 [/QUOTE]
[QUOTE=Quinnjdq;33454718]Is there anything I am doing directly wrong? Both of my textures are loading but it wont switch at all between the two. I have cleared the registry's for the files and re done the qc,smd,vmts and vtfs 3 times. Here is my qc.[/QUOTE] Wont switch in HLMV, or in-game? As long as it switches in-game, you're fine.
[b]FUCK[/b] [h2]YES[/h2] [img_thumb]http://i.imgur.com/vgjfg.png[/img_thumb] Shoes are only a mockup but I wanted to make sure it'd work the way I wanted them to before I got too far into the model. Rigging should hopefully be easy in the end!
I was taking screenshots for spark and the power whent out. Not sure if my needlehammer psd survived ;_; It also took me 2 hours to realize i could access the internet on iphone ._.
[QUOTE=Demon!;33454842]Wont switch in HLMV, or in-game? As long as it switches in-game, you're fine.[/QUOTE] It seems now that the whole file corrupted it's self. [IMG]http://media.tumblr.com/tumblr_lkwt0kejrb1qdi5bd.gif[/IMG] I will re do this mod when I have more patience.
[QUOTE=Justnobody;33454250]Wow that's a lot of dumbs in a short amount if time. To be honest, I really made up most of those in order to justify dressing up as Mr. Royzo. We all want to dress up as Mr. Royzo.[/QUOTE] We already did make a royzo head replacement for fosters facade Also, i want badgerpig items :v:
Take that you stupid faces. [img_thumb]http://i.imgur.com/2jvyg.png[/img_thumb]
Guy's I half done with my qc for the ice axe [quote] $cd "C:/Users/Tim/Desktop/Tf2 Models/iceaxe" $modelname "models/weapons/c_models/c_croc_knife/c_croc_knife.mdl $model "body" "iceaxe.smd" $cdmaterials "models/player/items/sniper/" $cdmaterials "" [/quote] What's missing ?
[QUOTE=Hatley;33452234]Requiescat in Pace, odds of the damn icons ever being released.[/QUOTE] I take offense to that, specifically because I just pushed an update to Ath for TF2B tonight! [release]The writing part of my brain has taken a vacation due to me being sick this week. If it was here it'd tell you about how AWESOME these icons are in a style that is TOTALLY NOT LIKE THE TF2 BLOG POST ABOUT THE SUMMER SALE! ICONS MODIFIED: - Crit-a-Cola - Force a' Nature - Bonk! Atomic Punch - Mad Milk - Shorstop - Lugermorph - Gym Rat (hair's no longer very very dark) - Soviet Stitch-Up (legs removed) - Triboniphorous Tyrannus - Bonk Helmet (what the christ was up with the size of the last one) - Specter's Spectacles ICONS ADDED: - AC:R Cowl - Dr. Whoa - AC:R Switchblade - Atomizer - Solemn Vow - Conscientous Objector (LARGE ICON ADDED) - Soda Popper - Winger - Reggaelator - Conjurer's Cowl - Samur-Eye - Sultan's Ceremonial - Purity Fist - Flair! - Couvre Corner - Cremator's Conscience - Lo-Fi Longwave - MONOCULOUS! (for real, I swear) - The Demoman Halloween items - Top Notch (like you'll ever see it) - Hero's Tail - Sign of the Wolf's School - Costa Nostra Cap - Lucky No. 42 - Tam o' Shanter - Rogue's Col Roule - War Head - Point and Shoot - Proof of Purchase (LARGE ICON ADDED) - Large Luchadore (LARGE ICON ADDED)[/release] Go [url=http://tf2b.com/itemlist.php]here[/url] to see the changes. I also spent today fudging about with VTF options to see if I could get icons to look less lossy. The result was this: [img]http://dl.dropbox.com/u/8974580/2011-11-26_00002.jpg[/img] (Ignore the JPG artifacting, this was pulled from Steam screenshots) The Rocket Launcher and Market Gardener icons were saved as BGRA8888, Shugo's old Shotgun icon is saved with DXT5. I think this looks [B][U]miles[/U][/B] better.
[QUOTE=GetGrenade;33448374][img]http://i.imgur.com/7dGJN.jpg[/img][/QUOTE] Boop [img]http://dl.dropbox.com/u/26976530/2/sworddemo.png[/img]
[QUOTE=Totenkreuz;33455439]Guy's I half done with my qc for the ice axe What's missing ?[/QUOTE] Other then the texture? I cant see anything. And ive never done a weapon before, but is there supposed to be a "/sniper/" in there somewhere? Or is the bushwhacka in all class or something?
[QUOTE=Ragnar Homsar;33455474]I take offense to that, specifically because I just pushed an update to Ath for TF2B tonight! [release]The writing part of my brain has taken a vacation due to me being sick this week. If it was here it'd tell you about how AWESOME these icons are in a style that is TOTALLY NOT LIKE THE TF2 BLOG POST ABOUT THE SUMMER SALE! ICONS MODIFIED: - Crit-a-Cola - Force a' Nature - Bonk! Atomic Punch - Mad Milk - Shorstop - Lugermorph - Gym Rat (hair's no longer very very dark) - Soviet Stitch-Up (legs removed) - Triboniphorous Tyrannus - Bonk Helmet (what the christ was up with the size of the last one) - Specter's Spectacles ICONS ADDED: - AC:R Cowl - Dr. Whoa - AC:R Switchblade - Atomizer - Solemn Vow - Conscientous Objector (LARGE ICON ADDED) - Soda Popper - Winger - Reggaelator - Conjurer's Cowl - Samur-Eye - Sultan's Ceremonial - Purity Fist - Flair! - Couvre Corner - Cremator's Conscience - Lo-Fi Longwave - MONOCULOUS! (for real, I swear) - The Demoman Halloween items - Top Notch (like you'll ever see it) - Hero's Tail - Sign of the Wolf's School - Costa Nostra Cap - Lucky No. 42 - Tam o' Shanter - Rogue's Col Roule - War Head - Point and Shoot - Proof of Purchase (LARGE ICON ADDED) - Large Luchadore (LARGE ICON ADDED)[/release] Go [url=http://tf2b.com/itemlist.php]here[/url] to see the changes. I also spent today fudging about with VTF options to see if I could get icons to look less lossy. The result was this: [img]http://dl.dropbox.com/u/8974580/2011-11-26_00002.jpg[/img] (Ignore the JPG artifacting, this was pulled from Steam screenshots) The Rocket Launcher and Market Gardener icons were saved as BGRA8888, Shugo's old Shotgun icon is saved with DXT5. I think this looks [B][U]miles[/U][/B] better.[/QUOTE] It's also miles BIGGER. Leave everything compressed properly, with DXT5.
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