• Could the new item degradation system be applied to food as well?
    7 replies, posted
Perhaps food could lose condition just like items do instead of stacking? Make raw food have a starting condition, if it falls below a certain condition then it becomes uncookable, and cooked food can have a condition where it will eventually become unedible. This could add for all sorts of equipment to make food last longer, i.e. drying and salting racks. It also adds the possibility for emergent gameplay because you could have your food stolen off your drying rack which would HAVE to be outside making it vulnerable to theft by a hungry wayward traveller. We could add smokers and all sorts of things to increase the longevity of food items. Even possibilities for different types of storage...like an ice house? This would also increase the need for hunting and make for more competition for food as it would not be as easy to stockpile. What do you guys think?
sounds like a branch of gameplay they could certainly implement, that would certainly appeal to a large portion of the audience, and piss of the CoD players, who we all know won't be here forever cause they'll move on to titanfall in a few weeks. so.. I approve.
[QUOTE=iamsteele007;44078995]sounds like a branch of gameplay they could certainly implement, that would certainly appeal to a large portion of the audience, and piss of the CoD players, who we all know won't be here forever cause they'll move on to titanfall in a few weeks. so.. I approve.[/QUOTE] Lol well exactly. Not to say that people who play FPS's are lame or anything, but that whole instant gratification philosophy is not something that plays well in Rust. Rust should be about careful planning and organizing. That's how you survive in an environment such as this one and being able to stockpile all the food you would ever need for a month of playing Rust in an afternoon is something that needs to go. Plus this adds a whole new dynamic to food preservation and storage. First the idea would be to get the raw meat back to the ice house asap so it doesn't spoil. Then the idea would be to wait to cook it just before it is ready to expire, that way you maximize your storage longevity. It would make you prioritize which food to eat first, when to eat it to gain the most benefit, etc. You could also make it so spoiled food stored with good food would make the good food decay at a faster rate. Just some ideas. Anyone else got any?
Sounds nice but the hardest part is how its applied since food stacks. You would have multiple stacks of food in 1 chest all with different durability levels.
Yep, I'd love it. It's (currently) waaay too easy to get and keep food. One single Hacker Valley run, which takes a (ingame) day and you got enough for (ingame) weeks. Animals (like egg laying flies) should be attracted by stashed food. There are many videos of bears walking up on camps and even houses.
This would give Beans, Granola Bars and Rations a whole new value(Canned Tuna can actually go bad much easier and quicker than Canned Beans, Chocolate would melt if not kept cold) as they could be edible for quite a long period of time.
There was a thread yesterday on this and it is easy to get past. Lots of players don't waste their time on eating. They do gathering runs put it at a safe house and just suicide to restart with 1200 Cals. Until suicide is gone There may not be a change.
Yeah, I mentioned what you just said in another thread talking about cannibalism. I not only would make food harder to keep (cuz right now, I can get 200+ chicken easily) since it's part of the survival. I would also make players care more about the different foods. (right now, we don't give a shit about granola bars and other stuff. again, because of the chicken). I'm not saying we have to add something special for the other foods (but that could also be included). I'm just saying that chicken needs to be harder to get+cook+keep (maybe make it heal less of the hunger and allow you to choose how much chicken to eat?). So I guess here, I'm not adding new ideas right now to what you suggested. Just putting in a few more thoughts into it. Love the idea of different levels of longevity and HAVING to store it in an ice house or something.
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