• TF2 Mod Emporium 46
    10,004 replies, posted
[t]http://dl.dropbox.com/u/40395733/hudda.png[/t]
[QUOTE=Blitz n' Barrag;35412511]Mind showing us how it looks with the STEN gun animations?[/QUOTE] i can show ya with the first person ones since there isnt any third person ones, just lemme get a video made uploaded and itll be set
[t]http://dl.dropbox.com/u/40395733/hudda2.png[/t]
All set here... kinda wish i could crop the video... stupid wegame... [media]http://www.youtube.com/watch?v=1Y5eTAjXkZc[/media] after i adjust the light in 1:20 i do another fire test to show the shell eject port window will move while firing, its just a test though.
That looks quite amazing
[img]http://dl.dropbox.com/u/25325795/53t.png[/img]
So I've just watched a SHITTON of 3DS Max tutorials, and I'm ready to make something. Problem is I have no goddamn clue what to make fuq
I need jigglebone help. [editline]3rd April 2012[/editline] [QUOTE=Constructor;35413082]I need jigglebone help.[/QUOTE] nevar mind
[QUOTE=psyke;35412940][img]http://dl.dropbox.com/u/25325795/53t.png[/img][/QUOTE] How bad is the clipping in the viewmodel?
[QUOTE=theharribokid;35413142]How bad is the clipping in the viewmodel?[/QUOTE] not bad, saxxy anim
[QUOTE=NapyDaWise;35411222]It's Pie_Tony's design, i don't know if it reference something or not[/QUOTE] the only reference is the button, which will be big and red. do ya'll think it would look better without the pills bottle/needles?
On that globe, Australia better be gigantic.
[url=http://dl.dropbox.com/u/70633396/Realm%20of%20the%20mad%20hats.rar][img]http://i.imgur.com/I9u3U.png[/img][/url] Figured I better post this again since I seem to have fixed it... If not, then balls to it. Moving on... [QUOTE=Erfly;35413306]On that globe, Australia better be gigantic.[/QUOTE] And the UK too. (I dont care what they say you will make our country actually visible on there and like it)
[QUOTE=darkshield;35413344][url=http://dl.dropbox.com/u/70633396/Realm%20of%20the%20mad%20hats.rar][img]http://i.imgur.com/I9u3U.png[/img][/url] Figured I better post this again since I seem to have fixed it... If not, then balls to it. Moving on... And the UK too. (I dont care what they say you will make our country actually visible on there and like it)[/QUOTE] Well, the UK isn't as popular as Australia in Mann's Land.
psyke y u no online in steam
[QUOTE=Erfly;35413359]Well, the UK isn't as popular as Australia in Mann's Land.[/QUOTE] Well at least WE have.... Uh... TEA! [I]Yeah...Tea..[/I]
[QUOTE=darkshield;35413396]Well at least WE have.... Uh... TEA! [I]Yeah...Tea..[/I][/QUOTE] Yes, we do have tea, but not Mann Co, and Valve's australian fetish.
[QUOTE=theharribokid;35413142]How bad is the clipping in the viewmodel?[/QUOTE] it's not the view model you should be worried about Engineer has no world Saxxy animation, he'll hold it like a wrench
[QUOTE=Erfly;35413423]Yes, we do have tea, but not Mann Co, and Valve's australian fetish.[/QUOTE] Well.. You got me beat there. (But seriously, please actually make the UK visible. They always make us seem so tiny with things like this.)
I just realized we didn't make new mod promos for this Emporium
[QUOTE=Blitz n' Barrag;35413473]I just realized we didn't make new mod promos for this Emporium[/QUOTE] We're using these for now on. Also, I'm probably going to be asking ALOT of questions about 3DS Max, so bear with me. How do I open the Parameters box again?
[QUOTE=Blitz n' Barrag;35413473]I just realized we didn't make new mod promos for this Emporium[/QUOTE] If it ain't broke, don't fix it. [IMG]http://www.reactionface.info/sites/default/files/images/1311266215427.jpg[/IMG]
[QUOTE=Fillmore;35410256] [IMG]http://i44.tinypic.com/sn002r.png[/IMG] [/QUOTE] So, do we have anyone who'd like to take a try at this? Or do I need to download 3ds max again, try it for 5 minutes, get frustrated and delete it again?
Well, damn, what am I gonna do with this then [url]http://dl.dropbox.com/u/32006613/emporium_render.png[/url] I was planning on tweaking it some more and then using it if I ever host an emporium, but if we're gonna be using the same ones from now on I might as well scrap it :suicide:
[QUOTE=lemonade1950;35413886]Well, damn, what am I gonna do with this then [url]http://dl.dropbox.com/u/32006613/emporium_render.png[/url] I was planning on tweaking it some more and then using it if I ever host an emporium, but if we're gonna be using the same ones from now on I might as well scrap it :suicide:[/QUOTE] that'd be an thread header, not a mod promo
[QUOTE=blaholtzen;35413936]that'd be an thread header, not a mod promo[/QUOTE] That's what I meant. I misunderstood what Nate said, like a derp. Someone buy me plane tickets to anywhere nice because I need a vacation. On a side note, are we using the same or similar headers too?
ok april is here. time to work again on tf2. Goal now is to make something with someone else other than folks who i've worked with before. Open to ideas. 1 item at a time. no sets. cosmetics preferred but weapons are welcome too. Note to psyke and tony: i'm still working with you guys. Just want to shake things up.
Working on a dispenser inspired metal pack for Engie. I would dream it'd be a passive secondary that slowly restores metal. Anyway, yes the left side will have an ammo belt just like actual dispensers, but is there anything else I should add ? [IMG]http://i.imgur.com/KxMXs.png[/IMG]
[QUOTE=Roninsmastermix;35414005]ok april is here. time to work again on tf2. Goal now is to make something with someone else other than folks who i've worked with before. Open to ideas. 1 item at a time. no sets. cosmetics preferred but weapons are welcome too. Note to psyke and tony: i'm still working with you guys. Just want to shake things up.[/QUOTE] Have you ever made a medieval weapon? Saxxy Animations using Heavy Mace/Great Sword Heavy has so many medieval helmets and stuff, but he lacks a large sword or large club like weapon. He really needs an iconic medieval weapon to fit with all his medieval hats With a more cartoony and large head [img]http://plutonius.aibrean.com/images/models/Mace.JPG[/img]
[QUOTE=Roninsmastermix;35414005]ok april is here. time to work again on tf2. Goal now is to make something with someone else other than folks who i've worked with before. Open to ideas. 1 item at a time. no sets. cosmetics preferred but weapons are welcome too. Note to psyke and tony: i'm still working with you guys. Just want to shake things up.[/QUOTE] [IMG]http://img560.imageshack.us/img560/9543/scutlery.png[/IMG]
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