• TF2 Mod Emporium 46
    10,004 replies, posted
[QUOTE=pogothemunty;35402646][img]http://i44.tinypic.com/34nfmdh.png[/img] Names, people. You know what to do.[/QUOTE] I didn't notice that there was a new emporium until now oh god am I too late? Technician's Fisheyes Optimum Optics Thoughtful Reflection Portable Sun Annihilators Gah, I'm terrible at non-alliterative names. Laborer's Lenses Gadgeteer's Goggles Specs of the South Proletarian's Properly Pitched Pupil Protectors
Milkshape Modeling Redisign Madness [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/woo.jpg[/IMG] [url]http://www.livestream.com/insaneicide[/url]
Here's a new cruddy concept sketch if anyone's interested. [IMG]http://i.imm.io/kXGG.png[/IMG]
Oh boy, more concepts from me. Since the Lumberjack hat got in, but not the giant chainsaw that came with the hat. But... What if we make... [IMG]http://i44.tinypic.com/sn002r.png[/IMG] A hybrid of the minigun and the chainsaw.
[img]http://dl.dropbox.com/u/57186256/WIPs/needlegun.png[/img] Decided to start making a needlegun, which I had designed earlier.
[QUOTE=Fillmore;35410256]Oh boy, more concepts from me. Since the Lumberjack hat got in, but not the giant chainsaw that came with the hat. But... What if we make... [IMG]http://i44.tinypic.com/sn002r.png[/IMG] A hybrid of the minigun and the chainsaw.[/QUOTE] Ya, this could work
[QUOTE=Pikmin Master;35408957]Quinn said that when Lexar and him made it it was never rigged, what you see is just a ref photo.[/QUOTE] I suggested to them that they drop the arm bands and the 2 and try to just submit it as spacey looking armor for Demoman it's generic looking space armor, and you could make mass effect Demoman and stuff with it
[QUOTE=ZombiPlastiClok;35408399]Oh thank the Winged Dragon of Ra, it's time for another Millenium Item! This time, it's the Millenium Ring: [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/ring2.jpg[/IMG] [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/Ring1.jpg[/IMG] It's on the Heavy's left hip, so it can even be used with the Sandvich Safe[/QUOTE] I came. too bad it wont be added.
[QUOTE=Fillmore;35410256]Oh boy, more concepts from me. Since the Lumberjack hat got in, but not the giant chainsaw that came with the hat. But... What if we make... [IMG]http://i44.tinypic.com/sn002r.png[/IMG] A hybrid of the minigun and the chainsaw.[/QUOTE] I would make this, but nah. I have other stuff to do. [editline]3rd April 2012[/editline] [QUOTE=psyke;35404017][img]http://dl.dropbox.com/u/25325795/Untitled-1.png[/img] [i]Brassy[/i][/QUOTE] [IMG]http://facepunch.com/fp/emoot/flashfap.gif[/IMG]
[img]http://i.imgur.com/3Kmn6.png[/img]
[QUOTE=NapyDaWise;35410964][img]http://i.imgur.com/3Kmn6.png[/img][/QUOTE] that's far too much clutter for my liking, idk maybe it's a all makes sense with the dr. character this set is meant to be referencing
[QUOTE=Constructor;35410544]I would make this, but nah. I have other stuff to do. [editline]3rd April 2012[/editline] [IMG]http://facepunch.com/fp/emoot/flashfap.gif[/IMG][/QUOTE] Your "other things to do" is to wank over nice looking globes?
[t]http://dl.dropbox.com/u/40395733/goggles.png[/t] [editline]3rd April 2012[/editline] [editline]3rd April 2012[/editline] [QUOTE=Erfly;35411187]Your "other things to do" is to wank over nice looking globes?[/QUOTE] No, i wank over the textures on my globe.
[QUOTE=theharribokid;35411179]that's far too much clutter for my liking, idk maybe it's a all makes sense with the dr. character this set is meant to be referencing[/QUOTE] It's Pie_Tony's design, i don't know if it reference something or not
@those Engie goggles A Reflective Perspective
[t]http://dl.dropbox.com/u/40395733/meedec.png[/t]
[IMG]http://wiki.teamfortress.com/w/images/2/2d/Backpack_Ricochest.png[/IMG] i will make it properly if i get enough votes. with the help of quin. (although he did say that he disliked texturing futuristic stuff) agree = make it properly and release mod disagree = it was good for april fools, i don't think it should go any further
[QUOTE=Lexar;35411282]disagree = it was good for april fools, i don't think it should go any further[/QUOTE] There's nothing wrong with making an april fools joke into a proper mod so long as it doesn't actually get ingame. If you don't submit it to the workshop, then those who don't want april fools in their game simply have to ignore it. I know this is a bad argument, but unlike numerous other things that i'm not going to mention, the Ricochet chest actually kinda fits the game.
[QUOTE=Constructor;35411256][t]http://dl.dropbox.com/u/40395733/meedec.png[/t][/QUOTE] i can texture those too if you like :y
[QUOTE=AlfieSR;35411340]There's nothing wrong with making an april fools joke into a proper mod so long as it doesn't actually get ingame. If you don't submit it to the workshop, then those who don't want april fools in their game simply have to ignore it. I know this is a bad argument, but unlike numerous other things that i'm not going to mention, the Ricochet chest actually kinda fits the game.[/QUOTE] does anyone actually want me and quin to workshop it?
[QUOTE=Lexar;35411282][IMG]http://wiki.teamfortress.com/w/images/2/2d/Backpack_Ricochest.png[/IMG] i will make it properly if i get enough votes. with the help of quin. (although he did say that he disliked texturing futuristic stuff) agree = make it properly and release mod disagree = it was good for april fools, i don't think it should go any further[/QUOTE] Please do it,that would be the best item ever
[QUOTE=psyke;35411383]i can texture those too if you like :y[/QUOTE] I'm afraid BANG was faster.
[QUOTE=Lexar;35411431]does anyone actually want me and quin to workshop it?[/QUOTE] I do :x
[QUOTE=Lexar;35411431]does anyone actually want me and quin to workshop it?[/QUOTE] I do, but it does kinda throw out the option of ignoring it if someone doesn't like it.
aright, i wanted some input before i figure out a way to finish this adequately, i tried to add the PPSH to the c_hands for the sniper and looked for the smg animations (even though it was a longshot) and actually found some animations....... for some sort of side loading smg... when i saw these, i instantly wanted to see if i could re-model the PPSH to fit with these and here is the result (hecates current texture for the default smg ppsh replacement with the new model with no new uv's) after a LONG time getting the custom rig to work [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/PPSH_idea.jpg[/IMG] and in case you wanted to see the PPSH before i made this radical change with hecates texture applied, see the images below [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/render.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/render2.jpg[/IMG]
ok guys, need some help here =(, what bones to i rig it to? the fore arm the upper arm make the 2 tubes and shoulder pad move properly on any animation... i just don't know what the chest plate needs to be rigged to, ive rigged it to the spines, to the grenades(should doing both spine and nades work?) im kinda at a loss here if anyone can help me pls.
[QUOTE=Sexy Robot;35406078][IMG]http://puu.sh/nEQE[/IMG] 20 minutes.[/QUOTE] Lovely.
Reposting this here because it seems like it wasn't added to the promo. [URL=http://www.gamebanana.com/tf2/skins/116089][IMG]http://i.imgur.com/84eRn.png[/IMG][/URL]
[QUOTE=Insaneicide;35412001]aright, i wanted some input before i figure out a way to finish this adequately, i tried to add the PPSH to the c_hands for the sniper and looked for the smg animations (even though it was a longshot) and actually found some animations....... for some sort of side loading smg... when i saw these, i instantly wanted to see if i could re-model the PPSH to fit with these and here is the result (hecates current texture for the default smg ppsh replacement with the new model with no new uv's) after a LONG time getting the custom rig to work [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/PPSH_idea.jpg[/IMG] and in case you wanted to see the PPSH before i made this radical change with hecates texture applied, see the images below [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/render.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/render2.jpg[/IMG][/QUOTE] Mind showing us how it looks with the STEN gun animations?
[QUOTE=Blitz n' Barrag;35412511]Mind showing us how it looks with the STEN gun animations?[/QUOTE] There are no thirdperson sten gun animations yet.
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