Alright, so I was running around in my base opening and closing doors really quickly so they closed behind me as I ran through and I kept getting caught in some. Sometimes when I got caught in it, it would seem like my character ran forward then jumped back over and over till I got kicked. I get the message in console saying "Facepunch_Kick_SpeedHackz".
I reproduce it in this video (sorry for all the clicking, I was trying to see if I could open the door):
[video=youtube;JpRcWqA9--4]http://www.youtube.com/watch?v=JpRcWqA9--4[/video]
Is this something I should be worried about (like VAC)?
It seems your character model got stuck inbetween the door and the other room provoking this rubberbanding instead of simply kicking you back to your last position (what the actual rubberbanding does). I have had this issue some times as well, it's an alpha so you can expect a lot of glitches to happen.
This game non the less has impressed me for an alpha state, o.O I have played full released games with more issues than Rust *cough* FFXIV *cough* Diablo III *cough* etc. lol.
Happened to me before. Easy to replicate, whether door glitch or radtown stairs.
Yup, this often happens to me(ie: getting kicked with msg :facepunch kick speedhack), when attempting to travel from the second story of a radtown building to the first floor via that ramp, I experience the same disjointing forward and back, forward and back until I get kicked. Havent received a VAC ban yet, still worried about it though :tinfoil:
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