• TF2 Emporium 59:
    7,636 replies, posted
[QUOTE=TheRealFierce;45194092]Additionally you could make it look like that magazine Pyro's always trying to burn. [t]http://puu.sh/9yJmM/87702bc3e1.jpg[/t][t]http://puu.sh/9yJry/5473ab547b.jpg[/t] Maybe include a lighter too.[/QUOTE] i like to think engineer gave pyro a fireproof magazine to keep him occupied that's adorable
[QUOTE=Hogie bear;45188277]I approve of these time splitters 3 based cosmetics. Now all we need is the moosehead for the pyro from the haunted mansion, the vest of Cortez for the heavy, and the assassins hood for the sniper and I'll never change that loadout again.[/QUOTE] I plan on making one cosmetic based on each character from TS3, so look out in the future. [editline]23rd June 2014[/editline] [QUOTE=heinous;45189792]so, not a single one of us here is a lawyer who has what it takes to take them to court to stop them once and for all? i'm sure the uploading-your-stuff-on-their-site-to-grant-themselves-any-right wouldn't fly since the uploader obviously didn't create it. the key is to upload to another site earlier so you have proof on your part.[/QUOTE] my grandfather is a lawyer. I could talk to him about this.
Friend and I are going to do this soonish: [img]http://puu.sh/9H514.png[/img] Old Man Degroot
I'm looking at this jacket here, and I keep thinking that this would be better suited for winter. I also feel I've jumped ahead of myself. I havent done shirts like this before or much of anything close.
[QUOTE=Snood_1990;45194198][img]http://puu.sh/9H3Yx/19897bbef5.png[/img] Is that what you're meaning?[/QUOTE] yeah, that's the one. what models do i load to imitate the ones in-game? it's for a c_model flare gun, and i'd like some more variety in lighting than the itemtest map. edit nevermind, found it. it's just in the c_models folder and named c_pyro_arms. thanks for the heads up again. you guys aren't going to like [URL="http://gamebanana.com/threads/154469"]where google showed me the answer.[/URL] [QUOTE=ikes;45194368] my grandfather is a lawyer. I could talk to him about this.[/QUOTE] nice. i was thinking, do you guys think we can all try getting our lawyer friends/classmates hooked on making workshop items? because then it would only be a matter of time until their own items are redistributed. at that point they would have personal investments to do something about it.
[QUOTE=TheRealFierce;45193138]Decided to do a quick experiment to see if using the SFM player models to replace the first person models would work. Just to keep things more consistent between the third and first person models, but mainly because of beautiful gorgeous-looking fingertips. [IMG]http://i.imgur.com/3RGmqBy.png[/IMG][/QUOTE] Please do all 9 classes, the other guy that was doing his sorta left. Edit: Also sorry to bring up something so old but has all the problems on the sfm model replacements been fixed i.e. smoothing and missing collar for the sniper zombie?
[QUOTE=Dr. Lazlo;45192854][url]http://gamebanana.com/members/pms/2105913[/url][/QUOTE] Screenshot it, I can't view it. I tried on my phone (which is not IP banned) but only you and the admins can view that.
[QUOTE=TheRealFierce;45193138]Decided to do a quick experiment to see if using the SFM player models to replace the first person models would work. Just to keep things more consistent between the third and first person models, but mainly because of beautiful gorgeous-looking fingertips. [IMG]http://i.imgur.com/3RGmqBy.png[/IMG][/QUOTE] [video=youtube;jPb4oryoRMw]http://www.youtube.com/watch?v=jPb4oryoRMw&feature=kp[/video]
[QUOTE=ikes;45195141][video=youtube;jPb4oryoRMw]http://www.youtube.com/watch?v=jPb4oryoRMw&feature=kp[/video][/QUOTE] I cannot stop watching this video and I don't know why.
So I saw the videos of those Dance Fortress taunts that one dude made for Valve which ended in the deal falling through because he wouldn't make the changes Valve had requested.... ...and I gotta say I think he was completely wrong in "sticking to his guns" on that and not making the requested changes. Something about those taunt animations just seems.....off....and I honestly don't see them fitting into TF2 very well unless serious modifications were made to them, such as lowering the god damn speed of them (they seem way too fucking fast as is). So congrats to that guy for losing out on a potential fuck-ton of Mann Co Store money from people buying his taunts, and all because he wouldn't follow up with Valve's requests.
[QUOTE=UserNotFound;45195249]So I saw the videos of those Dance Fortress taunts that one dude made for Valve which ended in the deal falling through because he wouldn't make the changes Valve had requested.... ...and I gotta say I think he was completely wrong in "sticking to his guns" on that and not making the requested changes. Something about those taunt animations just seems.....off....and I honestly don't see them fitting into TF2 very well unless serious modifications were made to them, such as lowering the god damn speed of them (they seem way too fucking fast as is). So congrats to that guy for losing out on a potential fuck-ton of Mann Co Store money from people buying his taunts, and all because he wouldn't follow up with Valve's requests.[/QUOTE] well, that's $5 he didn't get from me.
[QUOTE=UserNotFound;45195249]So I saw the videos of those Dance Fortress taunts that one dude made for Valve which ended in the deal falling through because he wouldn't make the changes Valve had requested.... ...and I gotta say I think he was completely wrong in "sticking to his guns" on that and not making the requested changes. Something about those taunt animations just seems.....off....and I honestly don't see them fitting into TF2 very well unless serious modifications were made to them, such as lowering the god damn speed of them (they seem way too fucking fast as is). So congrats to that guy for losing out on a potential fuck-ton of Mann Co Store money from people buying his taunts, and all because he wouldn't follow up with Valve's requests.[/QUOTE] [video=youtube;txHrJmmZdBo]http://www.youtube.com/watch?v=txHrJmmZdBo[/video] these?
Is there any way to decompile and compile a model without screw up the animations?
[QUOTE=UserNotFound;45195249]So I saw the videos of those Dance Fortress taunts that one dude made for Valve which ended in the deal falling through because he wouldn't make the changes Valve had requested.... ...and I gotta say I think he was completely wrong in "sticking to his guns" on that and not making the requested changes. Something about those taunt animations just seems.....off....and I honestly don't see them fitting into TF2 very well unless serious modifications were made to them, such as lowering the god damn speed of them (they seem way too fucking fast as is). So congrats to that guy for losing out on a potential fuck-ton of Mann Co Store money from people buying his taunts, and all because he wouldn't follow up with Valve's requests.[/QUOTE] I would have hated to see them in game to be completely honest. Great animations, by they're not tf2. Hell, even some of the new taunts just barely fit and they were made by valve.
I don't know what I'm doing but I'm liking it. MONSTERS OF SCIENCE [video=youtube;M-nHaO_DAwo]http://www.youtube.com/watch?v=M-nHaO_DAwo[/video] Again, uses the original class's model and bones. I should be able to fix the arms/feet without a hassle, but I'm not really planning to do so.
[QUOTE=UserNotFound;45195249]So I saw the videos of those Dance Fortress taunts that one dude made for Valve which ended in the deal falling through because he wouldn't make the changes Valve had requested.... ...and I gotta say I think he was completely wrong in "sticking to his guns" on that and not making the requested changes. Something about those taunt animations just seems.....off....and I honestly don't see them fitting into TF2 very well unless serious modifications were made to them, such as lowering the god damn speed of them (they seem way too fucking fast as is). So congrats to that guy for losing out on a potential fuck-ton of Mann Co Store money from people buying his taunts, and all because he wouldn't follow up with Valve's requests.[/QUOTE] It was silly to let artistic integrity stop you from toning down dance animations but i respect his right to, so long as he's contempt with not getting them ingame, since it is his choice, and it is valves game, so they have every right to not want taunts that seem very out of character/too alive for the game
[QUOTE=Riley75;45195444]Is there any way to decompile and compile a model without screw up the animations?[/QUOTE] i thought crowbar was updated to do exactly that. otherwise you could direct your qc to use undecompiled anims. that's how i got my v model working for the arms race. i think this is the method i followed [url]http://forums.steampowered.com/forums/showthread.php?t=3002103[/url]
[QUOTE=Game Zombie;45194138]Judging from a few pixels I'm guessing you're using the TIP models? If not some sort of old shotgun mod since they changed what bone the shell is rigged to so any outdated mod ends up with that.[/QUOTE] I'm using the TIP and your HQ W models.
[QUOTE=Vincentor;45195495]I don't know what I'm doing but I'm liking it. MONSTERS OF SCIENCE [video=youtube;M-nHaO_DAwo]http://www.youtube.com/watch?v=M-nHaO_DAwo[/video] Again, uses the original class's model and bones. I should be able to fix the arms/feet without a hassle, but I'm not really planning to do so.[/QUOTE] the song sounds very familiar, what is it?
Here, have a concept that's probably been done more times than a chick on the Red Light District. I present to you, Slav Slacks [img]http://i.imgur.com/2obmPEu.png[/img]
[QUOTE=UberMunchkin;45195723]Here, have a concept that's probably been done more times than a chick on the Red Light District. I present to you, Slav Slacks [img]http://i.imgur.com/2obmPEu.png[/img][/QUOTE] what mann of the house SHOULDVE been
so, I'm using the sniper viewmodel fix, but when i equip the Self Aware Beauty Mark, this happens [IMG]http://i.imgur.com/BFxA0UG.jpg[/IMG]
[QUOTE=UserNotFound;45195133]Screenshot it, I can't view it. I tried on my phone (which is not IP banned) but only you and the admins can view that.[/QUOTE] Here you go [IMG]http://i.imgur.com/NobH79x.png[/IMG] I'm getting hung up on how to say it, but I'm growing dissatisfied with GB as well.
[QUOTE=Jake Steele;45195793]so, I'm using the sniper viewmodel fix, but when i equip the Self Aware Beauty Mark, this happens [IMG]http://i.imgur.com/BFxA0UG.jpg[/IMG][/QUOTE] i've seen people with this hundreds of times and it only looks more satanic and demonic every time i see it
[QUOTE=ikes;45195438][video=youtube;txHrJmmZdBo]http://www.youtube.com/watch?v=txHrJmmZdBo[/video] these?[/QUOTE] That Demo taunt has reminded me how hilarious a Twerking taunt would be.
[QUOTE=Jake Steele;45195793]so, I'm using the sniper viewmodel fix, but when i equip the Self Aware Beauty Mark, this happens [IMG]http://i.imgur.com/BFxA0UG.jpg[/IMG][/QUOTE] I still wonder where the fuck people are getting this version.
[IMG]https://i.imgur.com/WXTTKIB.png[/IMG]
[QUOTE=Jake Steele;45195793]so, I'm using the sniper viewmodel fix, but when i equip the Self Aware Beauty Mark, this happens [IMG]http://i.imgur.com/BFxA0UG.jpg[/IMG][/QUOTE] He just wants to give you a hug.
-ninja'd-
Hello chaps, I had a idea for a Pyro item. It's a pink School Girls Backpack, Le hastily Shopped concept art [url]http://img.photobucket.com/albums/v725/journey4justice/Pyro2.jpg[/url] Thanks for reading my two sentences. Make that three. Now four. Now five. When will the maddness end!? That's six and seven. Eight, My steam name is Scoots The Conga.
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