Perhaps its just me.. But I feel that irradiated zones feel -very- underwhelming.. more so if you run around with full rad gear.
Suggestion: Make radiation much more dangerous than the current model/lethal.
Implementation: The character would -need- radiation gear to survive/move about unhindered within the rad zone even for short periods of time.. going naked into [B]heavy[/B] radiation would cripple the player to a walk.. then a not-so-sweat death not long afterward if they dont get out asap. Rad-pill drop rates -massively- cut; These things should be like finding a gold mine under your house.
Pros: Full Kevlar(Even cloth/leather armor/anything else the devs plot up) gents wont simply be able to dash on into a rad zone and camp the place, popping rad-pills like pez.. and it would stop those little naked guys from zipping in and out to steal loot only to die 'safely' with said loot stashed away to come and pick up after they respawn.(Im not just flaming on the kevlar guys. XD) It would make you think how to tackle this dangerous area. Equipment should be situational and there shouldnt just be one "end-all be-all" set up for the game. (Yes, Im sure this will change at some point.)
Cons: This will cripple early game build-up speed.
Personal Notes: Im not listing this as a "omg! nerf this shit!" I happen to -love- doing rad runs. I love this idea behind that my time there is limited.. I need to find what goodies I can and get the hell out all the while keeping my eyes peeled for zombies and players. Its a risk vs reward scenario. Go in geared up and hang around too long, or draw too much attention to yourself, and you could end up losing your rad gear -and- all those nice things you found while in there.. Not "hey I just spawned.. let me suicide run a few times and see how many blueprints I can rack up before dying." (I know the research bit is bound to change at some point.. but Im just talking about the 'now')
Id like to see this implemented with some higher loot yield areas out in the no-mans land where resources dont spawn. Have these big places that are hard to loot but have it away from where newspawns are, so higher tier people will be battling out of the way and bambis can get their footing a bit better
[QUOTE=KyuubiKid13;42427064]Id like to see this implemented with some higher loot yield areas out in the no-mans land where resources dont spawn. Have these big places that are hard to loot but have it away from where newspawns are, so higher tier people will be battling out of the way and bambis can get their footing a bit better[/QUOTE]
The no-resource areas are only like that right now to squeeze us all together to test stuff(I believe it this way at least) and will change at a later date. If we had "full" access to the map, i.e stuff spawning everywhere, player density will end up being a great deal smaller.
Armor short of the rad suit shouldn't give rad protection. Higher armor should slow you down making rads dangerous at the expense of bullet protection.
[QUOTE=PrimusPalus;42427163]Armor short of the rad suit shouldn't give rad protection. Higher armor should slow you down making rads dangerous at the expense of bullet protection.[/QUOTE]
Uh if you have clothing on in radiation, its going to give some resistance as its not directly in contact with your skin.
But yes, radiation zones should be changed a bit.
[QUOTE=Ricenchicken;42427379]Uh if you have clothing on in radiation, its going to give some resistance as its not directly in contact with your skin.
But yes, radiation zones should be changed a bit.[/QUOTE]
You do know that it doesnt have to be in contact with your skin, right? Take Chernobyl for example.. You dont need to rub your face on the ground to get radiation poisoning. ^^
[QUOTE=Lykaelos;42427413]You do know that it doesnt have to be in contact with your skin, right? Take Chernobyl for example.. You dont need to rub your face on the ground to get radiation poisoning. ^^[/QUOTE]
the radiation travels through the air to get to you, it's still in contact with your skin. it penetrates most clothing, that's why radiation suits are there.
[QUOTE=InsaneParrot;42427452]the radiation travels through the air to get to you, it's still in contact with your skin. it penetrates most clothing, that's why radiation suits are there.[/QUOTE]
You are quite right. Here is a snip from something I've pulled up.
Because alpha particles are large, they cannot penetrate very far into matter. They cannot penetrate a sheet of paper, for example, so when they are outside the body they have no effect on people. If you eat or inhale atoms that emit alpha particles, however, the alpha particles can cause quite a bit of damage inside your body.
Beta particles penetrate a bit more deeply, but again are only dangerous if eaten or inhaled; beta particles can be stopped by a sheet of aluminum foil or Plexiglas. Gamma rays, like X-rays, are stopped by lead.
Neutrons, because they lack charge, penetrate very deeply, and are best stopped by extremely thick layers of concrete or liquids like water or fuel oil. Gamma rays and neutrons, because they are so penetrating, can have severe effects on the cells of humans and other animals. You may have heard at some point of a nuclear device called a neutron bomb. The whole idea of this bomb is to optimize the production of neutrons and gamma rays so that the bomb has its maximum effect on living things.
[QUOTE=Lykaelos;42427413]You do know that it doesnt have to be in contact with your skin, right? Take Chernobyl for example.. You dont need to rub your face on the ground to get radiation poisoning. ^^[/QUOTE]
Yes, but Chernobyl had tons of radiation after the fallout... Of course its going to affect you a lot quicker.
thats why I said "resistance", of course radiation is going to affect you. I was just replying to the person that said only rad suits should give any sort of radiation resistance.
[QUOTE=Ricenchicken;42427526]Yes, but Chernobyl had tons of radiation after the fallout... Of course its going to affect you a lot quicker.
thats why I said "resistance", of course radiation is going to affect you. I was just replying to the person that said only rad suits should give any sort of radiation resistance.[/QUOTE]
True, but I really doubt that cloth or leather would offer anything that could be called resistance. Kevlar would be the only thing that would even come close.. but even then, its like putting a cardboard box over your head to use for scuba gear. Not gunna do much(if anything). lol
Edit: Even true to life radiation gear isnt perfect. It'll save you from the lethal bits from short exposures.. but not for long.
[QUOTE=Lykaelos;42427548]True, but I really doubt that cloth or leather would offer anything that could be called resistance. Kevlar would be the only thing that would even come close.. but even then, its like putting a cardboard box over your head to use for scuba gear. Not gunna do much(if anything). lol
Edit: Even true to life radiation gear isnt perfect. It'll save you from the lethal bits from short exposures.. but not for long.[/QUOTE]
This. Clothing should have no effect. In Japan they're having issues keeping the reactors working because even in full suits, people are dying from exposure. Some parts are so heavy a human can't even enter.
For the sake of balance, you should basically get 60 seconds with no clothes, 90 seconds at best with other clothes, and 5 minutes for a rad suit.
I think that rads should be a bit differently used, but I don't think areas would really be that lethal. We're talking about post-apoc irradiated zones, not nuclear reactors. The difference is that there are very, very few hard to control neutrons or gamma waves, because the nuclear reactions from the bombs have been over for a while. While alpha particles would still make your lungs mushy without a rad suit, and beta particles would mess with people that don't have much covering their body, the risk would still probably be less-than-lethal unless you go rolling around in the fallout-ridden dirt butt-naked. Look at most of Chernobyl's exclusion zone; the wildlife is almost better off just because there are no people, even though the whole place is irradiated to similar levels that Rust's radzones would be. You can even take tours of parts of Pripyat.
But do you see people strolling through the NPP? It takes years and years and years for the radiation levels to drop to something remotely non-lethal.
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