• Arms Race: Weapon Mod Competition
    1,098 replies, posted
[QUOTE=gigazelle;43662489] [sp]this is actually the device the tf2 pda is based on[/sp] [editline]24th January 2014[/editline] Not a bad model at all! I like it, but I honestly can't see it fitting into the TF2niverse. Phones didn't get that small and sleek until right around the turn of the century, which is what I think people are trying to say here. Cell phones in the TF2 era had to be carried around like briefcases, and when they managed to shrink them down to handheld size, they looked like this: The brick phone, it was literally the size of a brick. If you're looking to make it a watch replacement, either: - Make it NOT resemble a 90's cell phone, and more like a genuine spytech gadget - If your heart is set on making it a phone, make it a brick phone like you'd see with similar devices in the TF2 era[/QUOTE] Those brick phones are ugly as hell -_-
[QUOTE=gigazelle;43662489] Not a bad model at all! I like it, but I honestly can't see it fitting into the TF2niverse. Phones didn't get that small and sleek until right around the turn of the century, which is what I think people are trying to say here. Cell phones in the TF2 era had to be carried around like briefcases, and when they managed to shrink them down to handheld size, they looked like this: [t]http://4.bp.blogspot.com/_jAuY8daappg/TBuk8gE8p-I/AAAAAAAADlk/P_jqOI62ST8/s1600/old_cell_phone2.jpg[/t] The brick phone, it was literally the size of a brick. If you're looking to make it a watch replacement, either: - Make it NOT resemble a 90's cell phone, and more like a genuine spytech gadget - If your heart is set on making it a phone, make it a brick phone like you'd see with similar devices in the TF2 era[/QUOTE] i made a brick phone once as an allclass melee weapon and valve flagged it incompatible
Crosspost: [IMG]http://i.imgur.com/HdNIK9u.png[/IMG] Suggestions how to improve, or maybe someone want to make it ?
[QUOTE=Gadget | TF2M;43663747]You have too many colors. I would use grey for some parts (see below) so that the attention will be drawn more to the red liquids/glas stuff. I would be up for texturing but unfortunately I'm still busy with other items.[/QUOTE] I'll give that a shot, thanks. You may be in luck. Not sure if I'm going to have this to a point I'm happy with by the deadline. Still have the backpack as well.
Started on the melee of the steelworker pyro set, an old brass blowtorch: [IMG]http://puu.sh/6xCSF.jpg[/IMG][IMG]http://puu.sh/6xCWV.jpg[/IMG][IMG]http://puu.sh/6xCXY.jpg[/IMG] Just basecolours right now.
I wish the made it so the saxxy animations actually hold things properly and not at a funky angle. As well as giving the Engineer some proper saxxy animations instead of the shoe-horned ones we got.
Progress: [t]http://i.imgur.com/tMyyUcy.jpg[/t]
[QUOTE=MilesPyrower;43665987]Started on the melee of the steelworker pyro set, an old brass blowtorch: [IMG]http://puu.sh/6xCSF.jpg[/IMG][IMG]http://puu.sh/6xCWV.jpg[/IMG][IMG]http://puu.sh/6xCXY.jpg[/IMG] Just basecolours right now.[/QUOTE] Motherfuck, I wanted to do this idea. It looks awesome, though. Nice work
texture progress of the blowtorch: [IMG]http://puu.sh/6xMhi.jpg[/IMG][IMG]http://puu.sh/6xMmk.jpg[/IMG][IMG]http://puu.sh/6xMoy.jpg[/IMG][IMG]http://puu.sh/6xMwD.jpg[/IMG]
Maybe thumbnail those? Also the pyro looks quite menacing here.
[QUOTE=Mecha Pirate;43667455]Also the pyro looks quite menacing here.[/QUOTE] When it comes to Miles and his pyro stuff being creepy, you ain't seen shit yet, son.
Finish-io [t]http://manschitz.com/projects/tf2/preview_spitfire2.jpg[/t]
[QUOTE=TheJukebox;43663197]Base colors, I'm really slow at texturing. And I'm going to have to re-do the UV and AO... Still looking for someone to texture this! [IMG]http://puu.sh/6xiX1.png[/IMG][/QUOTE] I have a few suggestions for the color scheme 1. Get rid of the color diamond 2. Get rid of the color gauge 3. Make the handle grey (as TheJukebox suggested) 4. Make the canister cream spirit 5. Make the box cream spirit as well (not sure about this one, but I'm not a fan of the current red color on the box) Here's a paintover: [t]https://dl.dropboxusercontent.com/u/96692528/Paintover2.png[/t] [editline]25th January 2014[/editline] [QUOTE=GibbleMiester;43668351]Finish-io [t]http://manschitz.com/projects/tf2/preview_spitfire2.jpg[/t][/QUOTE] Probably should have ask this sooner, but why is their a buckshot on the pistol? It doesn't seem like it would be able to fire that kind of round. Regardless of the functionality though, I think the gun would look better without the buckshot and the buckshot holder.
[IMG]http://i.imgur.com/xq2chPl.png[/IMG] Bayonet grenade launcher. Suggestions appreciated! (it's taken btw)
[QUOTE=VernoGuy;43668762]I have a few suggestions for the color scheme 1. Get rid of the color diamond 2. Get rid of the color gauge 3. Make the handle grey (as TheJukebox suggested) 4. Make the canister cream spirit 5. Make the box cream spirit as well (not sure about this one, but I'm not a fan of the current red color on the box) [/QUOTE] Gonna make the hazard diamond smaller. I'm keeping the color gauge, it's one of my favorite parts of the gun. But I'll definitely do the cream spirit colors, wasn't a huge fan of the dark red either, but I wanted something team colored. Completely forgot about Cream Spirit.
[QUOTE=MilesPyrower;43665987]Started on the melee of the steelworker pyro set, an old brass blowtorch: [IMG]http://puu.sh/6xCXY.jpg[/IMG] Just basecolours right now.[/QUOTE] God damnit just when I thought this set couldn't get anymore glorious.
I dont even know anymore: [IMG]http://i.imgur.com/dKq0tLMl.png[/IMG]
[QUOTE=Bynine;43669108][T]http://i.imgur.com/xq2chPl.png[/T] Bayonet grenade launcher. Suggestions appreciated! (it's taken btw)[/QUOTE] I like the idea, but try to change up the barrel and forearm of the GL. Right now it just looks like stock with plaid and a knife.
[QUOTE=Bynine;43669108][IMG]http://i.imgur.com/xq2chPl.png[/IMG] Bayonet grenade launcher. Suggestions appreciated! (it's taken btw)[/QUOTE] The bayonet/blade should be off to one of the sides, since as it looks now, the pipe bombs would hit the blade as they launch.
[QUOTE=BrandoJack;43670018]The bayonet/blade should be off to one of the sides, since as it looks now, the pipe bombs would hit the blade as they launch.[/QUOTE] You could just lower it a bit, create a visual gap between the barrel and the bayonet. I wouldn't like it if the bayonet was offset.
[IMG]http://i.imgur.com/q85tEnD.png[/IMG] V2, changed handle
[QUOTE=Bynine;43673585]knifegun [/QUOTE] "Oi, you headlovin' camper, THIS is a knife!"
[QUOTE=TheJukebox;43669481]Gonna make the hazard diamond smaller. I'm keeping the color gauge, it's one of my favorite parts of the gun. But I'll definitely do the cream spirit colors, wasn't a huge fan of the dark red either, but I wanted something team colored. Completely forgot about Cream Spirit.[/QUOTE] In that case, I would suggest toning it down a bit; make it less colorful, less saturated, and smaller Also, I would suggest rotating it 90°, so it better relates to the motion of the medigun handle (the medic moves the handle right to left, but the gauge goes up to down.) Sorry about this, but here's another paint over: [t]https://dl.dropboxusercontent.com/u/96692528/paintover3.png[/t] I wouldn't do all three colors though, maybe just the "danger" color. Something like this: [t]http://img1.etsystatic.com/009/0/6694386/il_570xN.418600289_kzfh.jpg[/t] [editline]25th January 2014[/editline] [QUOTE=Bynine;43673585][IMG]http://i.imgur.com/y1J5e1T.png[/IMG] V2[/QUOTE] I think the stock might be too plaid.
the way the stock had plaid in a small area was better than full plaid.
Flames good or not? [IMG_thumb]http://manschitz.com/projects/tf2/preview_fullthrottle5.jpg[/IMG_thumb] [IMG_thumb]http://manschitz.com/projects/tf2/preview_fullthrottle6.jpg[/IMG_thumb]
[QUOTE=VernoGuy;43549308][IMG]https://dl.dropboxusercontent.com/u/96692528/Gun%20Cotest/Thumb%20Test2.png[/IMG] So Zing appears to be the winner, but just to be safe, I took some of the suggestions given and did a few more. And of course any feedback is appreciated.[/QUOTE] was this ever finished? [editline]26th January 2014[/editline] [t]https://dl.dropboxusercontent.com/u/47302011/SOURCE%20FILMMAKER/spitfire.png[/t] [URL="dl.dropbox.com/s/gtjzbyoyp14znxi/spitfire%20mods.zip"][IMG]http://i.imgur.com/iRMFw1N.png[/IMG][/URL] First entry done! Thanks to all who helped! Special thanks to UberMunchkin for the SFM pics. PS: The name has been changed to "The Buckshot Backup" because spitfire is taken already.
[QUOTE=Mecha Pirate;43673642]"Oi, you headlovin' camper, THIS is a knife!"[/QUOTE] Wait... now that I think about it... Why has there never been a melee shared specifically between demo, soldier, and sniper? All three of them seem to share a love of something to do with heads Soldier collects rotting heads on a fence-post, demo has a possession-induced unnatural desire for them, and sniper is... well... sniper. Or hell, even just a simple nod to it. I'm slightly surprised they haven't really gone very far with it, what with the comics making the Eyelander an actual character now. That'd be pretty interesting to see.
[T]http://i.imgur.com/qsGBkar.png[/T] Progress on Bynine's concept, feedback is appreciated.
[QUOTE=VernoGuy;43549308][IMG]https://dl.dropboxusercontent.com/u/96692528/Gun%20Cotest/Thumb%20Test2.png[/IMG] So Zing appears to be the winner, but just to be safe, I took some of the suggestions given and did a few more. And of course any feedback is appreciated.[/QUOTE] [QUOTE=dongalator;43678992]was this ever finished? [/QUOTE] Zing was the winner again so that will be the icon used. The next step is to come up with icons for 1st, 2nd, and 3rd place. Do these look good? [img]https://dl.dropboxusercontent.com/u/96692528/Gun%20Cotest/Thumb%20Test%20w.png[/img] Once everything is settled, I'll post the thumb template. [B]Edit:[/B] Based on this suggestion: [QUOTE=TheJukebox;43541220]Black bullet with white outlines, then bronze, silver, and gold bullets for 3rd, 2nd, and 1st place.[/QUOTE]
I think something more flashy for the winners would be cool, some small badge or burst of color. There are only 3 winners, yeah?
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