• DOOM being streamed to a Discord chat at 1FPS as text
    23 replies, posted
I guess even discord can run doom [video]https://youtu.be/XDddKSorCK0[/video]
Fucking incredible
I can't help but think Discord must use more RAM/CPU than Doom itself, being built in Electron.
We're getting to the point now where doom could probably run on a sheet of plywood.
[QUOTE=djjkxbox;53129468]I can't help but think Discord must use more RAM/CPU than Doom itself, being built in Electron.[/QUOTE] iirc discord uses it's own fork which is a lot more efficient
One guy I knew made a discord bot that could play Pokemon Fire Red, it was running through an emulator and it would post a screen cap of the emulator every time you posted any inputs in the chat, doesn't work anymore unfortunately.
[QUOTE=_Maverick_;53129490]We're getting to the point now where doom could probably run on a sheet of plywood.[/QUOTE] Make a laser cutter etch a screenshot of DooM as fast as possible as you play
[QUOTE=Dr. Evilcop;53129622]Make a laser cutter etch a screenshot of DooM as fast as possible as you play[/QUOTE] Robo powered etch-a-sketch on servos and a piston for tilting
What I've always wondered, right, is I get unlimited SMS messages but only 1.5GB of mobile data. What kind of bandwidth would I be looking at if I was sending and receiving my packets via SMS rather than http
[QUOTE=Maloof?;53129968]What I've always wondered, right, is I get unlimited SMS messages but only 1.5GB of mobile data. What kind of bandwidth would I be looking at if I was sending and receiving my packets via SMS rather than http[/QUOTE] Roughly 9.38 million text messages a month. Or 4.4 texts per second for 30 days straight.
[QUOTE=Dr. Evilcop;53129622]Make a laser cutter etch a screenshot of DooM as fast as possible as you play[/QUOTE] Have a factory of artists draw out each frame by hand and project it on a wall
[QUOTE=Maloof?;53129968]What I've always wondered, right, is I get unlimited SMS messages but only 1.5GB of mobile data. What kind of bandwidth would I be looking at if I was sending and receiving my packets via SMS rather than http[/QUOTE] I do want to see someone do this. Connect a phone to your home Wi-Fi, and make an app that encodes and send / receive internet packets. Would be slow as fuck, but hilarious.
[QUOTE=Paul-Simon;53130202]I do want to see someone do this. Connect a phone to your home Wi-Fi, and make an app that encodes and send / receive internet packets. Would be slow as fuck, but hilarious.[/QUOTE] CDMA runs Doom, You'll be limited to 120 characters per message though, nothing stopping you from multiple though
[QUOTE=_Maverick_;53129490]We're getting to the point now where doom could probably run on a sheet of plywood.[/QUOTE] we need a competition between who can make the weirdest displays and who can make the weirdest "computer" to run it on. Then at the end the winner of each combine and run you the weird system on the weird display. I'm tryna see a bionicle computer run on a screen made out of lightning bugs or some shit :v:
Its pretty difficult to come up with things that doesnt run Doom anymore
[QUOTE=SirYuzu;53131325]Its pretty difficult to come up with things that doesnt run Doom anymore[/QUOTE] Doom can be run on a Zilog Z80 8-bit processor running at 6 MHz: [video=youtube;nduMTX86Zl0]https://www.youtube.com/watch?v=nduMTX86Zl0[/video] I bet you could run Doom on some mice or keyboards by this point.
In the Apple-sphere, Doom was also recently on the MacBook Touch Bar and Apple Watch. I tell you what Doom doesn't [sp](now)[/sp] run on though, a non-jailbroken iPhone. [img_thumb]https://i.imgur.com/vo3XMSe.jpg[/img_thumb] Sadly it never got updated, so it's now defunct.
[QUOTE=AtomicSans;53131756]Doom can be run on a Zilog Z80 8-bit processor running at 6 MHz: [video=youtube;nduMTX86Zl0]https://www.youtube.com/watch?v=nduMTX86Zl0[/video] I bet you could run Doom on some mice or keyboards by this point.[/QUOTE] That's not a port of the actual doom engine though. That's more of a homebrew game.
[IMG]https://www.smbc-comics.com/comics/20110217.gif[/IMG] [editline]14th February 2018[/editline] [QUOTE=Dantz Bolrew;53131862]That's not a port of the actual doom engine though. That's more of a homebrew game.[/QUOTE] That's true but it shows that you can get a doom/wolf3d ish game running on very, very bad hardware through the liberal application of black magic.
[QUOTE=_Maverick_;53129490]We're getting to the point now where doom could probably run on a sheet of plywood.[/QUOTE] well,you can sort of play it on a dotmatrix printer. [video=youtube;pG8RAbWs1yo]https://www.youtube.com/watch?v=pG8RAbWs1yo[/video]
[QUOTE=Dantz Bolrew;53131862]That's not a port of the actual doom engine though. That's more of a homebrew game.[/QUOTE] There is an actual calculator port [video=youtube;ZLn-vnbrPXg]https://www.youtube.com/watch?v=ZLn-vnbrPXg[/video] But the nSpire line of calculators started in 2007 (the model in the video is from 2010-2011)
[QUOTE=AtomicSans;53131756]Doom can be run on a Zilog Z80 8-bit processor running at 6 MHz: [video=youtube;nduMTX86Zl0]https://www.youtube.com/watch?v=nduMTX86Zl0[/video] I bet you could run Doom on some mice or keyboards by this point.[/QUOTE] Well, to be accurate, a DooM-[I]like[/I] game can run on such a platform. Even the DooM engine can't run under such constraints [sp]at a playable framerate in any case [/sp]. Ti-Nspire can run actual DooM and Quake [editline].[/editline] oops late
[QUOTE=AtomicSans;53131756]Doom can be run on a Zilog Z80 8-bit processor running at 6 MHz: [video=youtube;nduMTX86Zl0]https://www.youtube.com/watch?v=nduMTX86Zl0[/video] I bet you could run Doom on some mice or keyboards by this point.[/QUOTE] [video=youtube;ioaKVgsHo10]https://www.youtube.com/watch?v=ioaKVgsHo10[/video]
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