• TF2 Emporium 53: 1112e m̶e̶s̶s̶e̶d̶ ̶u̶p̶ edition
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[QUOTE=Bazkip;39883380]Fixing those black spots should at least be doable without having to remake the texture though, no?[/QUOTE]It's just a smoothing error that I'm currently fixing. Edit: Should be fixed now and it even got a new cut off image in the promo
[QUOTE=Omolong;39883291]The texture had to be made from the world model texture, so it is unfortunately low quality. I'm sure that it could be easily fixed by someone with skills in this, though.[/QUOTE] why is it labeled high quality then
For those interested, the Partisan has been updated with animation fixes and a replacement for the stock SMG. Unfortunately, it doesn't look like I'll be able to make a Thousand-Yarder replacement for the stock rifle. I wasted a whole day faffing around with decompiling, recompiling, editing, and all sorts of other nonsense, only for the sniper rifle viewmodel to have constant issues with orientation and animation offsets. I'm at the end of my wits and patience, so unless someone takes a stab at it, it'll only replace the other rifle c_models.
[QUOTE=Sparkwire;39883638]why is it labeled high quality then[/QUOTE] because of the difference it makes for the Scottish Resistance, Sticky Jumper, and the Sticky Launcher's world model
[QUOTE=Venezuelan;39871383]I have an idea, a bag on demo's back that contains a metal detector and a couple of red flags which also subtly changes his crotch smiley with the one from minesweeper with the sunglasses[/QUOTE] I'm sorry but I disagree. The crotch smiley should be the dead one you get when you lose. It'd make more sense if the Demo killed someone and showed him a crotch dead-smiley than a living sunglasses one.
[QUOTE=Game Zombie;39883721]because of the difference it makes for the Scottish Resistance, Sticky Jumper, and the Sticky Launcher's world model[/QUOTE] can you show a picture for the jumper
[QUOTE=Hell-met;39883752]can you show a picture for the jumper[/QUOTE] [thumb]https://dl.dropbox.com/u/31115055/TF2/Images/Sticky_Jumper_MV.png[/thumb] Apparently I also broke the festive lights in the view so that'll hopefully be fixed some time soon.
[QUOTE=Game Zombie;39882911][url=https://dl.dropbox.com/u/31115055/TF2/Sticky_launchers.rar][img]https://dl.dropbox.com/u/31115055/TF2/sticky_launcher_promo.png[/img][/url] I probably broke something so let me know if you notice any problems.[/QUOTE] Are you going to get to fixing the engie's arms in that team colored gloves fix?
[QUOTE=Tyrranis;39883730]I'm sorry but I disagree. The crotch smiley should be the dead one you get when you lose. It'd make more sense if the Demo killed someone and showed him a crotch dead-smiley than a living sunglasses one.[/QUOTE] But a) the demoman won, he is the minesweeper the smiley represents and b) the sunglasses one is far more iconic
[IMG]http://i.imgur.com/kRbAHb4.png[/IMG]
[QUOTE=Venezuelan;39884095]But a) the demoman won, he is the minesweeper the smiley represents and b) the sunglasses one is far more iconic[/QUOTE] I suppose that does make sense. Besides, you could always make it two different styles. EDIT: Pageking, I'll update this with a progress report on those ballistic glasses I'm working on later. Don't have access to the file on the computer I'm on right now. EDIT 2: Having some issues with Blender at the moment. Can't quite get the texture onto the model.
So, anyone will fix the Stylish Spy skin?
[QUOTE=Tiitaniume;39884780]So, anyone will fix the Stylish Spy skin?[/QUOTE] Might help if you described the problem better I couldn't understand personally
[url=https://www.dropbox.com/s/ssfhtsh39wh1onb/Spystyle2.rar][img]http://i.imgur.com/AQcaUjU.gif[/img][/url] This includes the playermodel with the textures and a simple zombie texture and a fix for the knife How do i make the promo less jaggy? -EDIT1- Added a fix for the knife
looking for crits on my models hele-hat: [IMG]http://puu.sh/2gl6p[/IMG] [url]http://p3d.in/IGm8F[/url] squid: [IMG]http://puu.sh/2gl8m[/IMG] [url]http://p3d.in/GiD9C[/url] for the squid, should i model the suction cups, or should i just texture them?
[QUOTE=Venezuelan;39884792]Might help if you described the problem better I couldn't understand personally[/QUOTE] So, what needs to be fixed with the skin: Random game crashing (dunno if other people have it, but when i have it installed, it crashes sometimes) Stock knife viewmodels Red tape recorder and enthusiast's timepiece using the normal Spy hands Tux and Power up canteen not placed correctly (Pretty sure Gintoki fixed those) [editline]12th March 2013[/editline] Oh yeah, and also floating badges.
[QUOTE=Tiitaniume;39885084]So, what needs to be fixed with the skin: Random game crashing (dunno if other people have it, but when i have it installed, it crashes sometimes) Stock knife viewmodels Red tape recorder and enthusiast's timepiece using the normal Spy hands Tux and Power up canteen not placed correctly (Pretty sure Gintoki fixed those) [editline]12th March 2013[/editline] Oh yeah, and also floating badges.[/QUOTE] Fixed the badges and mvm bone related bugs and i'm trying to fix the knife now
[QUOTE=GintokiSakata;39885140]Fixed the badges and mvm bone related bugs and i'm trying to fix the knife now[/QUOTE] Thank you so much Gintoki. You already fixed the Coatless medic which was my favorite medic skin, and now your fixing the Stylish Spy, my favorite spy skin. I just don't know how much times i have to say Thank you, keep up the good work.
[QUOTE=Tiitaniume;39885163]Thank you so much Gintoki. You already fixed the Coatless medic which was my favorite medic skin, and now your fixing the Stylish Spy, my favorite spy skin. I just don't know how much times i have to say Thank you, keep up the good work.[/QUOTE] Uhm would you mind posting a picture of how the knife normally looks in idle animation? (i want to see if the arms are suppose to look kinda thin) it might be my using viewmodel fov 70 though. -Edit- I added the knife fix to the rar so re-download
[QUOTE=GintokiSakata;39885222]Uhm would you mind posting a picture of how the knife normally looks in idle animation? (i want to see if the arms are suppose to look kinda thin) it might be my using viewmodel fov 70 though. -Edit- I added the knife fix to the rar so re-download[/QUOTE] Yeah, the spy's arm is pretty thin when holding the knife, i am using 70 FOV too. Did you also made the Spy's hand thicker? I cant test right now, cause i am at school.
[QUOTE=Tiitaniume;39885496]Yeah, the spy's arm is pretty thin when holding the knife, i am using 70 FOV too. Did you also made the Spy's hand thicker? I cant test right now, cause i am at school.[/QUOTE] No just fixed the animation bugging out [editline]12th March 2013[/editline] [url=https://www.dropbox.com/s/9au57ussxuzzlz0/Heavyglove.rar][img]http://i.imgur.com/koMoabw.gif[/img][/url] I re-uved the model so now you can have textured nails and no gloves (but the default T.I.P texture has clamp s , clamp t on and baked ao on the arms so it's not compatible)
[QUOTE=GintokiSakata;39885512]No just fixed the animation bugging out[/QUOTE] Ah ok. Thanks. Just curious, did you also fix the Red Tape recorder and the Enthusiast's timepiece viewmodels? They use the default Spy hands.
[QUOTE=Tiitaniume;39885623]Ah ok. Thanks. Just curious, did you also fix the Red Tape recorder and the Enthusiast's timepiece viewmodels? They use the default Spy hands.[/QUOTE] Not yet but that's on my to-do list
[QUOTE=GintokiSakata;39884866][url=https://www.dropbox.com/s/ssfhtsh39wh1onb/Spystyle2.rar][img]http://i.imgur.com/AQcaUjU.gif[/img][/url] This includes the playermodel with the textures and a simple zombie texture and a fix for the knife How do i make the promo less jaggy? -EDIT1- Added a fix for the knife[/QUOTE] This is the old model... Where's the new stylish spy version?
[QUOTE=Hecates;39886082]This is the old model... Where's the new stylish spy version?[/QUOTE] link to said model? please. I have no problem updating it but i need to download it first
[QUOTE=Inspecter;39883933]Are you going to get to fixing the engie's arms in that team colored gloves fix?[/QUOTE] Why? Whats wrong with it.
[QUOTE=bl8demast3r;39886230]Why? Whats wrong with it.[/QUOTE] His right arm is broken.
[IMG]http://i.imgur.com/0II2zBR.png[/IMG] Need to pick design for the Detonator (red one) and Scorch Shot (orange one) If I shouldn't use either then vote "Dumb" or "Dissagree"
[QUOTE=Blase005;39887118][IMG]http://i.imgur.com/0II2zBR.png[/IMG] Need to pick design for the Detonator (red one) and Scorch Shot (orange one) If I shouldn't use either then vote "Dumb" or "Dissagree"[/QUOTE] How about keeping the stripes from the default design , removing the pin and replacing it with a remote detonating device. (because "detonator" you know).
why should we even use this thread? the first posts of 52th emporium isnt even full
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