• IA Friends ( idea )
    3 replies, posted
Hello guys, here is an idea, lol i know it may be to big to realize, i dont know much about game developement i have few basics in cpp but not much more.. whatever here is the idea : - IA on the map ( humans ) that we can help ( ex : give food, protect from a wolf.. ), then as a thank, they'll follow us, and we could give them some orders, like " keep the house , keep this position, make me food, cover me". It will be great for guarding the house, specially for people who don't have a big team, idk that's just an idea. - second little idea : make the irradied zone, on a tunnel, or under the ground, without any light, cause zombies will be like unable to live under the sun, but it will have some specials ressources, that will force us to go through those dangerous " dark zones ". but the night, the zombies will get out of those dark zone, and go around the map ( a bit like minecraft ), so the night will be very dangerous, and it will spice the game.. i guess.. Here it is last thing i want to say, this game is very interesting, and have a big potential i think that a mix with big cities ( like in dayz or warz ) and this fantastic craft system, a mix with those 2 features will make the best game ever anyway, i have 100 times much more fun with rust than with warz or dayz ( that's my opinion ). And guys if you want to give some ideas too, or say what you think about mine, don't hesitate.* PS : Please don't put any snipers or long range riffle, it will ruin the game. Kinds regards.
I like the second idea. Right now you can get in and out of the radiated zones with the loot if you're very quick with no consequences. Having a bottle necked area like a tunnel where the loot is towards the middle would make things quite a bit more intense.
Very very good ideas
[QUOTE=juduking;42889211]I like the second idea. Right now you can get in and out of the radiated zones with the loot if you're very quick with no consequences. Having a bottle necked area like a tunnel where the loot is towards the middle would make things quite a bit more intense.[/QUOTE] Yeah definitly, it will add some dread to the game, in the tunnel with the torshlight, zombies running after you.. Then there is the fact that once you learned every craft in the game, you can pretty much avoid those radiated zones so the loots have to be interesting. [editline]17th November 2013[/editline] [QUOTE=maziar1990;42889262]Very very good ideas[/QUOTE] Thank you mate!
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