• TF2 Mod Emporium 46
    10,004 replies, posted
look on the bright side, model-wise styles are now acceptable for cosmetics.
[QUOTE=Venezuelan;35816693]look on the bright side, model-wise styles are now acceptable for cosmetics.[/QUOTE] I've been making multi model styles for everything so far. (But no lods as I am a fail monger.) Now my items will surely get in! (That's how it works. Right?) Whoa whoa whoa. The fruit shot is green on blu. Now it is a good-ish hat.
[QUOTE=Demon!;35816523]Yeah, item creator kind of got screwed on that, I can't think of any cosmetic that's been community contributed which has been craftable with a specific recipe right when it was added.[/QUOTE] Any item that was part of a set when it was released would be craftable if a weapon was part of the set
I wish this had been finished and released. [img]http://i750.photobucket.com/albums/xx144/skeeps/Pyro_Comp.jpg[/img]
Now that the pan uses the allclass melee animations, would anyone like me to hex the Circular Circlesaw for it, sounds and all? EDIT: I'll add some selfillum while I'm at it.
[QUOTE=-=NARH=-;35817143]Now that the pan uses the allclass melee animations, would anyone like me to hex the Circular Circlesaw for it, sounds and all? EDIT: I'll add some selfillum while I'm at it.[/QUOTE] That would be fantastic! Sorry for being an extremely slow modder but the v2 will be out 1 month to a year from now. So get excited for that, or don't. Don't is the much more intelligent choice.
[QUOTE=Quinnjdq;35817474]That would be fantastic! Sorry for being an extremely slow modder but the v2 will be out 1 month to a year from now. So get excited for that, or don't. Don't is the much more intelligent choice.[/QUOTE] Can we do both?
[url=http://dl.dropbox.com/u/37749778/Releases/Circular%20Circlesaw%20for%20Frying%20Pan.rar][img]http://dl.dropbox.com/u/37749778/Releases/CircularCirclesawForFryingPanPromo.png[/img][/url]
[QUOTE=A_Guardian;35817501]Can we do both?[/QUOTE] You could but I have no guaranty that the result will be pleasant.
anyone here know what I would need to put in dxsupport.cfg to get my model viewer on the highest settings? I'm using a AMD Radeon HD 6410D card. it doesnt seem to work with any of the AMD cards in the CFG. I've also tried manualy adding it under the "Unknown" section of dxsupport.cfg
[QUOTE=ned_ballad;35816829]Any item that was part of a set when it was released would be craftable if a weapon was part of the set[/QUOTE] Full list: [quote] Bonk Boy Jumper's Jeepcap Fancy Dress Uniform Armored Authority Sultan's Ceremonial Desert Marauder Cosa Nostra Cap Made Man Buccaneer's Bicorne A Whiff of the Old Brimstone Big Elfin Deal Bootie Time Fruit Shoot[/quote] Mann Conomy set hats didn't have a recipe until they were met with backlash. Australian Christmas 2011 hats don't have the recipe because they were not included in the sets (although they are purchasable in bundles with their respective weapons from the Mann Co. Store). Capo's Capper has 100% of the revenue going to Valve due to its stark likeness to the Fancy Fedora's mesh and texture, as such, I did not include it in the list.
[QUOTE=Psychopath12;35818258]Capo's Capper has 100% of the revenue going to Valve due to its stark likeness to the Fancy Fedora's mesh and texture, as such, I did not include it in the list.[/QUOTE] Wait, really? [editline].[/editline] isn't the creator like 12, i didn't think he was able to receive any revenue
[QUOTE=DatHarry;35818635]Wait, really?[/QUOTE] You weren't around much during the Uber Update, were you? It was exactly 10 emporiums ago if you want to check :v:
[QUOTE=Psychopath12;35818661]You weren't around much during the Uber Update, were you? It was exactly 10 emporiums ago if you want to check :v:[/QUOTE] I was more referring to the fact that he was receiving any revenue at all. I would have thought he was too young to earn any money.
[QUOTE=Psychopath12;35818661]You weren't around much during the Uber Update, were you? It was exactly 10 emporiums ago if you want to check :v:[/QUOTE] I was, but can you go into detail anyway ?
I was looking around DeviantArt for some art to add to the media section when I found this. Is this the work of someone here on the forum? [img]http://fc03.deviantart.net/fs70/f/2012/123/a/f/steam_buckle_work_in_progress_by_ryu_gi-d4ydmqp.jpg[/img]
[QUOTE=Totenkreuz;35818719]I was, but can you go into detail anyway ?[/QUOTE] Hat get submitted Valve notice hat is modified Fancy Fedora Item gets added on the condition that the money goes to Valve because they made the item in the first place If that's not accurate, then I dunno what is true (considering that I extrapolated the information from the creator's posts). I'm done, storytime is over. Back to models, texture, and drama.
Welp, least the kid gets a few self mades.
[QUOTE=Psychopath12;35818744]Hat get submitted Valve notice hat is modified Fancy Fedora Item gets added on the condition that the money goes to Valve because they made the item in the first place If that's not accurate, then I dunno what is true (considering that I extrapolated the information from the creator's posts). I'm done, storytime is over. Back to models, texture, and drama.[/QUOTE] You know, we haven't had any drama for a good few pages. [I]cough[/I]
[QUOTE=Quinnjdq;35818841]You know, we haven't had any drama for a good few pages. [I]cough[/I][/QUOTE] You're a faggot. [highlight](User was banned for this post ("flame" - UberMensch))[/highlight]
[QUOTE=Joyful Mystery;35818723]I was looking around DeviantArt for some art to add to the media section when I found this. Is this the work of someone here on the forum? [img]http://fc03.deviantart.net/fs70/f/2012/123/a/f/steam_buckle_work_in_progress_by_ryu_gi-d4ydmqp.jpg[/img][/QUOTE] Speaking of dA, someone has been messaging me on it about my Bionicle items, despite having never posted about them there. v:v:v (speaking of those, they're on hold indefinitely unless someone wants to UV and texture the ones that are completed model-wise)
[QUOTE=Totenkreuz;35818861]You're a faggot.[/QUOTE] ;~;
[QUOTE=Totenkreuz;35818861]You're a faggot.[/QUOTE] Whoa whoa, uncalled for.
[QUOTE=Demon!;35819214]Whoa whoa, uncalled for.[/QUOTE] Joke Your head.
[img]http://i.imgur.com/hkHyA.png[/img] here is some 'sexy' medic hair, hoping sparkwire can uv/texture it
Is compiling and decompiling projectiles pretty much the same as doing so with weapons and hats?
[QUOTE=Totenkreuz;35818861] [highlight](User was banned for this post ("flame" - UberMensch))[/highlight][/QUOTE] :v:
[QUOTE=A_Guardian;35816019]This is what they considered to be the best option for include-able items? [thumb]http://wiki.teamfortress.com/w/images/2/24/Fruit_Shoot.png[/thumb] Come on valve. If you are gonna add a billion hats, at least make sure that some of them are good. (I am baised as so many awesome hats/misc/weapons have been passed by for lunch boxes and an apple, and a bad conquistador helmet, etc....)[/QUOTE] It looks like someone's first model with valve's arrow jammed through it. It's not even stylized a bit, it's just an enormous apple. There's...there's really no excuse for picking this thing.
[QUOTE=Joyful Mystery;35818723]I was looking around DeviantArt for some art to add to the media section when I found this. Is this the work of someone here on the forum? [img]http://fc03.deviantart.net/fs70/f/2012/123/a/f/steam_buckle_work_in_progress_by_ryu_gi-d4ydmqp.jpg[/img][/QUOTE] A....Belt Buckle?
[QUOTE=Totenkreuz;35818861]You're a faggot. [highlight](User was banned for this post ("flame" - UberMensch))[/highlight][/QUOTE] Oh god what have I done? I am sorry, Toten ;~;.
Sorry, you need to Log In to post a reply to this thread.