• I think this is a Linux specific bug - being able to see through walls.
    2 replies, posted
The walls kind of shimmer, and every now and then you can see through them. Can't see other walls, furnaces, boxes, or anything like that - but you can see players, terrain, and signs. It took me quite a while to get screenshots of this, as it's hard to reproduce and get it to stay there while you snap it. Like I said, it shimmers, and about 2% of the time you get it. It doesn't work on all of the walls at once either, you get random bits it works on at a time. I'm loath to report this as it's really handy! Good for seeing whether there is a sleeper in a base you're considering raiding. Alas, my sense of fair play dictates that I report it. Pretty sure this is a Linux only bug, as I've asked quite a few people and I haven't found a single other person who is experiencing this. Nvidia GTX 650, AMD Phenom X2 @ 3.5Ghz, 8G RAM, Linux Mint 17. [IMG]http://i.imgur.com/nnSSboO.png[/IMG] [IMG]http://i.imgur.com/6l4p1qL.png[/IMG] If you guys have other more important bugs to fix, that's totally cool. Leave this one as long as you like.
[QUOTE=withnail;47624244]The walls kind of shimmer, and every now and then you can see through them. Can't see other walls, furnaces, boxes, or anything like that - but you can see players, terrain, and signs. It took me quite a while to get screenshots of this, as it's hard to reproduce and get it to stay there while you snap it. Like I said, it shimmers, and about 2% of the time you get it. It doesn't work on all of the walls at once either, you get random bits it works on at a time. I'm loath to report this as it's really handy! Good for seeing whether there is a sleeper in a base you're considering raiding. Alas, my sense of fair play dictates that I report it. Pretty sure this is a Linux only bug, as I've asked quite a few people and I haven't found a single other person who is experiencing this. Nvidia GTX 650, AMD Phenom X2 @ 3.5Ghz, 8G RAM, Linux Mint 17. [IMG]http://i.imgur.com/nnSSboO.png[/IMG] [IMG]http://i.imgur.com/6l4p1qL.png[/IMG] If you guys have other more important bugs to fix, that's totally cool. Leave this one as long as you like.[/QUOTE]
I've recently switched from having all the graphics settings on absolute minimum (apart from draw distance) to having most of it on, and I don't get this "problem" any more. If you ever try and recreate it, you'll have to use those settings.
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