• Ogel Island - Multiplayer Lego Sandbox/RP Game
    28 replies, posted
I'm creating a multiplayer Island themed Lego RP/Sandbox/Minigame type game. I'll post new media here when I have it. New Media: https://giant.gfycat.com/PortlyPrestigiousHagfish.webm https://giant.gfycat.com/SilverNaiveAmericanbobtail.webm https://giant.gfycat.com/TenseHardtofindEnglishpointer.webm https://i.gyazo.com/aaf14c551732db1f6075124dd356b259.png https://my.mixtape.moe/jxfoqd.png Super Old Media: https://www.youtube.com/watch?v=IEyXKQgT4Dc https://www.youtube.com/watch?v=bg5NMzbbks0
Where did you get all those models?
The minifig is custom. The island is from Lego Island 2 just with edits, used simply as a placeholder for now. Pretty much everything visual is not final.
This is kinda cool
Yea, i remember the Island Cool stuff, some childhood memories come up!
More work has been done on the Character Creator. Changes are real-time to demonstrate. https://giant.gfycat.com/ShabbySlipperyBurro.webm
Looks fab man
Got stuff synced up, it's a bit jank right now, but it works decent enough. https://giant.gfycat.com/SomberWarmAxisdeer.webm https://giant.gfycat.com/ElaborateDeficientAfricanaugurbuzzard.webm
Amazing work so far! On the topic of customization, what do you think about letting users upload entirely custom textures, ala Source's sprays? Could be severely rate limited and size restricted, but still open a lot of possibilities.
better than blockland.
Adding more customization options. https://files.facepunch.com/forum/upload/114649/2dfef3ff-1c6d-4e4e-aa20-4376b420ac6d/image.png
Working on bikes, because they're faster than walking! https://files.facepunch.com/forum/upload/114649/e7e34e28-8c49-421f-bdba-afb3dae94780/image.png https://giant.gfycat.com/PlasticSpecificElver.webm
Amazing, when can we test it ?
https://files.facepunch.com/forum/upload/114649/16b2b44e-2fb9-46fa-8a93-9c47c7b922bf/image.png Scoreboard magic in progress
Pfffheh. Hell yeah. I'll keep an eye on this, how extensively do you plan to work on it?
This is looking pretty neat. I like how smooth the character animations are! They are very lively.
I love how this looks on video. Great work!
Been working on internal systems a lot lately, so I don't have much to show. Still figuring out how I'm going to tackle certain problems. So in the mean time, enjoy this- https://files.catbox.moe/oubohv.png
Been a while since there was an update. So here's something. https://streamable.com/8mdez
Something about he lego look is so appealing. Also impressed you managed to make cars that don't slide around and flip over when you go over 3mph, something I couldn't manage after 2 days of trying.
You're not too far off on that, just had to keep tweaking and trying different solutions for handling wheels. This is what the very first attempt at driving a built car looked like. Streamable Link It was certainly a lot more bouncy.
Improved handling and overall feel. Trying to replicate the feel of driving from LR1. https://streamable.com/8m9qh And messed around with kaboom capabilities. https://streamable.com/r5m7m Streamable of Improved Handling Streamable of Destruction
Completely revamped the driving physics of the karts/vehicles. I went from using wheel colliders to my own raycast based solution. And imo it looks and feels 10x better. Karts support LR1 style power-sliding, fast brakes, quick acceleration, all that good stuff. https://streamable.com/xma9z Streamable HD Can support different wheel suspension heights and kart bodies, all while retaining max speeds to assure races are fair. https://streamable.com/ksxcr Streamable HD Started playing around with AI. As you can probably tell from the video, they're as dumb as a sack of potatoes. They have a very basic "brain" that just tells em to randomly accelerate and steer, which sometimes makes them look quite intelligent, but most of the time they will drive straight into a wall. AI vehicles are exactly the same as a player controlled one, and it's very easy to "take control" of a bot, if needed. https://streamable.com/fk3mr Streamable HD And finally a video of simply driving around with some bots in the walled area. https://streamable.com/bqg6f Streamable HD
I had to give you a diamond, that's awesome shit. You going to sell the vehicle physics or just keep it personal?
I use to play the shit out of Lego Racers. I love this!
@AwesomeX How are you handling brick occlusion culling? (or is that something you've tackled?)
I've decided to turn development towards making a little "remaster" of Lego Racers 1. Racing around cartoony tracks shooting cannon balls at other brick built karts, pretty fun stuff. A bunch of work lately has been UI related and thinking of how the menus should look and feel. More work has also went into the kart/vehicle physics and feeling, there's still work to be done, but they're getting better. https://streamable.com/fmnp4 Streamable HD More work went into AI as well. They actually have a very small brain now! They're just smart enough to drive in reverse if stuck, and to follow a given course. Currently they are insanely good drivers, too good, they're very difficult to pass, let alone beat in a race. Gotta make em a bit dumber. https://streamable.com/q5r10 Streamable HD https://streamable.com/37ti3 Streamable HD Lots of stuff other stuff has gotten work done, such as basic HUD elements, sounds, particles, a simple test-track "ripped from LR1" and more. I also quickly added Garry's screenshot camera last night, which allows you to take some super cool screenshots ingame. https://files.facepunch.com/forum/upload/114649/f96ea260-1c5e-4643-b5c6-b38bc767337b/26September2018-21-23-52.png https://files.facepunch.com/forum/upload/114649/4908222e-db20-43a5-bd57-40536c60f210/26September2018-21-28-09.png https://files.facepunch.com/forum/upload/114649/59846f57-ccde-4d5b-9a95-f5543e10bd61/26September2018-23-00-23.png https://files.facepunch.com/forum/upload/114649/5a6f8491-979d-4839-9f83-c4d9ada102a7/26September2018-21-03-30.png https://files.facepunch.com/forum/upload/114649/6cc5d4a6-7603-4d56-a4d5-cb4a4314baee/26September2018-21-26-23.png If ya wanna keep up to date further on this project, I've made a Discord server where I'll be posting development info and taking suggestions, feedback, etc. https://discord.gg/TT5FD5q
Just found this thread on a whim. This looks just about how I would have liked the theoretical sequel to Blockland to be like. Keep up the good work.
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