• Fixed Rad Suit Pants having too much cold protection
• Adjusted metal door health (2 explosive charges to destroy)
• Adjusted Wood structure parts health ( more explosives to destroy )
• Melee no longer damages wood walls (for now)
Sorry these aren't live yet :) I published by accident, but it's coming
I laugh at all the people who gave away their accounts because they didn't like the last update. People just don't understand that the game is still being developed. Keep up the good work, I look forward to future updates as well!
^^ I agree, and hopefully this will open up more space for new players..
Helk. I. Love. You, keep it up
interesting update
nice update :)
[QUOTE=Helk;41449966]Sorry these aren't live yet :) I published by accident, but it's coming[/QUOTE]
It's okay Helk, I bet someone still loves you
IMO this is the most reactive, communicative and thoughtful group of developers that I have encountered. So often game companies have alpha and beta players but dont bother listening to them. Im so impressed so far. I think in many ways this is why there is so much goodwill and excitement about Rust. :rock:
[editline]14th July 2013[/editline]
[QUOTE=Helk;41449966]Sorry these aren't live yet :) I published by accident, but it's coming[/QUOTE]
Do we have a rough eta on these latest fixes, too scared to build a base and metal door till its in. rofl
Sorry but I think being able to break wooden shelters should not be added.
The fact that people can break your shelter around you and leave your door standing is stupid in my opinion.
I think that it should have at least double the amount of health the wooden doors do or something like that.
Seems like a great update :)
What about windows and doorways, are they hatchet proof too?
This is probably a no brainer, but I want to make sure.
"Adjusted metal door health"
That's nice.
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