• TF2 General chat and everything that isn't TF2 - May
    10,001 replies, posted
[QUOTE=Pocket Medic;35793368]It's hugely necessary on KotH and A/D. On CTF it's only a tad important, and on CPs it's [I]mildly[/I] important in that it means that the normally slow-spawning losers will just respawn and recap the point, leaving the game in a nearly endless tug-o'-war.[/QUOTE] What about Payload Race?
I managed to sell the Big Country. 4 hats left for getting a Merc's Pride Scarf.
[QUOTE=Dan*;35793300]But dying to bullshit is that much more infuriating when you cant respawn.[/QUOTE] What this guy said. I'm here to play a game, not sit and watch OTHER people play games. I mean yeah I know that drives home the "Play better, lol" point, but, sometimes shit happens, and when that shit happens I prefer just respawning in a few seconds rather than waiting for 5 minutes. Watching everyone else have fun. From a competitive standpoint, Arena has its purpose, but I'm not that competitive :v:
[QUOTE=Black;35793392]What about Payload Race?[/QUOTE] According to wiki the only advantage you get is having you team's cart pushed slightly forward from it's starting position in the next round. The respawn time is still important because the terminus is very close by the enemy's spawn point.
[QUOTE=Black;35793392]What about Payload Race?[/QUOTE] PLR is only partly necessary. In virtually all non-stage 3 maps/sections, the cap for each team is at the enemy team spawn. Having insta-spawn makes it harder to cap it without a full-on assault, but as the cart moves itself forward in overtime it's sort of counteracted. This does mean, however, that in most games you'll have to wait an entire round just to advance one stage in the event of an at least decent defence.
3 left to get my objetive.
Reposting now that i have returned from tests [url]http://tf2r.com/knjgs4j.html[/url] somehow i think i might get a meh rank
[QUOTE=Dan*;35793300]But dying to bullshit is that much more infuriating when you cant respawn.[/QUOTE] That's why I said with the right people. And preferable on a server with crits off. Sure if you play on a random crits server with people who play as engineer, pyro or heavy then it's no fun. Each team also should have the same amount of medics or else the team with the medic has basicly won already.
[url]http://tf2r.com/kkyggh4.html[/url] public. You guys get a private charmers chapeau raffle once I get it off the alt it's on.
meanwhile_at_valve.jpeg [img]http://niggaupload.com/images/FtvaJ.jpg[/img]
Aaaand I'm home. Still need that Backscratcher, Pocket?
[QUOTE=Mellowbloom;35793701]Aaaand I'm home. Still need that Backscratcher, Pocket?[/QUOTE] I found a trade of a strange Backscratcher for 1 reclaimed, so I'll be trading with them once they get online.
[t]http://niggaupload.com/images/Tw0GO.jpg[/t] Fucking joy
[QUOTE=J-RcZ;35793751][t]http://niggaupload.com/images/Tw0GO.jpg[/t] Fucking joy[/QUOTE] Best team composition ever
[QUOTE=J-RcZ;35793751][t]http://niggaupload.com/images/Tw0GO.jpg[/t] Fucking joy[/QUOTE] [i]It's beginning to look a lot like Dustbowl Sentries everywhere[/i]
[QUOTE=J-RcZ;35793751][t]http://niggaupload.com/images/Tw0GO.jpg[/t] Fucking joy[/QUOTE] You know what they say about Dustbowl.
[QUOTE=Demon!;35793767]You know what they say about Dustbowl.[/QUOTE] Big sentries. Big sappers.
I was gonna go with "Don't play on Dustbowl," but okay.
Look what I got some minutes ago: [IMG]http://i47.tinypic.com/iyltlf.jpg[/IMG]
[QUOTE=J-RcZ;35793751][t]http://niggaupload.com/images/Tw0GO.jpg[/t] Fucking joy[/QUOTE] Rad McCool's hell?
[QUOTE=Demon!;35793767]You know what they say about Dustbowl.[/QUOTE] It's a fun map?
I officially give up trying to learn Blender. That program is about as user friendly as SkyNet.
I need a Heavy hat.....
[QUOTE=J-RcZ;35793861]I need a Heavy hat.....[/QUOTE] Good to know [editline]2nd May 2012[/editline] Bald Heavies are such a rare sight these days
[QUOTE=Grimhound;35793855]I officially give up trying to learn Blender. That program is about as user friendly as SkyNet.[/QUOTE] I'm tryin to get into it also. It just takes practise and dedication.
[QUOTE=Demon!;35793767]You know what they say about Dustbowl.[/QUOTE] [img]http://i.cubeupload.com/WcrqJp.png[/img] It's filled with cool people doing cool things? [editline]beans[/editline] We still lost twice in a row, though.
Why can I see the seams on your Engineer's texture? [QUOTE=Grimhound;35793855]I officially give up trying to learn Blender. That program is about as user friendly as SkyNet.[/QUOTE] It can be very frustrating at times, but I've grown accustomed to using it after so long. You really need to just keep using it.
I will never understand why rockets have falloff.
[QUOTE=Demon!;35793911] I can be very frustrating at times, [/QUOTE] Quite
Oh hiya. And I'm off to get a Physics book, later.
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