• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
[QUOTE=Constructor;34513033][IMG]http://dl.dropbox.com/u/40395733/STICKY.png[/IMG] How do i make this more interesting? Supposed to telescope-y for custom animations and shit. Still missing the crank thing.[/QUOTE] The telescoping pipe draws my association towards... ... ..Marine navigation! Roll with that theme. I'm not saying you should make it a complete theme park piracy style item, but flirt with that aesthetic in a subtle, hipstery way. Add brass details to the metal parts and make the wood polished, possibly with some neat normal map carvings. Furthermore, if you're going to make the handle in the flowy-grip friendly shape that it looks like you will, add similar shapes to other parts of the gun for the sake of balance. An ornate, curvy ironsight, for example. Also also furthermore also, I really think you should add a second grip. Even if it's not visible in first person view, I think it would bug most mod-users to see enemy Demomen gripping the air. It will also drastically improve the odds of actually getting the item into the game.
[QUOTE=theharribokid;34513892][URL="http://www.gamebanana.com/tf2/skins/93483"][img]http://ranger.gamebanana.com/img/ss/srends/thm_93483a.jpg[/img][/URL] Link to the screwdriver[/QUOTE] [QUOTE=light dasher;34513268]You think that's tiny? You should've seen when it was being put together... Now, may I request a Sonic Screwdriver Spy Knife replacement?[/QUOTE] Not to look a gift horse in the mouth...but I'm pretty sure I said Spy Knife Replacement, and then showed a picture of the exact Screwdriver... Bah, it'll do for now I guess...
Remember how I suggested a Egypt Update? Maybe a museum update instead, with the update being like NotLU, with a section of the museum opening each day, with Egyptian stuff being in one section
[QUOTE=light dasher;34515184]Not to look a gift horse in the mouth...but I'm pretty sure I said Spy Knife Replacement, and then showed a picture of the exact Screwdriver... Bah, it'll do for now I guess...[/QUOTE] What sense does that make though. It's not used to kill people.
[QUOTE=Jacen;34515627]What sense does that make though. It's not used to kill people.[/QUOTE] he probably wants it because Dr. Whoa
[QUOTE=Venezuelan;34516124]he probably wants it because Dr. Whoa[/QUOTE] Well, yeah. A Sonic Screwdriver with the Dr. Whoa and the Familiar Fez sound pretty awesome!
[QUOTE=Constructor;34513033][IMG]http://dl.dropbox.com/u/40395733/STICKY.png[/IMG] How do i make this more interesting? Supposed to telescope-y for custom animations and shit. Still missing the crank thing.[/QUOTE] Reminds me of [media]http://www.youtube.com/watch?v=Xbt30UnzRWw[/media] [editline]2nd February 2012[/editline] I say stick it. Stick it good.
[QUOTE=light dasher;34515184]Not to look a gift horse in the mouth...but I'm pretty sure I said Spy Knife Replacement, and then showed a picture of the exact Screwdriver... Bah, it'll do for now I guess...[/QUOTE] [url]http://tf2mods.net/mod.php?id=143[/url]
[QUOTE=Deity Link;34513330]You mean Dr.Who's sonic screwdriver? I'm sure someone here is as excited as me to think about making it, plus have the time to make it, which I haven't. Sorry :| But if I say I don't have the time, it's for a good reason: [img]http://dl.dropbox.com/u/33846352/gg.jpg[/img] I'll tweak the AO a bit and add a smooth phong before releasing it. Oh yeah btw, it's the Iron Branch from Dota 2. It has a jigglebone, and it's my first time making two weapon models in one day! [img]http://www.dota2wiki.com/images/e/eb/Iron_Branch.png[/img][/QUOTE] I was reminded by the recent adventure time episode.
Hello, first time posting on Facepunch ever. I hope I leave a nice impression :) This thread in specific has really inspired me to get into modeling and texturing in TF2. I hope that someday soon I'll be as good as most of the regulars here. Anyways, I'm currently working on a very basic hat for the heavy. [IMG]http://i.imgur.com/6A6CN.png[/IMG] It's a generic fedora tilted on its side. Nothing too big, but I think it looks good enough to complete. I'm also trying to make a visor/earcaps hat ala [URL="http://static.gigwise.com/gallery/1167740_megadeth-killing.jpg"]Vic Rattlehead[/URL]
[QUOTE=SchnookieFace;34516665] [IMG]http://i.imgur.com/6A6CN.png[/IMG] [/QUOTE] My personal opinion the top looks a bit like a swollen nipple. it needs sharper fold and curve to it. [del]This right here, you see this. This is how you do a page king, speak about nipples.[/del]
[QUOTE=Eeshton;34514655]Does anyone want to texture a pack of mine? It's Aztec themed, for the demoman. My texturer I had bailed on me, and Blahzholten never wants to do mine.[/QUOTE] And an hour later, a conquistador helmet is released for the Demoman. :V
#2 and #3 of my ongoing "Dota 2 -> TF2" Project. [url=http://files.gamebanana.com/skins/manta.zip][img]http://dl.dropbox.com/u/33846352/promomanta.png[/img][/url] [url=http://files.gamebanana.com/skins/gg.zip][img]http://dl.dropbox.com/u/33846352/promogg.png[/img][/url] GOD I'M TIRED. I'll refine them for the workshop during the weekend. Feel free to test them in the meantime, AND MAKE SURE you watch their corresponding movies :3 [url=http://www.youtube.com/watch?v=h3P_v86-kss]the Manta Style[/url] [url=http://www.youtube.com/watch?v=1qfjmU1Q-fw]the Iron Branch[/url] [QUOTE=Ducksink;34516507]I was reminded by the recent adventure time episode.[/QUOTE] Great, a new series to discover °3°
[QUOTE=Eeshton;34517208]And an hour later, a conquistador helmet is released for the Demoman. :V[/QUOTE] soldier and the texture is shit
agfahg, how did i mess that up, not only is the texture shit, but the model's not exactly good: [img]http://media.steampowered.com/apps/440/icons/morion_large.6cb521e93b728d7333985a107da2e1d18972b86a.png[/img] I'm pretty sure a better helmet has been released.
[IMG]http://i.imm.io/fKTy.png[/IMG] What's your opinions on the new promos? I think they look pretty ok.
[URL="http://www.facepunch.com/threads/1160795/2"]Update discussion thataway[/URL]
You do? You're wrong The Allclass one looks AWFUL. The Soldier one looks good, but for all the wrong reasons.
[QUOTE=Eeshton;34517568]agfahg, how did i mess that up, not only is the texture shit, but the model's not exactly good: [img]http://media.steampowered.com/apps/440/icons/morion_large.6cb521e93b728d7333985a107da2e1d18972b86a.png[/img] I'm pretty sure a better helmet has been released.[/QUOTE] could probably look good with a better texture
they all look terrible
it seems they're accepting contributor's fixes for their items pretty quickly now though. Which is a nice part of the last few updates.
Does anyone here enjoy UV-unwrapping? Want to unwrap something for me?
[img]http://dl.dropbox.com/u/25314517/rugby_blue.jpg[/img] Ended up redoing the stitching completely following Neo's suggestion in the last emporium. Took absolutely ages but feel like it's a big improvement, so cheers for the great critique mate. Gettin close to wrapping this guy up i think.
[QUOTE=Deity Link;34513330]You mean Dr.Who's sonic screwdriver? [/QUOTE] His name is the doctor The name of the show is Doctor Who Jesus christ [editline]2nd February 2012[/editline] [QUOTE=Rcksta;34514640]White rabbit[/QUOTE] hhhhhhnnnngg Jeferson Airplane
[IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/10b8c90a.png[/IMG] [IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/993c04bf.png[/IMG] conquistador helmet bump and phong masks
[QUOTE=Venezuelan;34518160][IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/10b8c90a.png[/IMG] [IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/993c04bf.png[/IMG] conquistador helmet bump and phong masks[/QUOTE] Man that's fantastic. It makes my work look good. (Even though I still have no bumbmaps.)
[QUOTE=Eeshton;34517568]agfahg, how did i mess that up, not only is the texture shit, but the model's not exactly good: [img]http://media.steampowered.com/apps/440/icons/morion_large.6cb521e93b728d7333985a107da2e1d18972b86a.png[/img] I'm pretty sure a better helmet has been released.[/QUOTE] At least I didn't decide to do a conquistador helmet like the pinned pilot cap I'm working on was originally going to be. [QUOTE=Venezuelan;34518160][IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/10b8c90a.png[/IMG] [IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/993c04bf.png[/IMG] conquistador helmet bump and phong masks[/QUOTE] That is such a terrible unwrap even by my standards.
[QUOTE=Deity Link;34517416]#2 and #3 of my ongoing "Dota 2 -> TF2" Project. GOD I'M TIRED. I'll refine them for the workshop during the weekend. Feel free to test them in the meantime, AND MAKE SURE you watch their corresponding movies :3 [url=http://www.youtube.com/watch?v=h3P_v86-kss]the Manta Style[/url] [url=http://www.youtube.com/watch?v=1qfjmU1Q-fw]the Iron Branch[/url][/QUOTE] Are you doing just store items, or are you going to port some of the heroes' weapons as well? Like Sven's sword, or Axe's axe.
[QUOTE=A_Guardian;34518184]Man that's fantastic. It makes my work look good. (Even though I still have no bumbmaps.)[/QUOTE] you're joking right
Oh wait, I have a ton of money now. Does anyone want to UV unwrap my model for money?
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